Files
owlygamesserver/owlygamesserver.go
2020-06-16 19:35:25 +02:00

41 lines
531 B
Go

package main
import (
"fmt"
"net"
"log"
"github.com/gobwas/ws"
)
func main() {
fmt.Println("Hello, world.")
websocket()
}
func websocket() {
ln, err := net.Listen("tcp", "localhost:8080")
if err != nil {
log.Fatal(err)
}
u := ws.Upgrader{
OnHeader: func(key, value []byte) (err error) {
log.Printf("non-websocket header: %q=%q", key, value)
return
},
}
for {
conn, err := ln.Accept()
if err != nil {
// handle error
}
_, err = u.Upgrade(conn)
if err != nil {
// handle error
}
}
}