; ; This is a sample configuration file for the mumo source module. ; The source module manages ACL/channel movements based on source ; gamestate reported by Mumble positional audio plugins ; ; The plugin creates needed channels on demand and re-uses ; existing ones if available. After creation the channel ; is identified by ID and can be renamed without breaking ; the mapping. [source] ; Database file to hold channel mappings database = source.sqlite ; Channel ID of root channel to create channels in basechannelid = 0 ; Comma seperated list of mumble servers to operate on, leave empty for all mumbleservers = ; Regular expression for game name restriction ; Restrict to sane game names to prevent injection of malicious game ; names into the plugin. Can also be used to restrict game types. gameregex = ^(tf|dod|cstrike|hl2mp)$ ; Prefix to use for groups used in this plugin ; Be aware that this combined with gameregex prevents spoofing ; of existing groups groupprefix = source_ ; Configuration section valid for all games for which no ; specfic game rule is given. [generic] ; name and server channelname support the following variables: ; %(game)s - Shortname of the game ; %(server)s - Unique id of the server ; Game name to use for game channel name = %(game)s ; Channel to create for server below gamechannel servername = %(server)s ; Comma seperated list of default team channel names teams = Lobby, Spectator, Team one, Team two, Team three, Team four ; When creating a channel setup ACLs to restrict it to players restrict = true ; Delete server channels as soon as the last player is gone deleteifunused = true ; Regular expression for server restriction. ; Will be checked against steam server id. ; Use this to restrict to private servers. serverregex = ^\[[\w\d\-\(\):]{1,20}\]$ ; Game specific sections overriding settings of the ; [generic] section. [game:tf] name = Team Fortress 2 teams = Lobby, Spectator, Blue, Red [game:dod] name = Day of Defeat: Source teams = Lobby, Spectator, U.S. Army, Wehrmacht [game:cstrike] name = Counter-Strike: Source teams = Lobby, Spectator, Terrorist, CT Forces [game:hl2mp] name = Half-Life 2: Deathmatch teams = Lobby, Spectator, Combine, Rebels