Only update the database sessions every 60 seconds while playing
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@@ -33,6 +33,7 @@ ACTIVITY_SCHED = BackgroundScheduler()
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RECENTLY_ADDED_QUEUE = {}
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class ActivityHandler(object):
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def __init__(self, timeline):
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@@ -229,9 +230,11 @@ class ActivityHandler(object):
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# Update the session state and viewOffset
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if this_state == 'playing':
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# Update the session in our temp session table
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session = self.get_live_session()
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if session:
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self.update_db_session(session=session)
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# if the last set temporary stopped time exceeds 15 seconds
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if int(time.time()) - db_session['stopped'] > 60:
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session = self.get_live_session()
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if session:
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self.update_db_session(session=session)
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# Start our state checks
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if this_state != last_state:
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