Fix a few bugs in bf2 module and add mbf2man.py for easy creation of channel/acl structures for the bf2 module

This commit is contained in:
Stefan Hacker
2010-12-24 00:55:56 +01:00
parent 9cd4991e63
commit dcc436b2d3
2 changed files with 243 additions and 14 deletions

View File

@@ -68,8 +68,8 @@ class bf2(MumoModule):
('blufor_echo_squad_leader', int, -1),
('blufor_foxtrot_squad', int, -1),
('blufor_foxtrot_squad_leader', int, -1),
('blufor_gold_squad', int, -1),
('blufor_gold_squad_leader', int, -1),
('blufor_golf_squad', int, -1),
('blufor_golf_squad_leader', int, -1),
('blufor_hotel_squad', int, -1),
('blufor_hotel_squad_leader', int, -1),
('blufor_india_squad', int, -1),
@@ -89,8 +89,8 @@ class bf2(MumoModule):
('opfor_echo_squad_leader', int, -1),
('opfor_foxtrot_squad', int, -1),
('opfor_foxtrot_squad_leader', int, -1),
('opfor_gold_squad', int, -1),
('opfor_gold_squad_leader', int, -1),
('opfor_golf_squad', int, -1),
('opfor_golf_squad_leader', int, -1),
('opfor_hotel_squad', int, -1),
('opfor_hotel_squad_leader', int, -1),
('opfor_india_squad', int, -1),
@@ -98,7 +98,7 @@ class bf2(MumoModule):
),
}
id_to_squad_name = ["no", "alpha", "bravo", "charlie", "delta", "echo", "foxtrot", "gold", "hotel", "india"]
id_to_squad_name = ["no", "alpha", "bravo", "charlie", "delta", "echo", "foxtrot", "golf", "hotel", "india"]
def __init__(self, name, manager, configuration = None):
MumoModule.__init__(self, name, manager, configuration)
@@ -136,7 +136,6 @@ class bf2(MumoModule):
newoldchannel = newstate.channel
try:
oli = oldstate.is_linked
opc = oldstate.parsedcontext
ogcfgname = opc["gamename"]
ogcfg = opc["gamecfg"]
@@ -147,10 +146,13 @@ class bf2(MumoModule):
opi = {}
opc = {}
if oldstate and oldstate.is_linked:
oli = True
else:
oli = False
try:
nli = newstate.is_linked
npc = newstate.parsedcontext
ngcfgname = npc["gamename"]
ngcfg = npc["gamecfg"]
@@ -163,10 +165,10 @@ class bf2(MumoModule):
npc = {}
nli = False
# print opc
# print npc
# print opi
# print npi
if newstate and newstate.is_linked:
nli = True
else:
nli = False
if not oli and nli:
log.debug("User '%s' (%d|%d) on server %d now linked", newstate.name, newstate.session, newstate.userid, sid)
@@ -222,7 +224,7 @@ class bf2(MumoModule):
log.debug("User '%s' (%d|%d) on server %d no longer linked", newstate.name, newstate.session, newstate.userid, sid)
server.removeUserFromGroup(0, session, "bf2_linked")
if newstate.channel > 0 and newoldchannel != newstate.channel:
if newstate.channel >= 0 and newoldchannel != newstate.channel:
if ng == None:
log.debug("Moving '%s' leaving %s to channel %s", newstate.name, og or ogcfgname, channame)
else:
@@ -234,6 +236,9 @@ class bf2(MumoModule):
cfg = self.cfg()
log = self.log()
update = False
state.is_linked = False
if state.session in self.sessions:
if state.identity != self.sessions[state.session].identity:
update = True
@@ -300,7 +305,6 @@ class bf2(MumoModule):
state.parsedidentity = {}
else:
state.is_linked = False
state.parsedidentity = {}
state.parsedcontext = {}

225
tools/mbf2man.py Normal file
View File

@@ -0,0 +1,225 @@
#!/usr/bin/env python
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# - Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
# - Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
# - Neither the name of the Mumble Developers nor the names of its
# contributors may be used to endorse or promote products derived from this
# software without specific prior written permission.
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# mbf2man.py
# This small programm is for creating a possible channel/acl structure for
# the mumo bf2 module as well as the corresponding bf2.ini configuration file.
import os
import sys
import tempfile
from optparse import OptionParser
# Default settings
import Ice
import IcePy
if __name__ == "__main__":
parser = OptionParser()
parser.add_option('-t', '--target',
help = 'Host to connect to', default = "127.0.0.1")
parser.add_option('-p', '--port',
help = 'Port to connect to', default = "6502")
parser.add_option('-b', '--base',
help = 'Channel id of the base channel', default = '0')
parser.add_option('-v', '--vserver',
help = 'Virtual server id', default = '1')
parser.add_option('-i', '--ice',
help = 'Path to slice file', default = 'Murmur.ice')
parser.add_option('-s', '--secret',
help = 'Ice secret', default = '')
parser.add_option('-n', '--name',
help = 'Treename')
parser.add_option('-o', '--out', default = 'bf2.ini',
help = 'File to output configuration to')
(option, args) = parser.parse_args()
host = option.target
try:
port = int(option.port)
except ValueError:
print "Port value '%s' is invalid" % option.port
sys.exit(1)
try:
basechan = int(option.base)
if basechan < 0: raise ValueError
except ValueError:
print "Base channel value '%s' invalid" % option.base
sys.exit(1)
try:
sid = int(option.vserver)
if sid < 1: raise ValueError
except ValueError:
print "Virtual server id value '%s' invalid" % option.vserver
sys.exit(1)
name = option.name
prxstr = "Meta:tcp -h %s -p %d -t 1000" % (host, port)
secret = option.secret
props = Ice.createProperties(sys.argv)
props.setProperty("Ice.ImplicitContext", "Shared")
idata = Ice.InitializationData()
idata.properties = props
ice = Ice.initialize(idata)
prx = ice.stringToProxy(prxstr)
print "Done"
try:
print "Trying to retrieve slice dynamically from server...",
slice = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, (), (), (), IcePy._t_string, ()).invoke(prx, ((), None))
(dynslicefiledesc, dynslicefilepath) = tempfile.mkstemp(suffix = '.ice')
dynslicefile = os.fdopen(dynslicefiledesc, 'w')
dynslicefile.write(slice)
dynslicefile.flush()
Ice.loadSlice('', ['-I' + Ice.getSliceDir(), dynslicefilepath])
dynslicefile.close()
os.remove(dynslicefilepath)
print "Success"
except Exception, e:
print "Failed"
print str(e)
slicefile = option.ice
print "Load slice (%s)..." % slicefile,
Ice.loadSlice('', ['-I' + Ice.getSliceDir(), slicefile])
print "Done"
print "Import dynamically compiled murmur class...",
import Murmur
print "Done"
print "Establish ice connection...",
if secret:
print "[protected]...",
ice.getImplicitContext().put("secret", secret)
murmur = Murmur.MetaPrx.checkedCast(prx)
print "Done"
print "Get server...",
server = murmur.getServer(sid)
print "Done (%d)" % sid
ini = {}
ini['mumble_server'] = sid
ini['name'] = name
ini['ipport_filter'] = '.*'
print "Creating channel structure:"
ACL = Murmur.ACL
EAT = Murmur.PermissionEnter | Murmur.PermissionTraverse
print name
ini['left'] = basechan
gamechan = server.addChannel(name, basechan)
# mice.Murmur.ACL(self, applyHere=False, applySubs=False,
# inherited=False, userid=0, group='', allow=0, deny=0)
# mice.s.setACL(self, channelid, acls, groups, inherit, _ctx=None)
server.setACL(gamechan,
[ACL(applyHere = True,
applySubs = True,
userid = -1,
group = 'all',
deny = EAT),
ACL(applyHere = True,
applySubs = False,
userid = -1,
group = 'bf2_linked',
allow = EAT)],
[], True)
teams = ["blufor", "opfor"]
id_to_squad_name = ["no", "alpha", "bravo", "charlie", "delta", "echo", "foxtrot", "golf", "hotel", "india"]
for team in teams:
print name + "/" + team
ini[team] = server.addChannel(team, gamechan)
server.setACL(ini[team],
[ACL(applyHere = True,
applySubs = False,
userid = -1,
group = 'bf2%s_%s' % (name, team),
allow = EAT)],
[], True)
print name + "/" + team + "_commander"
ini[team + "_commander"] = server.addChannel("commander", ini[team])
server.setACL(ini[team + "_commander"],
[ACL(applyHere = True,
applySubs = False,
userid = -1,
group = 'bf2%s_%s_commander' % (name, team),
allow = EAT)],
[], True)
state = server.getChannelState(ini[team+"_commander"])
state.position = -1
server.setChannelState(state)
ini[team + "_no_squad"] = ini[team]
for squad in id_to_squad_name[1:]:
print name + "/" + team + "/" + squad
ini[team + "_" + squad + "_squad"] = server.addChannel(squad, ini[team])
ini[team + "_" + squad + "_squad_leader"] = ini[team + "_" + squad + "_squad"]
server.setACL(ini[team + "_" + squad + "_squad"],
[ACL(applyHere = True,
applySubs = False,
userid = -1,
group = 'bf2%s_%s_%s_squad' % (name, team, squad),
allow = EAT)],
[], True)
print "Channel structure created"
print "Writing configuration to output file '%s'..." % option.out,
f = open(option.out, "w")
print>>f, "; Configuration created by mbf2man\n"
print>>f, "[bf2]\ngamecount = 1\n"
print>>f, "[g0]"
for key in sorted(ini):
value = ini[key]
print>>f, "%s = %s" % (key, value)
f.close()
print "Done"