Files
usteer/node.c
David Bauer 532a48d23e local-node: prioritize neighbor candidates
Prioritize neighbor candidates installed to hostapd. Add a new config
option to set a limit for neighbor reports installed to hostapd. This is
due to the fact, most devices will only evaluate a certain amount of
neighbor reports. Furthermore, the number of neighbor reports possible
is limited by the maximum frame size.

Signed-off-by: David Bauer <mail@david-bauer.net>
2021-11-25 22:28:04 +01:00

143 lines
3.5 KiB
C

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*
* Copyright (C) 2020 embedd.ch
* Copyright (C) 2020 Felix Fietkau <nbd@nbd.name>
* Copyright (C) 2020 John Crispin <john@phrozen.org>
*/
#include "node.h"
#include "usteer.h"
void usteer_node_set_blob(struct blob_attr **dest, struct blob_attr *val)
{
int new_len;
int len;
if (!val) {
free(*dest);
*dest = NULL;
return;
}
len = *dest ? blob_pad_len(*dest) : 0;
new_len = blob_pad_len(val);
if (new_len != len)
*dest = realloc(*dest, new_len);
memcpy(*dest, val, new_len);
}
static struct usteer_node *
usteer_node_higher_bssid(struct usteer_node *node1, struct usteer_node *node2)
{
int i;
for (i = 0; i < 6; i++) {
if (node1->bssid[i] == node2->bssid[i])
continue;
if (node1->bssid[i] < node2->bssid[i])
return node2;
break;
}
return node1;
}
static struct usteer_node *
usteer_node_more_roam_interactions(struct usteer_node *node, struct usteer_node *ref)
{
int roam_actions_node, roam_actions_ref;
roam_actions_node = node->roam_source + node->roam_destination;
roam_actions_ref = ref->roam_source + ref->roam_destination;
if (roam_actions_node < roam_actions_ref)
return ref;
return node;
}
static struct usteer_node *
usteer_node_better_neighbor(struct usteer_node *node, struct usteer_node *ref)
{
struct usteer_node *n1, *n2;
/**
* 1. Return one node if the other one is NULL
* 2. Return the node with the higher roam events.
* 3. Return the node with the higher BSSID.
* 4. Return first method argument.
*/
if (!ref)
return node;
if (!node)
return ref;
n1 = usteer_node_more_roam_interactions(node, ref);
n2 = usteer_node_more_roam_interactions(ref, node);
if (n1 == n2)
return n1;
/* Identical roam interactions. Check BSSID */
n1 = usteer_node_higher_bssid(node, ref);
n2 = usteer_node_higher_bssid(ref, node);
if (n1 == n2)
return n1;
return node;
}
struct usteer_node *
usteer_node_get_next_neighbor(struct usteer_node *current_node, struct usteer_node *last)
{
struct usteer_remote_node *rn;
struct usteer_node *next = NULL, *n1, *n2;
for_each_remote_node(rn) {
if (next == &rn->node)
continue;
if (strcmp(current_node->ssid, rn->node.ssid))
continue;
/* Check if this node is ranked lower than the last one */
n1 = usteer_node_better_neighbor(last, &rn->node);
n2 = usteer_node_better_neighbor(&rn->node, last);
if (n1 != n2) {
/* Identical rank. Skip. */
continue;
} else if (last && n1 == &rn->node) {
/* Candidate rank is higher than the last neighbor. Skip. */
continue;
}
/* Check with current next candidate */
n1 = usteer_node_better_neighbor(next, &rn->node);
n2 = usteer_node_better_neighbor(&rn->node, next);
if (n1 != n2) {
/* Identical rank. Skip. */
continue;
} else if (n1 != &rn->node) {
/* Next candidate ranked higher. */
continue;
}
next = n1;
}
return next;
}