diff --git a/src/main/java/com/sosnitzka/taiga/traits/TraitHeroic.java b/src/main/java/com/sosnitzka/taiga/traits/TraitHeroic.java index f72f7e9..a9ea4c6 100644 --- a/src/main/java/com/sosnitzka/taiga/traits/TraitHeroic.java +++ b/src/main/java/com/sosnitzka/taiga/traits/TraitHeroic.java @@ -16,7 +16,12 @@ public class TraitHeroic extends AbstractTrait { public float damage(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, float newDamage, boolean isCritical) { int durability = ToolHelper.getCurrentDurability(tool); int durabilitymax = ToolHelper.getMaxDurability(tool); - float calc = newDamage + (newDamage / 2) / (durability * durabilitymax / (durabilitymax - durability - 1)); + float calc; + if ((durability * durabilitymax / (durabilitymax - durability - 1)) != 0) { + calc = newDamage + (newDamage / 2) / (durability * durabilitymax / (durabilitymax - durability - 1)); + } else { + calc = newDamage + (newDamage / 2) / ((durability * durabilitymax / (durabilitymax - durability - 1)) + 1); + } if ((float) durability < (float) (0.10 * durabilitymax) || player.getHealth() < player.getMaxHealth() / 8 || (target.getHealth() == target.getMaxHealth() && random.nextFloat() > 0.8)) { return super.damage(tool, player, target, damage, calc, isCritical); } else return super.damage(tool, player, target, damage, newDamage * 0.9f, isCritical);