Add idlemove module for moving/muting/deafening idle players.
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33
modules-available/idlemove.ini
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33
modules-available/idlemove.ini
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;
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; Module for moving/muting/deafening idle players after
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; a certain amount of time and moving them back once
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; they interact again.
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;
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[idlemove]
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; Interval in which to check for idle users in seconds,
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; setting this to low might hurt server performance
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interval = 10
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; Comma seperated list of servers to operate on, leave empty for all
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servers =
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[all]
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; Time in seconds after which to consider a player idle
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threshold = 3600
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; Mute the player idle
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mute = True
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; Deafen the player when idle
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deafen = False
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; Id of the channel to move the player to when idle
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channel = 0
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; For every server you want to override the [all] section for create
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; a [server_<serverid>] section. For example:
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; Overriding [all] for server with the id 1 would look like this
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;[server_1]
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;threshold = 60
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;mute = True
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;deafen = False
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;channel = 1
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196
modules/idlemove.py
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196
modules/idlemove.py
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#!/usr/bin/env python
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# -*- coding: utf-8
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# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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# - Redistributions of source code must retain the above copyright notice,
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# this list of conditions and the following disclaimer.
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# - Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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# - Neither the name of the Mumble Developers nor the names of its
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# contributors may be used to endorse or promote products derived from this
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# software without specific prior written permission.
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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from mumo_module import (x2bool,
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commaSeperatedIntegers,
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MumoModule,
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Config)
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from threading import Timer
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import re
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class idlemove(MumoModule):
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default_config = {'idlemove':(
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('interval', float, 0.1),
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('servers', commaSeperatedIntegers, []),
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),
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'all':(
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('threshold', int, 3600),
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('mute', x2bool, True),
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('deafen', x2bool, False),
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('channel', int, 1)
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),
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lambda x: re.match('server_\d+', x):(
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('threshold', int, 3600),
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('mute', x2bool, True),
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('deafen', x2bool, False),
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('channel', int, 1),
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('restore', x2bool, True)
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),
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}
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def __init__(self, name, manager, configuration=None):
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MumoModule.__init__(self, name, manager, configuration)
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self.murmur = manager.getMurmurModule()
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self.watchdog = None
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def connected(self):
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self.affectedusers = {} # {serverid:set(sessionids,...)}
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manager = self.manager()
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log = self.log()
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log.debug("Register for Meta & Server callbacks")
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cfg = self.cfg()
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servers = cfg.idlemove.servers
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if not servers:
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servers = manager.SERVERS_ALL
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manager.subscribeServerCallbacks(self, servers)
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manager.subscribeMetaCallbacks(self, servers)
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if not self.watchdog:
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self.watchdog = Timer(cfg.idlemove.interval, self.handleIdleMove)
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self.watchdog.start()
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def disconnected(self):
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self.affectedusers = {}
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if self.watchdog:
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self.watchdog.stop()
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self.watchdog = None
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def handleIdleMove(self):
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cfg = self.cfg()
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try:
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meta = self.manager().getMeta()
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if not cfg.idlemove.servers:
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servers = meta.getBootedServers()
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else:
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servers = [meta.getServer(server) for server in cfg.idlemove.servers]
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for server in servers:
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if not server: continue
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if server:
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for user in server.getUsers().itervalues():
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self.UpdateUserAutoAway(server, user)
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finally:
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# Renew the timer
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self.watchdog = Timer(cfg.idlemove.interval, self.handleIdleMove)
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self.watchdog.start()
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def UpdateUserAutoAway(self, server, user):
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log = self.log()
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sid = server.id()
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try:
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scfg = getattr(self.cfg(), 'server_%d' % sid)
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except AttributeError:
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scfg = self.cfg().all
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try:
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index = self.affectedusers[sid]
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except KeyError:
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self.affectedusers[sid] = set()
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index = self.affectedusers[sid]
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update = False
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if not user in index and user.idlesecs > scfg.threshold:
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if scfg.deafen \
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and not (user.suppress or user.selfMute or user.mute) \
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and not (user.selfDeaf or user.deaf):
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log.info('Mute and deafen user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
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user.deaf = True
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update = True
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elif scfg.mute and not (user.suppress or user.selfMute or user.mute):
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log.info('Mute user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
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user.mute = True
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update = True
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if scfg.channel >= 0 and user.channel != scfg.channel:
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log.info('Move user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
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user.channel = scfg.channel
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update = True
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if update:
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index.add(user.session)
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elif user.session in index and user.idlesecs < scfg.threshold:
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index.remove(user.session)
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if scfg.deafen:
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log.info('Unmute and undeafen user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
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user.mute = False
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user.deaf = False
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update = True
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elif scfg.mute:
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log.info('Unmute user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
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user.mute = False
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update = True
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if update:
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server.setState(user)
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#
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#--- Server callback functions
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#
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def userDisconnected(self, server, state, context=None):
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try:
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index = self.affectedusers[server.id()]
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if state.session in index:
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index.remove(state.session)
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except KeyError:
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pass
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def userStateChanged(self, server, state, context=None):
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self.UpdateUserAutoAway(server, state)
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def userConnected(self, server, state, context=None): pass # Unused callbacks
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def channelCreated(self, server, state, context=None): pass
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def channelRemoved(self, server, state, context=None): pass
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def channelStateChanged(self, server, state, context=None): pass
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#
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#--- Meta callback functions
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#
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def started(self, server, context = None):
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sid = server.id()
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self.affectedusers[sid] = set()
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self.log().debug('Handling server %d', sid)
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def stopped(self, server, context = None):
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sid = server.id()
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self.affectedusers[sid] = set()
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self.log().debug('Server %d gone', sid)
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