create table creature ( id INTEGER primary key, optolith_key TEXT unique, name TEXT not null, typ TEXT, groessenkategorie TEXT, attr_mu INTEGER, attr_kl INTEGER, attr_in INTEGER, attr_ch INTEGER, attr_ff INTEGER, attr_ge INTEGER, attr_ko INTEGER, attr_kk INTEGER, le_formel TEXT, sk_wert INTEGER, zk_wert INTEGER, gs_wert INTEGER, ini_formel TEXT, rs_wert INTEGER, beschreibung TEXT, fluchtverhalten TEXT );