Remove code to update view offset for every websocket event
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@@ -228,7 +228,6 @@ class ActivityHandler(object):
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this_state = self.timeline['state']
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this_state = self.timeline['state']
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this_rating_key = str(self.timeline['ratingKey'])
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this_rating_key = str(self.timeline['ratingKey'])
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this_key = self.timeline['key']
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this_key = self.timeline['key']
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this_view_offset = self.timeline['viewOffset']
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# Get the live tv session uuid
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# Get the live tv session uuid
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this_live_uuid = this_key.split('/')[-1] if this_key.startswith('/livetv/sessions') else None
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this_live_uuid = this_key.split('/')[-1] if this_key.startswith('/livetv/sessions') else None
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@@ -242,7 +241,6 @@ class ActivityHandler(object):
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last_state = db_session['state']
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last_state = db_session['state']
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last_rating_key = str(db_session['rating_key'])
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last_rating_key = str(db_session['rating_key'])
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last_live_uuid = db_session['live_uuid']
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last_live_uuid = db_session['live_uuid']
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last_view_offset = db_session['view_offset']
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# Make sure the same item is being played
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# Make sure the same item is being played
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if this_rating_key == last_rating_key or this_live_uuid == last_live_uuid:
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if this_rating_key == last_rating_key or this_live_uuid == last_live_uuid:
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@@ -253,10 +251,6 @@ class ActivityHandler(object):
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if int(time.time()) - db_session['stopped'] > 60:
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if int(time.time()) - db_session['stopped'] > 60:
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self.update_db_session()
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self.update_db_session()
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# Update db session when view offset changes
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if this_view_offset != last_view_offset:
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self.update_db_session()
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# Start our state checks
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# Start our state checks
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if this_state != last_state:
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if this_state != last_state:
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if this_state == 'paused':
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if this_state == 'paused':
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