Added onjoin module for moving players on join as the first mumo plugin. Numerous fixes/changes in the underlying stuff. Moved sample configuration files from modules-enabled to modules-available.
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@@ -72,32 +72,32 @@ class test(MumoModule):
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#--- Server callback functions
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#
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@logModFu
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def userConnected(self, state, context = None):
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def userConnected(self, server, state, context = None):
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pass
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@logModFu
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def userDisconnected(self, state, context = None):
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def userDisconnected(self, server, state, context = None):
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pass
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@logModFu
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def userStateChanged(self, state, context = None):
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def userStateChanged(self, server, state, context = None):
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pass
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@logModFu
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def channelCreated(self, state, context = None):
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def channelCreated(self, server, state, context = None):
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pass
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@logModFu
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def channelRemoved(self, state, context = None):
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def channelRemoved(self, server, state, context = None):
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pass
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@logModFu
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def channelStateChanged(self, state, context = None):
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def channelStateChanged(self, server, state, context = None):
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pass
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#
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#--- Server context callback functions
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#
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@logModFu
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def contextAction(self, action, user, session, channelid, context = None):
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def contextAction(self, server, action, user, session, channelid, context = None):
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pass
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