feat(ui): add configurable role label display and syntax highlighting support

- Introduce `RoleLabelDisplay` enum (inline, above, none) and integrate it into UI rendering and message formatting.
- Replace `show_role_labels` boolean with `role_label_mode` across config, formatter, session, and TUI components.
- Add `syntax_highlighting` boolean to UI settings with default `false` and support in message rendering.
- Update configuration schema version to 1.3.0 and provide deserialization handling for legacy boolean values.
- Extend theme definitions with code block styling fields (background, border, text, keyword, string, comment) and default values in `Theme`.
- Adjust related modules (`formatting.rs`, `ui.rs`, `session.rs`, `chat_app.rs`) to use the new settings and theme fields.
This commit is contained in:
2025-10-12 16:44:53 +02:00
parent ae9c3af096
commit 55e6b0583d
22 changed files with 1484 additions and 140 deletions

View File

@@ -1,19 +1,20 @@
use crate::types::Message;
use crate::ui::RoleLabelDisplay;
/// Formats messages for display across different clients.
#[derive(Debug, Clone)]
pub struct MessageFormatter {
wrap_width: usize,
show_role_labels: bool,
role_label_mode: RoleLabelDisplay,
preserve_empty_lines: bool,
}
impl MessageFormatter {
/// Create a new formatter
pub fn new(wrap_width: usize, show_role_labels: bool) -> Self {
pub fn new(wrap_width: usize, role_label_mode: RoleLabelDisplay) -> Self {
Self {
wrap_width: wrap_width.max(20),
show_role_labels,
role_label_mode,
preserve_empty_lines: false,
}
}
@@ -29,9 +30,19 @@ impl MessageFormatter {
self.wrap_width = width.max(20);
}
/// Whether role labels should be shown alongside messages
/// The configured role label layout preference.
pub fn role_label_mode(&self) -> RoleLabelDisplay {
self.role_label_mode
}
/// Whether any role label should be shown alongside messages.
pub fn show_role_labels(&self) -> bool {
self.show_role_labels
!matches!(self.role_label_mode, RoleLabelDisplay::None)
}
/// Update the role label layout preference.
pub fn set_role_label_mode(&mut self, mode: RoleLabelDisplay) {
self.role_label_mode = mode;
}
pub fn format_message(&self, message: &Message) -> Vec<String> {