local Element = require('elements/Element') ---@alias TopBarButtonProps {icon: string; hover_fg?: string; hover_bg?: string; command: (fun():string)} ---@class TopBar : Element local TopBar = class(Element) function TopBar:new() return Class.new(self) --[[@as TopBar]] end function TopBar:init() Element.init(self, 'top_bar', {render_order = 4}) self.size = 0 self.icon_size, self.font_size, self.title_by = 1, 1, 1 self.show_alt_title = false self.main_title, self.alt_title = nil, nil local function maximized_command() if state.platform == 'windows' then mp.command(state.border and (state.fullscreen and 'set fullscreen no;cycle window-maximized' or 'cycle window-maximized') or 'set window-maximized no;cycle fullscreen') else mp.command(state.fullormaxed and 'set fullscreen no;set window-maximized no' or 'set window-maximized yes') end end local close = {icon = 'close', hover_bg = '2311e8', hover_fg = 'ffffff', command = function() mp.command('quit') end} local max = {icon = 'crop_square', command = maximized_command} local min = {icon = 'minimize', command = function() mp.command('cycle window-minimized') end} self.buttons = options.top_bar_controls == 'left' and {close, max, min} or {min, max, close} self:decide_titles() self:decide_enabled() self:update_dimensions() end function TopBar:decide_enabled() if options.top_bar == 'no-border' then self.enabled = not state.border or state.title_bar == false or state.fullscreen else self.enabled = options.top_bar == 'always' end self.enabled = self.enabled and (options.top_bar_controls or options.top_bar_title ~= 'no' or state.has_playlist) end function TopBar:decide_titles() self.alt_title = state.alt_title ~= '' and state.alt_title or nil self.main_title = state.title ~= '' and state.title or nil if (self.main_title == 'No file') then self.main_title = t('No file') end -- Fall back to alt title if main is empty if not self.main_title then self.main_title, self.alt_title = self.alt_title, nil end -- Deduplicate the main and alt titles by checking if one completely -- contains the other, and using only the longer one. if self.main_title and self.alt_title and not self.show_alt_title then local longer_title, shorter_title if #self.main_title < #self.alt_title then longer_title, shorter_title = self.alt_title, self.main_title else longer_title, shorter_title = self.main_title, self.alt_title end local escaped_shorter_title = regexp_escape(shorter_title --[[@as string]]) if string.match(longer_title --[[@as string]], escaped_shorter_title) then self.main_title, self.alt_title = longer_title, nil end end end function TopBar:update_dimensions() self.size = round(options.top_bar_size * state.scale) self.icon_size = round(self.size * 0.5) self.font_size = math.floor((self.size - (math.ceil(self.size * 0.25) * 2)) * options.font_scale) local window_border_size = Elements:v('window_border', 'size', 0) self.ax = window_border_size self.ay = window_border_size self.bx = display.width - window_border_size self.by = self.size + window_border_size end function TopBar:toggle_title() if options.top_bar_alt_title_place ~= 'toggle' then return end self.show_alt_title = not self.show_alt_title request_render() end function TopBar:on_prop_title() self:decide_titles() end function TopBar:on_prop_alt_title() self:decide_titles() end function TopBar:on_prop_border() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_title_bar() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_fullscreen() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_maximized() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_has_playlist() self:decide_enabled() self:update_dimensions() end function TopBar:on_display() self:update_dimensions() end function TopBar:on_options() self:decide_enabled() self:update_dimensions() end function TopBar:render() local visibility = self:get_visibility() if visibility <= 0 then return end local ass = assdraw.ass_new() local ax, bx = self.ax, self.bx local margin = math.floor((self.size - self.font_size) / 4) -- Window controls if options.top_bar_controls then local is_left, button_ax = options.top_bar_controls == 'left', 0 if is_left then button_ax = ax ax = self.size * #self.buttons else button_ax = bx - self.size * #self.buttons bx = button_ax end for _, button in ipairs(self.buttons) do local rect = {ax = button_ax, ay = self.ay, bx = button_ax + self.size, by = self.by} local is_hover = get_point_to_rectangle_proximity(cursor, rect) == 0 local opacity = is_hover and 1 or config.opacity.controls local button_fg = is_hover and (button.hover_fg or bg) or fg local button_bg = is_hover and (button.hover_bg or fg) or bg cursor:zone('primary_click', rect, button.command) local bg_size = self.size - margin local bg_ax, bg_ay = rect.ax + (is_left and margin or 0), rect.ay + margin local bg_bx, bg_by = bg_ax + bg_size, bg_ay + bg_size ass:rect(bg_ax, bg_ay, bg_bx, bg_by, { color = button_bg, opacity = visibility * opacity, radius = state.radius, }) ass:icon(bg_ax + bg_size / 2, bg_ay + bg_size / 2, bg_size * 0.5, button.icon, { color = button_fg, border_color = button_bg, opacity = visibility, border = options.text_border * state.scale, }) button_ax = button_ax + self.size end end -- Window title if state.title or state.has_playlist then local padding = self.font_size / 2 local spacing = 1 local left_aligned = options.top_bar_controls == 'left' local title_ax, title_bx, title_ay = ax + margin, bx - margin, self.ay + margin -- Playlist position if state.has_playlist then local text = state.playlist_pos .. '' .. state.playlist_count local formatted_text = '{\\b1}' .. state.playlist_pos .. '{\\b0\\fs' .. self.font_size * 0.9 .. '}/' .. state.playlist_count local opts = {size = self.font_size, wrap = 2, color = fgt, opacity = visibility} local rect_width = round(text_width(text, opts) + padding * 2) local ax = left_aligned and title_bx - rect_width or title_ax local rect = { ax = ax, ay = title_ay, bx = ax + rect_width, by = self.by - margin, } local opacity = get_point_to_rectangle_proximity(cursor, rect) == 0 and 1 or config.opacity.playlist_position if opacity > 0 then ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = fg, opacity = visibility * opacity, radius = state.radius, }) end ass:txt(rect.ax + (rect.bx - rect.ax) / 2, rect.ay + (rect.by - rect.ay) / 2, 5, formatted_text, opts) if left_aligned then title_bx = rect.ax - margin else title_ax = rect.bx + margin end -- Click action cursor:zone('primary_click', rect, function() mp.command('script-binding uosc/playlist') end) end -- Skip rendering titles if there's not enough horizontal space if title_bx - title_ax > self.font_size * 3 and options.top_bar_title ~= 'no' then -- Main title local main_title = self.show_alt_title and self.alt_title or self.main_title if main_title then local opts = { size = self.font_size, wrap = 2, color = bgt, opacity = visibility, border = options.text_border * state.scale, border_color = bg, clip = string.format('\\clip(%d, %d, %d, %d)', self.ax, self.ay, title_bx, self.by), } local rect_ideal_width = round(text_width(main_title, opts) + padding * 2) local rect_width = math.min(rect_ideal_width, title_bx - title_ax) local ax = left_aligned and title_bx - rect_width or title_ax local by = self.by - margin local title_rect = {ax = ax, ay = title_ay, bx = ax + rect_width, by = by} if options.top_bar_alt_title_place == 'toggle' then cursor:zone('primary_click', title_rect, function() self:toggle_title() end) end ass:rect(title_rect.ax, title_rect.ay, title_rect.bx, title_rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) local align = left_aligned and rect_ideal_width == rect_width and 6 or 4 local x = align == 6 and title_rect.bx - padding or ax + padding ass:txt(x, self.ay + (self.size / 2), align, main_title, opts) title_ay = by + spacing end -- Alt title if self.alt_title and options.top_bar_alt_title_place == 'below' then local font_size = self.font_size * 0.9 local height = font_size * 1.3 local by = title_ay + height local opts = { size = font_size, wrap = 2, color = bgt, border = options.text_border * state.scale, border_color = bg, opacity = visibility, } local rect_ideal_width = round(text_width(self.alt_title, opts) + padding * 2) local rect_width = math.min(rect_ideal_width, title_bx - title_ax) local ax = left_aligned and title_bx - rect_width or title_ax local bx = ax + rect_width opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, bx, by) ass:rect(ax, title_ay, bx, by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) local align = left_aligned and rect_ideal_width == rect_width and 6 or 4 local x = align == 6 and bx - padding or ax + padding ass:txt(x, title_ay + height / 2, align, self.alt_title, opts) title_ay = by + spacing end -- Current chapter if state.current_chapter then local padding_half = round(padding / 2) local font_size = self.font_size * 0.8 local height = font_size * 1.3 local prefix, postfix = left_aligned and '' or '└ ', left_aligned and ' ┘' or '' local text = prefix .. state.current_chapter.index .. ': ' .. state.current_chapter.title .. postfix local next_chapter = state.chapters[state.current_chapter.index + 1] local chapter_end = next_chapter and next_chapter.time or state.duration or 0 local remaining_time = ((state.time or 0) - chapter_end) / (options.destination_time == 'time-remaining' and 1 or state.speed) local remaining_human = format_time(remaining_time, math.abs(remaining_time)) local opts = { size = font_size, italic = true, wrap = 2, color = bgt, border = options.text_border * state.scale, border_color = bg, opacity = visibility * 0.8, } local remaining_width = timestamp_width(remaining_human, opts) local remaining_box_width = remaining_width + padding_half * 2 -- Title local max_bx = title_bx - remaining_box_width - spacing local rect_ideal_width = round(text_width(text, opts) + padding * 2) local rect_width = math.min(rect_ideal_width, max_bx - title_ax) local ax = left_aligned and title_bx - rect_width or title_ax local rect = { ax = ax, ay = title_ay, bx = ax + rect_width, by = title_ay + height, } opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, rect.bx, rect.by) ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) local align = left_aligned and rect_ideal_width == rect_width and 6 or 4 local x = align == 6 and rect.bx - padding or rect.ax + padding ass:txt(x, rect.ay + height / 2, align, text, opts) -- Time local time_ax = left_aligned and rect.ax - spacing - remaining_box_width or rect.bx + spacing local time_bx = time_ax + remaining_box_width opts.clip = nil ass:rect(time_ax, rect.ay, time_bx, rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) ass:txt(time_ax + padding_half, rect.ay + height / 2, 4, remaining_human, opts) -- Click action rect.bx = time_bx cursor:zone('primary_click', rect, function() mp.command('script-binding uosc/chapters') end) title_ay = rect.by + spacing end end self.title_by = title_ay - 1 else self.title_by = self.ay end return ass end return TopBar