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4 Commits
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| 0785b5a571 |
48
.gitea/workflows/release.yml
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48
.gitea/workflows/release.yml
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name: Release
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on:
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push:
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tags:
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- "v*"
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- uses: denoland/setup-deno@v2
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with:
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deno-version: v2.x
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- name: Compile Windows exe
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run: |
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deno compile \
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--allow-net --allow-read --allow-write \
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--include desktop.html \
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--include mobile.html \
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--include obs.html \
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--target x86_64-pc-windows-msvc \
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--output elden-counter.exe \
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server.ts
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- name: Publish release
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env:
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GITEA_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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GITEA_URL: ${{ github.server_url }}
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REPO: ${{ github.repository }}
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TAG: ${{ github.ref_name }}
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run: |
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# Create the release
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RELEASE=$(curl -s -X POST "$GITEA_URL/api/v1/repos/$REPO/releases" \
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-H "Authorization: token $GITEA_TOKEN" \
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-H "Content-Type: application/json" \
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-d "{\"tag_name\":\"$TAG\",\"name\":\"$TAG\",\"draft\":false,\"prerelease\":false}")
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RELEASE_ID=$(echo "$RELEASE" | grep -o '"id":[0-9]*' | head -1 | cut -d: -f2)
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# Upload the exe as a release asset
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curl -s -X POST "$GITEA_URL/api/v1/repos/$REPO/releases/$RELEASE_ID/assets" \
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-H "Authorization: token $GITEA_TOKEN" \
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-H "Content-Type: application/octet-stream" \
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--data-binary @elden-counter.exe \
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-G --data-urlencode "name=elden-counter.exe"
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@@ -1,6 +1,7 @@
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# Elden Ring Death Counter
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# Elden Ring Death Counter
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Elden Ring-themed death counter with real-time multi-client sync over WebSocket. Runs as a self-contained local server — no install required.
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Elden Ring-themed death counter with real-time multi-client sync over WebSocket. Runs as a self-contained local server — no install required.
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Written for Schmendrizzle's Twitch Stream.
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## Pages
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## Pages
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