Add idlemove module for moving/muting/deafening idle players.

This commit is contained in:
Stefan Hacker
2010-12-20 20:19:44 +01:00
parent a71cf75a83
commit 76dea5d80c
2 changed files with 229 additions and 0 deletions

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;
; Module for moving/muting/deafening idle players after
; a certain amount of time and moving them back once
; they interact again.
;
[idlemove]
; Interval in which to check for idle users in seconds,
; setting this to low might hurt server performance
interval = 10
; Comma seperated list of servers to operate on, leave empty for all
servers =
[all]
; Time in seconds after which to consider a player idle
threshold = 3600
; Mute the player idle
mute = True
; Deafen the player when idle
deafen = False
; Id of the channel to move the player to when idle
channel = 0
; For every server you want to override the [all] section for create
; a [server_<serverid>] section. For example:
; Overriding [all] for server with the id 1 would look like this
;[server_1]
;threshold = 60
;mute = True
;deafen = False
;channel = 1

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modules/idlemove.py Normal file
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#!/usr/bin/env python
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# - Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
# - Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
# - Neither the name of the Mumble Developers nor the names of its
# contributors may be used to endorse or promote products derived from this
# software without specific prior written permission.
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from mumo_module import (x2bool,
commaSeperatedIntegers,
MumoModule,
Config)
from threading import Timer
import re
class idlemove(MumoModule):
default_config = {'idlemove':(
('interval', float, 0.1),
('servers', commaSeperatedIntegers, []),
),
'all':(
('threshold', int, 3600),
('mute', x2bool, True),
('deafen', x2bool, False),
('channel', int, 1)
),
lambda x: re.match('server_\d+', x):(
('threshold', int, 3600),
('mute', x2bool, True),
('deafen', x2bool, False),
('channel', int, 1),
('restore', x2bool, True)
),
}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
self.watchdog = None
def connected(self):
self.affectedusers = {} # {serverid:set(sessionids,...)}
manager = self.manager()
log = self.log()
log.debug("Register for Meta & Server callbacks")
cfg = self.cfg()
servers = cfg.idlemove.servers
if not servers:
servers = manager.SERVERS_ALL
manager.subscribeServerCallbacks(self, servers)
manager.subscribeMetaCallbacks(self, servers)
if not self.watchdog:
self.watchdog = Timer(cfg.idlemove.interval, self.handleIdleMove)
self.watchdog.start()
def disconnected(self):
self.affectedusers = {}
if self.watchdog:
self.watchdog.stop()
self.watchdog = None
def handleIdleMove(self):
cfg = self.cfg()
try:
meta = self.manager().getMeta()
if not cfg.idlemove.servers:
servers = meta.getBootedServers()
else:
servers = [meta.getServer(server) for server in cfg.idlemove.servers]
for server in servers:
if not server: continue
if server:
for user in server.getUsers().itervalues():
self.UpdateUserAutoAway(server, user)
finally:
# Renew the timer
self.watchdog = Timer(cfg.idlemove.interval, self.handleIdleMove)
self.watchdog.start()
def UpdateUserAutoAway(self, server, user):
log = self.log()
sid = server.id()
try:
scfg = getattr(self.cfg(), 'server_%d' % sid)
except AttributeError:
scfg = self.cfg().all
try:
index = self.affectedusers[sid]
except KeyError:
self.affectedusers[sid] = set()
index = self.affectedusers[sid]
update = False
if not user in index and user.idlesecs > scfg.threshold:
if scfg.deafen \
and not (user.suppress or user.selfMute or user.mute) \
and not (user.selfDeaf or user.deaf):
log.info('Mute and deafen user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
user.deaf = True
update = True
elif scfg.mute and not (user.suppress or user.selfMute or user.mute):
log.info('Mute user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
user.mute = True
update = True
if scfg.channel >= 0 and user.channel != scfg.channel:
log.info('Move user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
user.channel = scfg.channel
update = True
if update:
index.add(user.session)
elif user.session in index and user.idlesecs < scfg.threshold:
index.remove(user.session)
if scfg.deafen:
log.info('Unmute and undeafen user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
user.mute = False
user.deaf = False
update = True
elif scfg.mute:
log.info('Unmute user %s (%d / %d) on server %d', user.name, user.session, user.userid, sid)
user.mute = False
update = True
if update:
server.setState(user)
#
#--- Server callback functions
#
def userDisconnected(self, server, state, context=None):
try:
index = self.affectedusers[server.id()]
if state.session in index:
index.remove(state.session)
except KeyError:
pass
def userStateChanged(self, server, state, context=None):
self.UpdateUserAutoAway(server, state)
def userConnected(self, server, state, context=None): pass # Unused callbacks
def channelCreated(self, server, state, context=None): pass
def channelRemoved(self, server, state, context=None): pass
def channelStateChanged(self, server, state, context=None): pass
#
#--- Meta callback functions
#
def started(self, server, context = None):
sid = server.id()
self.affectedusers[sid] = set()
self.log().debug('Handling server %d', sid)
def stopped(self, server, context = None):
sid = server.id()
self.affectedusers[sid] = set()
self.log().debug('Server %d gone', sid)