[gd_scene load_steps=3 format=2] [ext_resource path="res://resources/sprites/bluedotwithline.png" type="Texture" id=1] [sub_resource type="CircleShape2D" id=1] [node name="Player" type="KinematicBody2D"] [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2( 5, 5 ) shape = SubResource( 1 )