upgrade from webpack to vite + typescript

This commit is contained in:
2022-03-18 11:40:43 +01:00
parent 0ccb76345e
commit 9a6d24193d
71 changed files with 8459 additions and 15632 deletions

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src/views/PlayerView.vue Normal file
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<template>
<div :style="{ minHeight: pHeight + 'px' }" class="wrapper">
<div class="container-lg">
<div v-if="store.state.playerDetails.name">
<div class="card mb-3 bg-transparent border-0">
<div class="row g-0">
<div class="img-container col-md-2 pt-3">
<img
:class="data.tracked ? 'tracked' : ''"
:src="
constructAvatarUrl(store.state.playerDetails.avatar, 'full')
"
:title="data.tracked ? 'Tracked' : ''"
alt="Player avatar"
class="img-fluid avatar"
/>
</div>
<div class="col-md-8 d-flex">
<div class="card-body">
<h3 class="card-title">
<a
:href="
/^\d{17}$/.test(props.id)
? 'https://steamcommunity.com/profiles/' + props.id
: 'https://steamcommunity.com/id/' + props.id
"
class="text-decoration-none text-white"
target="_blank"
title="Open steam profile"
>{{ store.state.playerDetails.name }}
<i class="fa fa-steam"></i>
</a>
</h3>
<table class="table table-borderless text-center">
<tr>
<th class="wlt-win text-uppercase text-muted">Wins</th>
<th class="wlt-loss text-uppercase text-muted">Losses</th>
<th class="wlt-tie text-uppercase text-muted">Ties</th>
<th class="wlt-win-rate text-uppercase text-muted">
Win-Rate
</th>
<th class="wlt-tie-rate text-uppercase text-muted">
Tie-Rate
</th>
</tr>
<tr>
<td class="wlt-win">{{ data.match_stats.win }}</td>
<td class="wlt-loss">{{ data.match_stats.loss }}</td>
<td class="wlt-tie">{{ data.match_stats.tie }}</td>
<td class="wlt-win-rate">
{{
data.match_stats.win > 0
? (
(data.match_stats.win / data.match_stats.total) *
100
).toFixed(0)
: 0
}}%
</td>
<td class="wlt-tie-rate">
{{
data.match_stats.tie > 0
? (
(data.match_stats.tie / data.match_stats.total) *
100
).toFixed(0)
: 0
}}%
</td>
</tr>
</table>
<div class="badges">
<img
v-if="store.state.playerDetails.vac"
:title="
'VAC-Ban: ' +
FormatVacDate(
store.state.playerDetails.vac_date,
store.state.matchDetails.date
)
"
alt="Vac banned"
src="/images/icons/vac_banned.svg"
/>
<img
v-if="store.state.playerDetails.game_ban"
:title="
'Game-Ban: ' +
FormatVacDate(
store.state.playerDetails.game_ban_date,
store.state.matchDetails.date
)
"
alt="Game banned"
src="/images/icons/game_banned.svg"
/>
</div>
</div>
<div v-if="!data.tracked" class="dropdown trackme-btn">
<button
id="login-dropdown"
aria-expanded="false"
class="btn border-2 btn-outline-info"
data-bs-toggle="dropdown"
type="button"
>
Track Me!
</button>
<div
aria-labelledby="login-dropdown"
class="dropdown-menu mt-2 border-2 border-primary bg-body"
style="width: 320px"
>
<form class="px-4 py-3">
<!-- AuthCode input -->
<div class="form-outline mb-4">
<input
id="track-authcode"
v-model="data.userData.authcode"
class="form-control bg-secondary"
placeholder="AuthCode (required)"
required
type="text"
/>
</div>
<!-- ShareCode input -->
<div class="form-outline mb-2">
<input
id="track-sharecode"
v-model="data.userData.sharecode"
:placeholder="
store.state.playerDetails.matches
? 'ShareCode (optional)'
: 'ShareCode (required)'
"
:required="!store.state.playerDetails.matches"
class="form-control bg-secondary"
type="text"
/>
</div>
<div class="form-outline mb-4">
<small>
<a
href="https://help.steampowered.com/en/wizard/HelpWithGameIssue/?appid=730&issueid=128"
target="_blank"
>
Here you can find your AuthCode and ShareCode
</a>
</small>
</div>
<!-- Submit button -->
<button
class="btn btn-outline-warning border-2"
type="submit"
@click.prevent="TrackPlayer"
>
TrackMe
</button>
</form>
</div>
</div>
<div
v-if="data.tracked"
class="refresh-btn"
title="Refresh Match-List"
@click="RefreshData"
>
<i class="fa fa-refresh fa-2x"></i>
</div>
</div>
</div>
</div>
<div class="match-container d-flex">
<div class="matches">
<MatchesTable
v-if="store.state.playerDetails.matches"
:matches="store.state.playerDetails.matches"
color-front
/>
<h5 v-else>Track yourself to see your matches</h5>
</div>
<div
v-if="store.state.playerDetails.matches"
class="side-info-container"
>
<PlayerSideInfo :player_meta="data.playerMeta" />
</div>
</div>
<div class="load-more col-lg-9 col-md-12 text-center">
<button
v-if="data.match_stats.total !== data.matches.length"
:key="scrollToPos(store.state.scroll_state)"
class="btn border-2 btn-outline-info"
@click="setMoreMatches"
>
Load More
</button>
</div>
</div>
<div v-else class="text-center pt-5">
<h3>Player-Page</h3>
<hr />
<h6>There seems to be a problem loading the player</h6>
<h6>Please try again later</h6>
</div>
</div>
</div>
</template>
<script>
import {
onBeforeMount,
onBeforeUnmount,
onMounted,
reactive,
ref,
watch,
} from "vue";
import { useStore } from "vuex";
import {
constructAvatarUrl,
DisplayRank,
FixMapName,
FormatVacDate,
GetPlayerMeta,
GetUser,
GetWinLoss,
GoToPlayer,
LoadImage,
LoadMoreMatches,
MatchNotParsedTime,
ProcessName,
SaveLastVisitedToLocalStorage,
scrollToPos,
setTitle,
TrackMe,
} from "/src/utils";
import { FOOTER_HEIGHT, NAV_HEIGHT } from "/src/constants";
import MatchesTable from "/src/components/MatchesTable";
import router from "/src/router";
import PlayerSideInfo from "/src/components/PlayerSideInfo";
import { StatusCodes as STATUS } from "http-status-codes";
export default {
name: "PlayerView",
components: { PlayerSideInfo, MatchesTable },
props: ["id"],
setup(props) {
// Variables
const store = useStore();
const pHeight = ref(0);
const displayCounter = 3;
const data = reactive({
userData: {
authcode: "",
sharecode: "",
},
tracked: false,
matches: [],
match_stats: {
loss: 0,
win: 0,
tie: 0,
total: 0,
},
playerMeta: {},
});
const getWindowHeight = () => {
const navHeight = document.getElementsByTagName("nav")[0].clientHeight;
const footerHeight =
document.getElementsByTagName("footer")[0].clientHeight;
// 70 = nav-height | 108.5 = footer-height
return window.innerHeight - navHeight - footerHeight;
};
pHeight.value = getWindowHeight();
onBeforeMount(() => {
if (Object.entries(store.state.playerDetails).length === 0) {
GetPlayer();
} else {
// console.log(store.state.playerDetails)
SetPlayerData();
}
});
const SetPlayerData = async () => {
data.tracked = store.state.playerDetails.tracked;
if (store.state.playerDetails.matches)
data.matches = store.state.playerDetails.matches;
if (store.state.playerDetails.match_stats) {
data.match_stats.loss = store.state.playerDetails.match_stats.loss || 0;
data.match_stats.win = store.state.playerDetails.match_stats.win || 0;
data.match_stats.tie = store.state.playerDetails.match_stats.tie || 0;
data.match_stats.total =
data.match_stats.loss + data.match_stats.win + data.match_stats.tie;
}
store.commit({
type: "changeId64",
id: store.state.playerDetails.steamid64,
});
store.commit({
type: "changeVanityUrl",
id: store.state.playerDetails.vanity_url || "",
});
if (store.state.playerDetails.matches) {
if (data.matches[0].map) {
await LoadImage(data.matches[0].map);
} else if (
!data.matches[0].map &&
MatchNotParsedTime(data.matches[0].date) &&
data.matches[1].map
) {
await LoadImage(data.matches[1].map);
} else {
await LoadImage("random");
}
} else {
await LoadImage("random");
}
document.querySelector(".bg-img").style.display = "initial";
document.getElementById("app").style.background = "rgba(0, 0, 0, .7)";
let player = {
steamid64: store.state.playerDetails.steamid64,
vanity_url: store.state.playerDetails.vanity_url || "",
name: store.state.playerDetails.name,
avatar: constructAvatarUrl(store.state.playerDetails.avatar, "medium"),
};
SaveLastVisitedToLocalStorage(player);
setTitle(store.state.playerDetails.name);
};
const GetPlayer = async (reset = false) => {
if (props.id) {
const resData = await GetUser(store, props.id);
if (resData !== null) {
if (
resData.steamid64 !== store.state.playerDetails.steamid64 ||
reset
) {
resData.name = ProcessName(resData.name);
store.commit("resetPlayerDetails");
store.commit({
type: "changePlayerDetails",
data: resData,
});
}
await SetPlayerData();
}
}
};
const setMoreMatches = async () => {
const res = await LoadMoreMatches(
store,
store.state.playerDetails.steamid64,
data.matches[data.matches.length - 1].date
);
if (res !== null) await res.matches.forEach((e) => data.matches.push(e));
scrollToPos(window.scrollY);
// console.log(store.state.playerDetails)
};
const RefreshData = async () => {
const refreshButton = document.querySelector(".refresh-btn .fa");
refreshButton.classList.add("fa-spin");
refreshButton.classList.add("fa-fw");
refreshButton.classList.remove("fa-refresh");
refreshButton.classList.add("fa-spinner");
scrollToPos(0);
await GetPlayer(true).then(() => {
setTimeout(() => {
refreshButton.classList.remove("fa-spin");
refreshButton.classList.remove("fa-fw");
refreshButton.classList.add("fa-refresh");
refreshButton.classList.remove("fa-spinner");
}, 2000);
});
data.playerMeta = await GetPlayerMeta(store, props.id, displayCounter);
if (data.playerMeta === null) data.playerMeta = {};
};
const TrackPlayer = async () => {
let message = "";
if (data.matches.length === 0) {
if (data.userData.sharecode === "") {
message = "Sharecode is missing";
}
if (data.userData.authcode === "") {
message = "Authcode is missing";
}
} else {
if (data.userData.authcode === "") {
message = "Authcode is missing";
}
}
if (message !== "") {
store.commit({
type: "changeInfoState",
data: {
statuscode: STATUS.IM_A_TEAPOT,
message: message,
type: "error",
},
});
} else {
const res = await TrackMe(
store,
store.state.playerDetails.steamid64,
data.userData.authcode,
data.userData.sharecode
);
if (res !== null && res === STATUS.ACCEPTED) {
location.reload();
}
}
};
watch(
() => props.id,
async () => {
await GetPlayer();
data.playerMeta = await GetPlayerMeta(store, props.id, displayCounter);
if (data.playerMeta === null) data.playerMeta = {};
}
);
// watch(() => data.playerMeta, () => {
// console.log(data.playerMeta)
// })
onMounted(async () => {
const height = window.innerHeight - NAV_HEIGHT - FOOTER_HEIGHT;
const wrapper = document.querySelector(".wrapper");
wrapper.style.minHeight = height + "px";
await GetPlayer();
data.playerMeta = await GetPlayerMeta(store, props.id, displayCounter);
if (data.playerMeta === null) data.playerMeta = {};
scrollToPos(store.state.scroll_state);
// console.log(store.state.playerDetails)
});
onBeforeUnmount(() => {
store.commit("changeScrollState", window.scrollY);
router.beforeEach((to, from, next) => {
if (to.fullPath.match("/player/") && from.fullPath.match("/player/")) {
store.commit("changeScrollState", 0);
}
next();
});
});
window.onresize = () => {
pHeight.value = getWindowHeight();
};
return {
data,
store,
pHeight,
props,
TrackPlayer,
RefreshData,
TrackMe,
GetWinLoss,
DisplayRank,
constructAvatarUrl,
FormatVacDate,
FixMapName,
GoToPlayer,
MatchNotParsedTime,
scrollToPos,
setMoreMatches,
};
},
};
</script>
<style lang="scss" scoped>
.wrapper {
.load-more {
padding: 1rem 0;
}
.trackme-btn,
.refresh-btn {
position: absolute;
right: 0;
bottom: 0;
}
.refresh-btn {
cursor: pointer;
&:hover,
&:focus {
.fa-refresh {
color: var(--bs-warning);
}
}
.fa {
font-size: 1.3rem;
}
}
}
.card {
padding-top: 10px;
.badges {
height: 30px;
img {
width: auto;
height: 100%;
margin-right: 5px;
}
}
.avatar {
border-radius: 50%;
height: 150px;
width: 150px;
box-shadow: 0 0 10px black;
&.tracked {
box-shadow: 0 0 20px 5px var(--bs-success);
}
}
.fa {
font-size: 0.75rem;
vertical-align: top;
}
table {
max-width: 500px;
.wlt-win,
.wlt-loss,
.wlt-tie {
text-align: start;
max-width: 70px;
margin: 0;
padding: 0;
}
.wlt-tie-rate,
.wlt-win-rate {
text-align: end;
max-width: 90px;
}
}
}
.match-container {
display: flex;
flex-direction: row;
justify-content: space-between;
gap: 1rem;
.matches {
width: 75%;
}
.side-info-container {
width: 25%;
}
}
@media screen and (max-width: 768px) {
.card {
.avatar {
height: 75px !important;
width: 75px !important;
}
}
.trackme-btn,
.refresh-btn {
top: 25px;
}
.refresh-btn {
&:hover,
&:focus {
.fa {
color: white !important;
}
}
}
}
@media screen and (max-width: 991px) {
.card .avatar {
height: 120px;
width: 120px;
}
.match-container {
display: flex;
flex-direction: row;
justify-content: center;
gap: 0;
.matches {
width: 100% !important;
}
.side-info-container {
display: none !important;
}
}
}
</style>