Commit Graph

4 Commits

Author SHA1 Message Date
8de8f1696f style: Redesign players page with neon esports aesthetic
Convert the players page and related components from DaisyUI to the
custom neon design system, matching the landing page and matches page
visual style. Adds decorative blur orbs, neon glow effects, and
consistent color semantics across PlayerCard, RecentPlayers, and
TrackPlayerModal components.

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-07 17:18:01 +01:00
49033560fa feat: CS2 format support, player tracking fixes, and homepage enhancements
- Add dynamic MR12/MR15 halftime calculation to RoundTimeline component
- Fix TrackPlayerModal API signature (remove shareCode, change isOpen to open binding)
- Update Player types for string IDs and add ban fields (vac_count, vac_date, game_ban_count, game_ban_date)
- Add target/rel props to Button component for external links
- Enhance homepage with processing matches indicator
- Update preferences store for string player IDs
- Document Phase 5 progress and TypeScript fixes in TODO.md

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 19:10:13 +01:00
05e6182bcf fix: Fix Svelte 5 reactivity issues in matches page and update API handling
- Fix toast notification imports: change from showToast to toast.success/error
- Remove hover preloading from app.html and Tabs component
- Fix match rounds API handling with safe parsing for incomplete data
- Fix pagination timestamp calculation (API returns Unix timestamp, not ISO string)
- Refactor matches page state management to fix reactivity issues:
  - Replace separate state variables with single matchesState object
  - Completely replace state object on updates to trigger reactivity
  - Fix infinite loop in intersection observer effect
  - Add keyed each blocks for proper list rendering
- Remove client-side filtering (temporarily) to isolate reactivity issues
- Add error state handling with nextPageTime in matches loader

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-12 23:11:50 +01:00
8f3b652740 feat: Implement Phase 1 critical features and fix API integration
This commit completes the first phase of feature parity implementation and
resolves all API integration issues to match the backend API format.

## API Integration Fixes

- Remove all hardcoded default values from transformers (tick_rate, kast, player_count, steam_updated)
- Update TypeScript types to make fields optional where backend doesn't guarantee them
- Update Zod schemas to validate optional fields correctly
- Fix mock data to match real API response format (plain arrays, not wrapped objects)
- Update UI components to handle undefined values with proper fallbacks
- Add comprehensive API documentation for Match and Player endpoints

## Phase 1 Features Implemented (3/6)

### 1. Player Tracking System 
- Created TrackPlayerModal.svelte with auth code input
- Integrated track/untrack player API endpoints
- Added UI for providing optional share code
- Displays tracked status on player profiles
- Full validation and error handling

### 2. Share Code Parsing 
- Created ShareCodeInput.svelte component
- Added to matches page for easy match submission
- Real-time validation of share code format
- Parse status feedback with loading states
- Auto-redirect to match page on success

### 3. VAC/Game Ban Status 
- Added VAC and game ban count/date fields to Player type
- Display status badges on player profile pages
- Show ban count and date when available
- Visual indicators using DaisyUI badge components

## Component Improvements

- Modal.svelte: Added Svelte 5 Snippet types, actions slot support
- ThemeToggle.svelte: Removed deprecated svelte:component usage
- Tooltip.svelte: Fixed type safety with Snippet type
- All new components follow Svelte 5 runes pattern ($state, $derived, $bindable)

## Type Safety & Linting

- Fixed all ESLint errors (any types → proper types)
- Fixed form label accessibility issues
- Replaced error: any with error: unknown + proper type guards
- Added Snippet type imports where needed
- Updated all catch blocks to use instanceof Error checks

## Static Assets

- Migrated all files from public/ to static/ directory per SvelteKit best practices
- Moved 200+ map icons, screenshots, and other assets
- Updated all import paths to use /images/ (served from static/)

## Documentation

- Created IMPLEMENTATION_STATUS.md tracking all 15 missing features
- Updated API.md with optional field annotations
- Created MATCHES_API.md with comprehensive endpoint documentation
- Added inline comments marking optional vs required fields

## Testing

- Updated mock fixtures to remove default values
- Fixed mock handlers to return plain arrays like real API
- Ensured all components handle undefined gracefully

## Remaining Phase 1 Tasks

- [ ] Add VAC status column to match scoreboard
- [ ] Create weapons statistics tab for matches
- [ ] Implement recently visited players on home page

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-12 19:31:18 +01:00