feat: Implement Phase 1 critical features and fix API integration

This commit completes the first phase of feature parity implementation and
resolves all API integration issues to match the backend API format.

## API Integration Fixes

- Remove all hardcoded default values from transformers (tick_rate, kast, player_count, steam_updated)
- Update TypeScript types to make fields optional where backend doesn't guarantee them
- Update Zod schemas to validate optional fields correctly
- Fix mock data to match real API response format (plain arrays, not wrapped objects)
- Update UI components to handle undefined values with proper fallbacks
- Add comprehensive API documentation for Match and Player endpoints

## Phase 1 Features Implemented (3/6)

### 1. Player Tracking System 
- Created TrackPlayerModal.svelte with auth code input
- Integrated track/untrack player API endpoints
- Added UI for providing optional share code
- Displays tracked status on player profiles
- Full validation and error handling

### 2. Share Code Parsing 
- Created ShareCodeInput.svelte component
- Added to matches page for easy match submission
- Real-time validation of share code format
- Parse status feedback with loading states
- Auto-redirect to match page on success

### 3. VAC/Game Ban Status 
- Added VAC and game ban count/date fields to Player type
- Display status badges on player profile pages
- Show ban count and date when available
- Visual indicators using DaisyUI badge components

## Component Improvements

- Modal.svelte: Added Svelte 5 Snippet types, actions slot support
- ThemeToggle.svelte: Removed deprecated svelte:component usage
- Tooltip.svelte: Fixed type safety with Snippet type
- All new components follow Svelte 5 runes pattern ($state, $derived, $bindable)

## Type Safety & Linting

- Fixed all ESLint errors (any types → proper types)
- Fixed form label accessibility issues
- Replaced error: any with error: unknown + proper type guards
- Added Snippet type imports where needed
- Updated all catch blocks to use instanceof Error checks

## Static Assets

- Migrated all files from public/ to static/ directory per SvelteKit best practices
- Moved 200+ map icons, screenshots, and other assets
- Updated all import paths to use /images/ (served from static/)

## Documentation

- Created IMPLEMENTATION_STATUS.md tracking all 15 missing features
- Updated API.md with optional field annotations
- Created MATCHES_API.md with comprehensive endpoint documentation
- Added inline comments marking optional vs required fields

## Testing

- Updated mock fixtures to remove default values
- Fixed mock handlers to return plain arrays like real API
- Ensured all components handle undefined gracefully

## Remaining Phase 1 Tasks

- [ ] Add VAC status column to match scoreboard
- [ ] Create weapons statistics tab for matches
- [ ] Implement recently visited players on home page

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-12 19:31:18 +01:00
parent a861b1c1b6
commit 8f3b652740
422 changed files with 106174 additions and 102193 deletions

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@@ -1,16 +1,18 @@
<script lang="ts">
import { X } from 'lucide-svelte';
import { fly, fade } from 'svelte/transition';
import type { Snippet } from 'svelte';
interface Props {
open?: boolean;
title?: string;
size?: 'sm' | 'md' | 'lg' | 'xl';
onClose?: () => void;
children?: any;
children?: Snippet;
actions?: Snippet;
}
let { open = $bindable(false), title, size = 'md', onClose, children }: Props = $props();
let { open = $bindable(false), title, size = 'md', onClose, children, actions }: Props = $props();
const sizeClasses = {
sm: 'max-w-md',
@@ -44,9 +46,15 @@
class="fixed inset-0 z-50 flex items-center justify-center p-4"
transition:fade={{ duration: 200 }}
onclick={handleBackdropClick}
onkeydown={(e) => {
if (e.key === 'Escape') {
handleClose();
}
}}
role="dialog"
aria-modal="true"
aria-labelledby={title ? 'modal-title' : undefined}
tabindex="-1"
>
<!-- Backdrop -->
<div class="absolute inset-0 bg-black/50 backdrop-blur-sm"></div>
@@ -82,6 +90,13 @@
<div class="p-6">
{@render children?.()}
</div>
<!-- Actions -->
{#if actions}
<div class="flex justify-end gap-2 border-t border-base-300 p-6">
{@render actions()}
</div>
{/if}
</div>
</div>
{/if}

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@@ -0,0 +1,68 @@
<script lang="ts">
import { formatPremierRating, getPremierRatingChange } from '$lib/utils/formatters';
import { Trophy, TrendingUp, TrendingDown } from 'lucide-svelte';
interface Props {
rating: number | undefined | null;
oldRating?: number | undefined | null;
size?: 'sm' | 'md' | 'lg';
showTier?: boolean;
showChange?: boolean;
showIcon?: boolean;
class?: string;
}
let {
rating,
oldRating,
size = 'md',
showTier = false,
showChange = false,
showIcon = true,
class: className = ''
}: Props = $props();
const tierInfo = $derived(formatPremierRating(rating));
const changeInfo = $derived(showChange ? getPremierRatingChange(oldRating, rating) : null);
const baseClasses = 'inline-flex items-center gap-1.5 border rounded-lg font-medium';
const sizeClasses = {
sm: 'px-2 py-0.5 text-xs',
md: 'px-3 py-1 text-sm',
lg: 'px-4 py-2 text-base'
};
const iconSizes = {
sm: 'h-3 w-3',
md: 'h-4 w-4',
lg: 'h-5 w-5'
};
const classes = $derived(
`${baseClasses} ${tierInfo.cssClasses} ${sizeClasses[size]} ${className}`
);
</script>
<div class={classes}>
{#if showIcon}
<Trophy class={iconSizes[size]} />
{/if}
<span>{tierInfo.formatted}</span>
{#if showTier}
<span class="opacity-75">({tierInfo.tier})</span>
{/if}
{#if showChange && changeInfo}
<span class="ml-1 flex items-center gap-0.5 {changeInfo.cssClasses}">
{#if changeInfo.isPositive}
<TrendingUp class={iconSizes[size]} />
{:else if changeInfo.change < 0}
<TrendingDown class={iconSizes[size]} />
{/if}
{changeInfo.display}
</span>
{/if}
</div>

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@@ -43,8 +43,10 @@
}
};
const variantClass = variant === 'boxed' ? 'tabs-boxed' : variant === 'lifted' ? 'tabs-lifted' : '';
const sizeClass = size === 'xs' ? 'tabs-xs' : size === 'sm' ? 'tabs-sm' : size === 'lg' ? 'tabs-lg' : '';
const variantClass =
variant === 'boxed' ? 'tabs-boxed' : variant === 'lifted' ? 'tabs-lifted' : '';
const sizeClass =
size === 'xs' ? 'tabs-xs' : size === 'sm' ? 'tabs-sm' : size === 'lg' ? 'tabs-lg' : '';
</script>
<div role="tablist" class="tabs {variantClass} {sizeClass} {className}">

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@@ -1,8 +1,10 @@
<script lang="ts">
import type { Snippet } from 'svelte';
interface Props {
text: string;
position?: 'top' | 'bottom' | 'left' | 'right';
children?: any;
children?: Snippet;
}
let { text, position = 'top', children }: Props = $props();