Added onjoin module for moving players on join as the first mumo plugin. Numerous fixes/changes in the underlying stuff. Moved sample configuration files from modules-enabled to modules-available.
This commit is contained in:
20
modules-available/onjoin.ini
Normal file
20
modules-available/onjoin.ini
Normal file
@@ -0,0 +1,20 @@
|
||||
;
|
||||
; This module allows moving players into a specific channel once
|
||||
; they connect regardless of which channel they were in when they left.
|
||||
;
|
||||
|
||||
[onjoin]
|
||||
; Comma seperated list of servers to operate on, leave empty for all
|
||||
servers =
|
||||
|
||||
[all]
|
||||
; Id of the channel to move users into once they join.
|
||||
channel = 2
|
||||
|
||||
; For every server you want to override the [all] section for create
|
||||
; a [server_<serverid>] section. For example:
|
||||
|
||||
; Overriding [all] for server with the id 1 would look like this
|
||||
;[server_1]
|
||||
;channel = 4
|
||||
|
Reference in New Issue
Block a user