added first simple socket structure
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# LEDD Project
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# Copyright (C) 2015 LEDD Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import asyncore
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import socket
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import configparser
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class Daemon:
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daemonSection = 'daemon'
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def __init__(self):
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config = configparser.ConfigParser()
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try:
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with open('ledd.config', 'w+') as f:
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config.read_file(f)
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except FileExistsError:
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print("no config file found!")
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server = self.SocketServer(config.get(self.daemonSection, 'host', fallback='0.0.0.0'),
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config.get(self.daemonSection, 'port', fallback=1425))
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asyncore.loop()
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class ConnectionHandler(asyncore.dispatcher_with_send):
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def handle_read(self):
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data = self.recv(8192)
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if data:
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print(data)
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class SocketServer(asyncore.dispatcher):
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def __init__(self, host, port):
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asyncore.dispatcher.__init__(self)
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self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
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self.set_reuse_addr()
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self.bind((host, port))
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self.listen(5)
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def handle_accept(self):
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pair = self.accept()
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if pair is not None:
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sock, addr = pair
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print('Incoming connection from %s' % repr(addr))
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handler = Daemon.ConnectionHandler(sock)
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if __name__ == "__main__":
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daemon = Daemon()
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