Files
csgowtf/src/components/ScoreTeamPlayer.vue
2021-10-15 11:11:38 +02:00

235 lines
4.4 KiB
Vue

<template>
<td>
<img :src="props.avatar" alt="Player avatar" class="player__avatar" :class="'team-color-' + props.color">
</td>
<td class="player__name" @click="GoToPlayer(props.steamid64)">
<i class="far fa-dot-circle text-success tracked" v-if="props.tracked" title="Tracked user"></i>
{{ props.name }}
<i class="fas fa-link"></i>
</td>
<td>
<img :src="DisplayRank(props.rank)[0]"
:alt="DisplayRank(props.rank)[1]"
:title="DisplayRank(props.rank)[1]"
class="player__rank">
</td>
<td class="player__kills">
{{ props.kills }}
</td>
<td class="player__assist">
{{ props.assists }}
</td>
<td class="player__deaths">
{{ props.deaths }}
</td>
<td :class="props.kdiff >= 0 ? 'text-success' : 'text-danger'" class="player__kdiff">
{{ props.kdiff }}
</td>
<td class="player__kd">
{{ (props.kills > 0 && props.deaths > 0) ? (props.kills / props.deaths).toFixed(2) : (props.kills > 0 && props.deaths === 0) ? props.kills : 0.00 }}
</td>
<td class="player__adr" v-if="props.parsed">
{{ (props.dmg / props.rounds_played).toFixed(2) }}
</td>
<td class="player__hs">
{{ (props.hs > 0 && props.kills > 0) ? (props.hs * 100 / props.kills).toFixed(0) + "%" : "0%" }}
</td>
<td class="player__rating">
{{
GetHLTV_1(props.kills, props.rounds_played, props.deaths, props.mk_duo, props.mk_triple, props.mk_quad, props.mk_pent)
}}
</td>
<td class="player__mvp">
{{props.mvp}}
</td>
<td class="player__score">
{{props.player_score}}
</td>
</template>
<script>
import {DisplayRank, GetHLTV_1, GoToPlayer} from "../utils";
export default {
name: 'ScoreTeamPlayer',
props: {
steamid64: {
type: String,
required: true,
default: ''
},
avatar: {
type: String,
required: true,
default: 'Avatar'
},
name: {
type: String,
required: true,
default: 'Name'
},
rank: {
type: Number,
required: true,
default: 0
},
kills: {
type: Number,
required: true,
default: 0
},
assists: {
type: Number,
required: true,
default: 0
},
deaths: {
type: Number,
required: true,
default: 0
},
kdiff: {
type: Number,
required: true,
default: 0
},
hs: {
type: Number,
required: true,
default: 0
},
rounds_played: {
type: Number,
required: true,
default: 0
},
mk_duo: {
type: Number,
required: true,
default: 0
},
mk_triple: {
type: Number,
required: true,
default: 0
},
mk_quad: {
type: Number,
required: true,
default: 0
},
mk_pent: {
type: Number,
required: true,
default: 0
},
dmg: {
type: Number,
required: true,
default: 0
},
mvp: {
type: Number,
required: true,
default: 0
},
player_score: {
type: Number,
required: true,
default: 0
},
color: {
type: String,
required: true,
default: ''
},
tracked: {
type: Boolean,
required: true,
default: false
},
parsed: {
type: Boolean,
required: true,
default: false
}
},
setup(props) {
return {props, GetHLTV_1, GoToPlayer, DisplayRank}
}
}
</script>
<style scoped lang="scss">
.team-color-blue,
.team-color-orange,
.team-color-green,
.team-color-purple,
.team-color-yellow {
outline: 3px solid;
}
.team-color-orange {
outline-color: var(--csgo-orange);
}
.team-color-blue {
outline-color: var(--csgo-blue);
}
.team-color-yellow {
outline-color: var(--csgo-yellow);
}
.team-color-purple {
outline-color: var(--csgo-purple);
}
.team-color-green {
outline-color: var(--csgo-green);
}
.team-color-grey {
outline: none;
}
.player__avatar {
width: 30px;
height: 30px;
border-radius: 50%;
}
.player__name {
text-align: left;
width: 150px;
max-width: 150px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
cursor: pointer;
.tracked {
font-size: .8rem;
}
.fas {
font-size: .5rem;
vertical-align: top;
}
}
.player__rank {
width: 60px;
}
.player__kills, .player__assist, .player__deaths, .player__kdiff, .player__mvp {
width: 40px;
}
.player__kd, .player__hs, .player__rating, .player__score {
width: 75px;
}
.player__adr {
width: 85px;
}
.player__rating {
border-radius: 25% 25%;
}
</style>