diff --git a/src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java b/src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java new file mode 100644 index 0000000..05ee2a4 --- /dev/null +++ b/src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java @@ -0,0 +1,39 @@ +package com.sosnitzka.ztic_addon.util; + +import com.sosnitzka.ztic_addon.util.traits.ZExplosion; +import net.minecraft.entity.Entity; +import net.minecraft.profiler.Profiler; +import net.minecraft.world.Explosion; +import net.minecraft.world.World; +import net.minecraft.world.WorldProvider; +import net.minecraft.world.chunk.IChunkProvider; +import net.minecraft.world.storage.ISaveHandler; +import net.minecraft.world.storage.WorldInfo; + +/** + * Created by Robert on 11.06.2016. + */ +public class ZWorld extends World { + protected ZWorld(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client) { + super(saveHandlerIn, info, providerIn, profilerIn, client); + } + + @Override + protected IChunkProvider createChunkProvider() { + return null; + } + + @Override + protected boolean isChunkLoaded(int x, int z, boolean allowEmpty) { + return false; + } + + @Override + public Explosion newExplosion(Entity entityIn, double x, double y, double z, float strength, boolean isFlaming, boolean isSmoking) { + ZExplosion explosion = new ZExplosion(this, entityIn, x, y, z, strength, isFlaming, isSmoking); + if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this, explosion)) return explosion; + explosion.doExplosionA(); + explosion.doExplosionB(true); + return explosion; + } +} diff --git a/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java b/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java index 02ada21..8f9cbf6 100644 --- a/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java +++ b/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java @@ -1,5 +1,6 @@ package com.sosnitzka.ztic_addon.util.traits; +import com.sosnitzka.ztic_addon.util.ZWorld; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; @@ -23,9 +24,12 @@ public class TraitInstable extends AbstractTrait { @Override public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase player, boolean wasEffective) { - if (MathHelper.getRandomIntegerInRange(random, 0, 100) < 2) { + ZWorld world2 = (ZWorld) world; + if (MathHelper.getRandomIntegerInRange(random, 0, 100) > 2) { if (!world.isRemote) - world.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 2f, true, true); + + world2.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 2f, true, true); + } } diff --git a/src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java b/src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java new file mode 100644 index 0000000..68f874f --- /dev/null +++ b/src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java @@ -0,0 +1,162 @@ +package com.sosnitzka.ztic_addon.util.traits; + +import com.google.common.collect.Lists; +import com.google.common.collect.Maps; +import com.google.common.collect.Sets; +import net.minecraft.block.material.Material; +import net.minecraft.block.state.IBlockState; +import net.minecraft.enchantment.EnchantmentProtection; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.util.DamageSource; +import net.minecraft.util.math.AxisAlignedBB; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraft.util.math.Vec3d; +import net.minecraft.world.Explosion; +import net.minecraft.world.World; + +import java.util.List; +import java.util.Map; +import java.util.Random; +import java.util.Set; + +/** + * Created by Robert on 11.06.2016. + */ +public class ZExplosion extends Explosion { + + /** + * whether or not the explosion sets fire to blocks around it + */ + private final boolean isFlaming; + /** + * whether or not this explosion spawns smoke particles + */ + private final boolean isSmoking; + private final Random explosionRNG; + private final World worldObj; + private final double explosionX; + private final double explosionY; + private final double explosionZ; + private final Entity exploder; + private final float explosionSize; + private final List affectedBlockPositions; + private final Map playerKnockbackMap; + private final Vec3d position; + + public ZExplosion(World worldIn, Entity entityIn, double x, double y, double z, float size, boolean flaming, boolean smoking) { + super(worldIn, entityIn, x, y, z, size, flaming, smoking); + this.explosionRNG = new Random(); + this.affectedBlockPositions = Lists.newArrayList(); + this.playerKnockbackMap = Maps.newHashMap(); + this.worldObj = worldIn; + this.exploder = entityIn; + this.explosionSize = size; + this.explosionX = x; + this.explosionY = y; + this.explosionZ = z; + this.isFlaming = flaming; + this.isSmoking = smoking; + this.position = new Vec3d(explosionX, explosionY, explosionZ); + } + + @Override + public void doExplosionA() { + Set set = Sets.newHashSet(); + int i = 16; + + for (int j = 0; j < 16; ++j) { + for (int k = 0; k < 16; ++k) { + for (int l = 0; l < 16; ++l) { + if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) { + double d0 = (double) ((float) j / 15.0F * 2.0F - 1.0F); + double d1 = (double) ((float) k / 15.0F * 2.0F - 1.0F); + double d2 = (double) ((float) l / 15.0F * 2.0F - 1.0F); + double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2); + d0 = d0 / d3; + d1 = d1 / d3; + d2 = d2 / d3; + float f = this.explosionSize * (0.7F + this.worldObj.rand.nextFloat() * 0.6F); + double d4 = this.explosionX; + double d6 = this.explosionY; + double d8 = this.explosionZ; + + for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) { + BlockPos blockpos = new BlockPos(d4, d6, d8); + IBlockState iblockstate = this.worldObj.getBlockState(blockpos); + + if (iblockstate.getMaterial() != Material.AIR) { + float f2 = this.exploder != null ? this.exploder.getExplosionResistance(this, this.worldObj, blockpos, iblockstate) : iblockstate.getBlock().getExplosionResistance(worldObj, blockpos, (Entity) null, this); + f -= (f2 + 0.3F) * 0.3F; + } + + if (f > 0.0F && (this.exploder == null || this.exploder.verifyExplosion(this, this.worldObj, blockpos, iblockstate, f))) { + set.add(blockpos); + } + + d4 += d0 * 0.30000001192092896D; + d6 += d1 * 0.30000001192092896D; + d8 += d2 * 0.30000001192092896D; + } + } + } + } + } + + this.affectedBlockPositions.addAll(set); + float f3 = this.explosionSize * 2.0F; + int k1 = MathHelper.floor_double(this.explosionX - (double) f3 - 1.0D); + int l1 = MathHelper.floor_double(this.explosionX + (double) f3 + 1.0D); + int i2 = MathHelper.floor_double(this.explosionY - (double) f3 - 1.0D); + int i1 = MathHelper.floor_double(this.explosionY + (double) f3 + 1.0D); + int j2 = MathHelper.floor_double(this.explosionZ - (double) f3 - 1.0D); + int j1 = MathHelper.floor_double(this.explosionZ + (double) f3 + 1.0D); + List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1)); + net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); + Vec3d vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ); + + for (int k2 = 0; k2 < list.size(); ++k2) { + Entity entity = (Entity) list.get(k2); + + if (!entity.isImmuneToExplosions()) { + double d12 = entity.getDistance(this.explosionX, this.explosionY, this.explosionZ) / (double) f3; + + if (d12 <= 1.0D) { + double d5 = entity.posX - this.explosionX; + double d7 = entity.posY + (double) entity.getEyeHeight() - this.explosionY; + double d9 = entity.posZ - this.explosionZ; + double d13 = (double) MathHelper.sqrt_double(d5 * d5 + d7 * d7 + d9 * d9); + + if (d13 != 0.0D) { + d5 = d5 / d13; + d7 = d7 / d13; + d9 = d9 / d13; + double d14 = (double) this.worldObj.getBlockDensity(vec3d, entity.getEntityBoundingBox()); + double d10 = (1.0D - d12) * d14; + if (!(entity instanceof EntityPlayer)) + entity.attackEntityFrom(DamageSource.causeExplosionDamage(this), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f3 + 1.0D))); + double d11 = 1.0D; + + if (entity instanceof EntityLivingBase) { + d11 = EnchantmentProtection.getBlastDamageReduction((EntityLivingBase) entity, d10); + } + + entity.motionX += d5 * d11; + entity.motionY += d7 * d11; + entity.motionZ += d9 * d11; + + if (entity instanceof EntityPlayer) { + EntityPlayer entityplayer = (EntityPlayer) entity; + + if (!entityplayer.isSpectator() && (!entityplayer.isCreative() || !entityplayer.capabilities.isFlying)) { + this.playerKnockbackMap.put(entityplayer, new Vec3d(d5 * d10, d7 * d10, d9 * d10)); + } + } + } + } + } + } + } +}