diff --git a/ruf-der-pilze/scenes/tavern.tscn b/ruf-der-pilze/scenes/tavern.tscn index b52e70d..7c438e3 100644 --- a/ruf-der-pilze/scenes/tavern.tscn +++ b/ruf-der-pilze/scenes/tavern.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=18 format=3] +[gd_scene load_steps=28 format=3] [ext_resource type="Script" path="res://scripts/tavern.gd" id="1"] [ext_resource type="PackedScene" path="res://scenes/taproom.tscn" id="2"] @@ -35,6 +35,48 @@ size = Vector3(0.5, 0.01, 3) [sub_resource type="BoxMesh" id="BoxMesh_trail_medium"] size = Vector3(0.5, 0.01, 4) +[sub_resource type="BoxMesh" id="BoxMesh_stairs"] +size = Vector3(1.5, 0.2, 4) + +[sub_resource type="BoxShape3D" id="BoxShape3D_stairs"] +size = Vector3(1.5, 0.2, 4) + +[sub_resource type="BoxMesh" id="BoxMesh_upper_floor"] +size = Vector3(18, 0.1, 8) + +[sub_resource type="BoxShape3D" id="BoxShape3D_upper_floor"] +size = Vector3(18, 0.1, 8) + +[sub_resource type="BoxMesh" id="BoxMesh_upper_wall_long"] +size = Vector3(18, 3, 0.1) + +[sub_resource type="BoxShape3D" id="BoxShape3D_upper_wall_long"] +size = Vector3(18, 3, 0.1) + +[sub_resource type="BoxMesh" id="BoxMesh_upper_wall_short"] +size = Vector3(0.1, 3, 8) + +[sub_resource type="BoxShape3D" id="BoxShape3D_upper_wall_short"] +size = Vector3(0.1, 3, 8) + +[sub_resource type="BoxMesh" id="BoxMesh_bed"] +size = Vector3(1.8, 0.5, 0.9) + +[sub_resource type="BoxShape3D" id="BoxShape3D_bed"] +size = Vector3(1.8, 0.5, 0.9) + +[sub_resource type="BoxMesh" id="BoxMesh_anna_door"] +size = Vector3(0.05, 2.5, 1.2) + +[sub_resource type="BoxShape3D" id="BoxShape3D_anna_door"] +size = Vector3(0.05, 2.5, 1.2) + +[sub_resource type="BoxMesh" id="BoxMesh_myzel_patch"] +size = Vector3(0.8, 0.01, 0.8) + +[sub_resource type="BoxMesh" id="BoxMesh_myzel_trail_anna"] +size = Vector3(0.4, 0.01, 1.5) + [node name="Tavern" type="Node3D"] script = ExtResource("1") @@ -103,3 +145,258 @@ surface_material_override/0 = SubResource("Material_myzel") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0.06, 0) mesh = SubResource("BoxMesh_trail_medium") surface_material_override/0 = SubResource("Material_myzel") + +[node name="Stairs" type="StaticBody3D" parent="GroundFloor"] +transform = Transform3D(1, 0, 0, 0, 0.906, -0.423, 0, 0.423, 0.906, 0, 1, 3) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="GroundFloor/Stairs"] +mesh = SubResource("BoxMesh_stairs") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="GroundFloor/Stairs"] +shape = SubResource("BoxShape3D_stairs") + +[node name="UpperFloor" type="Node3D" parent="."] + +[node name="Floor" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 4, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Floor"] +mesh = SubResource("BoxMesh_upper_floor") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Floor"] +shape = SubResource("BoxShape3D_upper_floor") + +[node name="Ceiling" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 7, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Ceiling"] +mesh = SubResource("BoxMesh_upper_floor") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Ceiling"] +shape = SubResource("BoxShape3D_upper_floor") + +[node name="WallBack" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 5.5, -4) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/WallBack"] +mesh = SubResource("BoxMesh_upper_wall_long") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/WallBack"] +shape = SubResource("BoxShape3D_upper_wall_long") + +[node name="WallFront" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 5.5, 4) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/WallFront"] +mesh = SubResource("BoxMesh_upper_wall_long") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/WallFront"] +shape = SubResource("BoxShape3D_upper_wall_long") + +[node name="WallLeft" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 5.5, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/WallLeft"] +mesh = SubResource("BoxMesh_upper_wall_short") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/WallLeft"] +shape = SubResource("BoxShape3D_upper_wall_short") + +[node name="WallRight" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 5.5, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/WallRight"] +mesh = SubResource("BoxMesh_upper_wall_short") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/WallRight"] +shape = SubResource("BoxShape3D_upper_wall_short") + +[node name="CorridorWall" type="StaticBody3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 5.5, 2) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/CorridorWall"] +mesh = SubResource("BoxMesh_upper_wall_long") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/CorridorWall"] +shape = SubResource("BoxShape3D_upper_wall_long") + +[node name="Room1" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room1"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room1/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room1/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room1"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room2" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room2"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room2/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room2/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room2"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room3" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room3"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room3/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room3/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room3"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room4" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room4"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room4/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room4/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room4"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room5" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room5"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room5/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room5/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room5"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room6" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room6"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room6/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room6/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room6"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room7" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room7"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room7/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room7/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room7"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room8" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room8"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room8/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room8/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room8"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="Room9" type="Node3D" parent="UpperFloor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11, 4.1, 2.8) + +[node name="Bed" type="StaticBody3D" parent="UpperFloor/Room9"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, -2.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room9/Bed"] +mesh = SubResource("BoxMesh_bed") +surface_material_override/0 = SubResource("Material_myzel") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room9/Bed"] +shape = SubResource("BoxShape3D_bed") + +[node name="SpawnPoint" type="Marker3D" parent="UpperFloor/Room9"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, -1) + +[node name="OpenDoor" type="StaticBody3D" parent="UpperFloor/Room9"] +transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0.6, 1.25, 0.2) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="UpperFloor/Room9/OpenDoor"] +mesh = SubResource("BoxMesh_anna_door") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="UpperFloor/Room9/OpenDoor"] +shape = SubResource("BoxShape3D_anna_door") + +[node name="MyzelDecor" type="Node3D" parent="UpperFloor/Room9"] + +[node name="MyzelPatch1" type="MeshInstance3D" parent="UpperFloor/Room9/MyzelDecor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3, 0.01, -2) +mesh = SubResource("BoxMesh_myzel_patch") +surface_material_override/0 = SubResource("Material_myzel") + +[node name="MyzelPatch2" type="MeshInstance3D" parent="UpperFloor/Room9/MyzelDecor"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.8, -3.8) +mesh = SubResource("BoxMesh_myzel_patch") +surface_material_override/0 = SubResource("Material_myzel") + +[node name="MyzelTrailAnna" type="Node3D" parent="UpperFloor/Room9"] + +[node name="TrailOut" type="MeshInstance3D" parent="UpperFloor/Room9/MyzelTrailAnna"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.06, 1.2) +mesh = SubResource("BoxMesh_myzel_trail_anna") +surface_material_override/0 = SubResource("Material_myzel")