
The source module is inspired by the bf2 module and is supposed to allow on-the-fly context/identity based player management for source engine based games. Currently supported games are TF2, DOD:S, CStrike:Source and HL2DM. This commit adds the basic structure with unit tests for many of the components. For now only dynamic channel creation and player movement is implemented. Left todo are dynamic ACL/Group management, unused channel deletion, server channel re-use and, most importantly, actual testing beyond the small unit test coverage.
345 lines
12 KiB
Python
345 lines
12 KiB
Python
#!/usr/bin/env python
|
|
# -*- coding: utf-8
|
|
|
|
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
|
|
# All rights reserved.
|
|
#
|
|
# Redistribution and use in source and binary forms, with or without
|
|
# modification, are permitted provided that the following conditions
|
|
# are met:
|
|
|
|
# - Redistributions of source code must retain the above copyright notice,
|
|
# this list of conditions and the following disclaimer.
|
|
# - Redistributions in binary form must reproduce the above copyright notice,
|
|
# this list of conditions and the following disclaimer in the documentation
|
|
# and/or other materials provided with the distribution.
|
|
# - Neither the name of the Mumble Developers nor the names of its
|
|
# contributors may be used to endorse or promote products derived from this
|
|
# software without specific prior written permission.
|
|
|
|
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
# `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
|
|
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
import unittest
|
|
import Queue
|
|
import config
|
|
import re
|
|
import logging
|
|
import source
|
|
|
|
class InvalidChannelExceptionMock(Exception):
|
|
pass
|
|
|
|
class StateMock():
|
|
def __init__(self, cid = 0, session = 0, userid = -1):
|
|
self.channel = cid
|
|
self.session = session
|
|
self.userid = userid
|
|
|
|
class ServerMock():
|
|
def __init__(self, sid):
|
|
self.sid = sid
|
|
self.reset()
|
|
|
|
def id(self):
|
|
return self.sid
|
|
|
|
def lastChannelID(self):
|
|
return self.uid
|
|
|
|
def addChannel(self, name, parent):
|
|
self.name.append(name)
|
|
self.parent.append(parent)
|
|
|
|
self.uid += 1
|
|
return self.uid
|
|
|
|
|
|
def getChannelState(self, cid):
|
|
if not cid in self.channel:
|
|
raise InvalidChannelExceptionMock()
|
|
return {'fake':True}
|
|
|
|
def setState(self, state):
|
|
self.user_state.append(state)
|
|
|
|
def reset(self):
|
|
self.uid = 1000
|
|
self.name = []
|
|
self.parent = []
|
|
self.user_state = []
|
|
|
|
class MurmurMock():
|
|
InvalidChannelException = InvalidChannelExceptionMock
|
|
def __init__(self):
|
|
self.s = ServerMock(1)
|
|
|
|
def getServer(self, sid):
|
|
assert(sid == self.s.id())
|
|
return self.s
|
|
|
|
def reset(self):
|
|
self.s.reset()
|
|
|
|
class ManagerMock():
|
|
SERVERS_ALL = [-1]
|
|
|
|
def __init__(self):
|
|
self.q = Queue.Queue()
|
|
self.m = MurmurMock()
|
|
|
|
def getQueue(self):
|
|
return self.q
|
|
|
|
def getMurmurModule(self):
|
|
return self.m
|
|
|
|
def subscribeServerCallbacks(self, callback, servers):
|
|
self.serverCB = {'callback' : callback, 'servers' : servers}
|
|
|
|
def subscribeMetaCallbacks(self, callback, servers):
|
|
self.metaCB = {'callback' : callback, 'servers' : servers}
|
|
|
|
class Test(unittest.TestCase):
|
|
|
|
def setUp(self):
|
|
self.mm = ManagerMock();
|
|
self.mserv = self.mm.m.getServer(1)
|
|
|
|
|
|
testconfig = config.Config(None, source.source.default_config)
|
|
testconfig.source.database = ":memory:"
|
|
|
|
# As it is hard to create the read only config structure from
|
|
# hand use a spare one to steal from
|
|
spare = config.Config(None, source.source.default_config)
|
|
testconfig.__dict__['game:tf'] = spare.generic
|
|
testconfig.__dict__['game:tf'].name = "Team Fortress 2"
|
|
testconfig.__dict__['game:tf'].teams = ["Lobby", "Spectator", "Blue", "Red"]
|
|
testconfig.__dict__['game:tf'].serverregex = re.compile("^\[A-1:123\]$")
|
|
testconfig.__dict__['game:tf'].servername = "Test %(game)s %(server)s"
|
|
|
|
self.s = source.source("source", self.mm, testconfig)
|
|
self.mm.s = self.s
|
|
|
|
# Since we don't want to run threaded if we don't have to
|
|
# emulate startup to the derived class function
|
|
self.s.onStart()
|
|
self.s.connected()
|
|
|
|
# Critical test assumption
|
|
self.assertEqual(self.mm.metaCB['callback'], self.s)
|
|
self.assertEqual(self.mm.serverCB['callback'], self.s)
|
|
|
|
def resetDB(self):
|
|
self.s.db.db.execute("DELETE FROM source");
|
|
|
|
def resetState(self):
|
|
self.resetDB()
|
|
self.mm.m.reset()
|
|
|
|
def tearDown(self):
|
|
self.s.disconnected()
|
|
self.s.onStop()
|
|
|
|
def testDefaultConfig(self):
|
|
self.resetState()
|
|
|
|
mm = ManagerMock()
|
|
INVALIDFORCEDEFAULT = ""
|
|
s = source.source("source", mm, INVALIDFORCEDEFAULT)
|
|
self.assertNotEqual(s.cfg(), None)
|
|
|
|
def testConfiguration(self):
|
|
self.resetState()
|
|
|
|
# Ensure the default configuration makes sense
|
|
self.assertEqual(self.mm.serverCB['servers'], self.mm.SERVERS_ALL)
|
|
self.assertEqual(self.mm.metaCB['servers'], self.mm.SERVERS_ALL)
|
|
|
|
self.assertEqual(self.s.cfg().source.basechannelid, 0)
|
|
self.assertEqual(self.s.cfg().generic.name, "%(game)s")
|
|
|
|
self.assertEqual(self.s.gameCfg("wugu", "name"), "%(game)s")
|
|
self.assertEqual(self.s.gameCfg("tf", "name"), "Team Fortress 2")
|
|
|
|
def testIdentityParser(self):
|
|
self.resetState()
|
|
|
|
expected = {"universe" : 1,
|
|
"account_type" : 2,
|
|
"id" : 3,
|
|
"instance" : 4,
|
|
"team" : 5}
|
|
|
|
got = self.s.parseSourceIdentity("universe:1;account_type:2;id:00000003;instance:4;team:5")
|
|
self.assertDictEqual(expected, got)
|
|
|
|
got = self.s.parseSourceIdentity("universe:1;account_type:2;id:00000003;instance:4;")
|
|
self.assertEqual(got, None, "Required team variable missing")
|
|
|
|
self.assertEqual(self.s.parseSourceIdentity(None), None)
|
|
self.assertEqual(self.s.parseSourceIdentity(""), None)
|
|
self.assertEqual(self.s.parseSourceIdentity("whatever:4;dskjfskjdfkjsfkjsfkj"), None)
|
|
|
|
def testContextParser(self):
|
|
self.resetState()
|
|
|
|
none = (None, None)
|
|
self.assertEqual(self.s.parseSourceContext(None), none)
|
|
self.assertEqual(self.s.parseSourceContext(""), none)
|
|
self.assertEqual(self.s.parseSourceContext("whatever:4;skjdakjkjwqdkjqkj"), none)
|
|
|
|
expected = ("dod", "[A-1:2807761920(3281)]")
|
|
actual = self.s.parseSourceContext("Source engine: dod\x00[A-1:2807761920(3281)]\x00")
|
|
self.assertEqual(expected, actual)
|
|
|
|
expected = ("dod", "[0:1]")
|
|
actual = self.s.parseSourceContext("Source engine: dod\x00[0:1]\x00")
|
|
self.assertEqual(expected, actual)
|
|
|
|
expected = ("cstrike", "[0:1]")
|
|
actual = self.s.parseSourceContext("Source engine: cstrike\x00[0:1]\x00")
|
|
self.assertEqual(expected, actual)
|
|
|
|
actual = self.s.parseSourceContext("Source engine: fake\x00[A-1:2807761920(3281)]\x00")
|
|
self.assertEqual(none, actual)
|
|
|
|
actual = self.s.parseSourceContext("Source engine: cstrike\x0098vcv98re98ver98ver98v\x00")
|
|
self.assertEqual(none, actual)
|
|
|
|
# Check alternate serverregex
|
|
expected = ("tf", "[A-1:123]")
|
|
actual = self.s.parseSourceContext("Source engine: tf\x00[A-1:123]\x00")
|
|
self.assertEqual(expected, actual)
|
|
|
|
actual = self.s.parseSourceContext("Source engine: tf\x00[A-1:2807761920(3281)]\x00")
|
|
self.assertEqual(none, actual)
|
|
|
|
def testGetOrCreateChannelFor(self):
|
|
mumble_server = self.mserv
|
|
|
|
prev = mumble_server.lastChannelID()
|
|
game = "tf"; server = "[A-1:123]"; team = 3
|
|
cid = self.s.getOrCreateChannelFor(mumble_server, game, server, team)
|
|
|
|
self.assertEqual(3, cid - prev)
|
|
|
|
self.assertEqual(mumble_server.parent[0], 0)
|
|
self.assertEqual(mumble_server.parent[1], prev + 1)
|
|
self.assertEqual(mumble_server.parent[2], prev + 2)
|
|
|
|
self.assertEqual(mumble_server.name[0], "Team Fortress 2")
|
|
self.assertEqual(mumble_server.name[1], "Test tf [A-1:123]")
|
|
self.assertEqual(mumble_server.name[2], "Red")
|
|
|
|
sid = mumble_server.id()
|
|
|
|
self.assertEqual(self.s.db.cidFor(sid, game), prev + 1);
|
|
self.assertEqual(self.s.db.cidFor(sid, game, server), prev + 2);
|
|
self.assertEqual(self.s.db.cidFor(sid, game, server, team), prev + 3);
|
|
|
|
gotcid = self.s.getOrCreateChannelFor(mumble_server, game, server, team)
|
|
self.assertEqual(cid, gotcid)
|
|
|
|
#print self.s.db.db.execute("SELECT * FROM source").fetchall()
|
|
|
|
def testGetGameName(self):
|
|
self.resetState()
|
|
|
|
self.assertEqual(self.s.getGameName("tf"), "Team Fortress 2")
|
|
self.assertEqual(self.s.getGameName("invalid"), "%(game)s");
|
|
|
|
def testGetServerName(self):
|
|
self.resetState()
|
|
|
|
self.assertEqual(self.s.getServerName("tf"), "Test %(game)s %(server)s")
|
|
self.assertEqual(self.s.getServerName("invalid"), "%(server)s");
|
|
|
|
def testGetTeamName(self):
|
|
self.resetState()
|
|
|
|
self.assertEqual(self.s.getTeamName("tf", 2), "Blue")
|
|
self.assertEqual(self.s.getTeamName("tf", 100), "100") #oob
|
|
|
|
self.assertEqual(self.s.getTeamName("invalid", 2), "Team one")
|
|
self.assertEqual(self.s.getTeamName("invalid", 100), "100") #oob
|
|
|
|
def testValidGameType(self):
|
|
self.resetState()
|
|
|
|
self.assertTrue(self.s.validGameType("dod"))
|
|
self.assertTrue(self.s.validGameType("cstrike"))
|
|
self.assertTrue(self.s.validGameType("tf"))
|
|
|
|
self.assertFalse(self.s.validGameType("dodx"))
|
|
self.assertFalse(self.s.validGameType("xdod"))
|
|
self.assertFalse(self.s.validGameType(""))
|
|
|
|
def testValidServer(self):
|
|
self.resetState()
|
|
|
|
self.assertTrue(self.s.validServer("dod", "[A-1:2807761920(3281)]"))
|
|
|
|
self.assertFalse(self.s.validServer("dod", "A-1:2807761920(3281)]"))
|
|
self.assertFalse(self.s.validServer("dod", "[A-1:2807761920(3281)"))
|
|
self.assertFalse(self.s.validServer("dod", "[A-1:2807761920(3281)&]"))
|
|
|
|
self.assertTrue(self.s.validServer("tf", "[A-1:123]"))
|
|
|
|
self.assertFalse(self.s.validServer("tf", "x[A-1:123]"))
|
|
self.assertFalse(self.s.validServer("tf", "[A-1:123]x"))
|
|
|
|
def testMoveUser(self):
|
|
self.resetState()
|
|
|
|
mumble_server = self.mserv
|
|
user_state = StateMock()
|
|
prev = self.mserv.lastChannelID()
|
|
|
|
TEAM_BLUE = 2
|
|
TEAM_RED = 3
|
|
|
|
BASE_SID = 0
|
|
GAME_SID = prev + 1
|
|
SERVER_SID = prev + 2
|
|
TEAM_RED_SID = prev + 3
|
|
TEAM_BLUE_SID = prev + 4
|
|
|
|
self.s.moveUser(self.mserv, user_state, "tf", "[A-1:123]", TEAM_BLUE)
|
|
|
|
self.assertEqual(mumble_server.parent[0], BASE_SID)
|
|
self.assertEqual(mumble_server.parent[1], GAME_SID)
|
|
self.assertEqual(mumble_server.parent[2], SERVER_SID)
|
|
|
|
self.assertEqual(mumble_server.name[0], "Team Fortress 2")
|
|
self.assertEqual(mumble_server.name[1], "Test tf [A-1:123]")
|
|
self.assertEqual(mumble_server.name[2], "Blue")
|
|
self.assertEqual(len(mumble_server.name), 3)
|
|
|
|
self.assertEqual(user_state.channel, TEAM_RED_SID)
|
|
self.assertEqual(mumble_server.user_state[0], user_state)
|
|
|
|
self.s.moveUser(self.mserv, user_state, "tf", "[A-1:123]", TEAM_RED)
|
|
|
|
self.assertEqual(mumble_server.parent[3], SERVER_SID)
|
|
self.assertEqual(mumble_server.name[3], "Red")
|
|
self.assertEqual(len(mumble_server.parent), 4)
|
|
|
|
self.assertEqual(user_state.channel, TEAM_BLUE_SID)
|
|
self.assertEqual(mumble_server.user_state[0], user_state)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
#logging.basicConfig(level = logging.DEBUG)
|
|
#import sys;sys.argv = ['', 'Test.testName']
|
|
unittest.main() |