diff --git a/ruf-der-pilze/scenes/taproom.tscn b/ruf-der-pilze/scenes/taproom.tscn new file mode 100644 index 0000000..3cf2816 --- /dev/null +++ b/ruf-der-pilze/scenes/taproom.tscn @@ -0,0 +1,120 @@ +[gd_scene load_steps=22 format=3] + +[sub_resource type="StandardMaterial3D" id="Material_wood"] +albedo_color = Color(0.169, 0.102, 0.051, 1) + +[sub_resource type="BoxMesh" id="BoxMesh_floor"] +size = Vector3(12, 0.1, 8) + +[sub_resource type="BoxShape3D" id="BoxShape3D_floor"] +size = Vector3(12, 0.1, 8) + +[sub_resource type="BoxMesh" id="BoxMesh_ceiling"] +size = Vector3(12, 0.1, 8) + +[sub_resource type="BoxShape3D" id="BoxShape3D_ceiling"] +size = Vector3(12, 0.1, 8) + +[sub_resource type="BoxMesh" id="BoxMesh_wallback"] +size = Vector3(12, 4, 0.1) + +[sub_resource type="BoxShape3D" id="BoxShape3D_wallback"] +size = Vector3(12, 4, 0.1) + +[sub_resource type="BoxMesh" id="BoxMesh_wallleft"] +size = Vector3(0.1, 4, 8) + +[sub_resource type="BoxShape3D" id="BoxShape3D_wallleft"] +size = Vector3(0.1, 4, 8) + +[sub_resource type="BoxMesh" id="BoxMesh_wallright"] +size = Vector3(0.1, 4, 8) + +[sub_resource type="BoxShape3D" id="BoxShape3D_wallright"] +size = Vector3(0.1, 4, 8) + +[sub_resource type="BoxMesh" id="BoxMesh_bar"] +size = Vector3(4, 1.1, 0.3) + +[sub_resource type="BoxShape3D" id="BoxShape3D_bar"] +size = Vector3(4, 1.1, 0.3) + +[sub_resource type="Environment" id="Environment_1"] +background_mode = 1 +background_color = Color(0.102, 0.059, 0, 1) +ambient_light_color = Color(0.6, 0.35, 0.1, 1) +ambient_light_energy = 0.4 +fog_enabled = true +fog_light_color = Color(0.102, 0.059, 0, 1) +fog_density = 0.05 + +[node name="Taproom" type="Node3D"] + +[node name="Floor" type="StaticBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor"] +mesh = SubResource("BoxMesh_floor") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"] +shape = SubResource("BoxShape3D_floor") + +[node name="Ceiling" type="StaticBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.05, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Ceiling"] +mesh = SubResource("BoxMesh_ceiling") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Ceiling"] +shape = SubResource("BoxShape3D_ceiling") + +[node name="WallBack" type="StaticBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -4) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="WallBack"] +mesh = SubResource("BoxMesh_wallback") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="WallBack"] +shape = SubResource("BoxShape3D_wallback") + +[node name="WallLeft" type="StaticBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 2, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="WallLeft"] +mesh = SubResource("BoxMesh_wallleft") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="WallLeft"] +shape = SubResource("BoxShape3D_wallleft") + +[node name="WallRight" type="StaticBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 2, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="WallRight"] +mesh = SubResource("BoxMesh_wallright") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="WallRight"] +shape = SubResource("BoxShape3D_wallright") + +[node name="Bar" type="StaticBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0.55, -3.5) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Bar"] +mesh = SubResource("BoxMesh_bar") +surface_material_override/0 = SubResource("Material_wood") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Bar"] +shape = SubResource("BoxShape3D_bar") + +[node name="Light" type="OmniLight3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0) +light_color = Color(0.91, 0.643, 0.29, 1) +light_energy = 1.2 +omni_range = 10.0 + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_1") diff --git a/ruf-der-pilze/scenes/tavern_lobby.tscn b/ruf-der-pilze/scenes/tavern_lobby.tscn index 37fe2ed..e4fd68c 100644 --- a/ruf-der-pilze/scenes/tavern_lobby.tscn +++ b/ruf-der-pilze/scenes/tavern_lobby.tscn @@ -1,76 +1,18 @@ -[gd_scene load_steps=8 format=3] +[gd_scene load_steps=2 format=3] [ext_resource type="Script" path="res://scripts/tavern_lobby.gd" id="1"] +[ext_resource type="PackedScene" path="res://scenes/taproom.tscn" id="2"] -[sub_resource type="Environment" id="Environment_1"] -background_mode = 1 -background_color = Color(0.102, 0.059, 0, 1) -ambient_light_color = Color(0.6, 0.35, 0.1, 1) -ambient_light_energy = 0.4 -fog_enabled = true -fog_light_color = Color(0.102, 0.059, 0, 1) -fog_density = 0.05 - -[sub_resource type="StandardMaterial3D" id="Material_1"] -albedo_color = Color(0.169, 0.102, 0.051, 1) - -[sub_resource type="BoxMesh" id="BoxMesh_floor"] -size = Vector3(12, 0.1, 8) - -[sub_resource type="BoxMesh" id="BoxMesh_ceiling"] -size = Vector3(12, 0.1, 8) - -[sub_resource type="BoxMesh" id="BoxMesh_back"] -size = Vector3(12, 4, 0.1) - -[sub_resource type="BoxMesh" id="BoxMesh_left"] -size = Vector3(0.1, 4, 8) - -[sub_resource type="BoxMesh" id="BoxMesh_right"] -size = Vector3(0.1, 4, 8) - -[node name="Tavern" type="Node3D"] +[node name="TavernLobby" type="Node3D"] script = ExtResource("1") +[node name="Taproom" parent="." instance=ExtResource("2")] + [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.951, 0.309, 0, -0.309, 0.951, 0, 3, 6) fov = 70.0 current = true -[node name="WorldEnvironment" type="WorldEnvironment" parent="."] -environment = SubResource("Environment_1") - -[node name="OmniLight3D" type="OmniLight3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0) -light_color = Color(0.91, 0.643, 0.29, 1) -light_energy = 1.2 -omni_range = 10.0 - -[node name="Floor" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) -mesh = SubResource("BoxMesh_floor") -surface_material_override/0 = SubResource("Material_1") - -[node name="Ceiling" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.05, 0) -mesh = SubResource("BoxMesh_ceiling") -surface_material_override/0 = SubResource("Material_1") - -[node name="WallBack" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -4) -mesh = SubResource("BoxMesh_back") -surface_material_override/0 = SubResource("Material_1") - -[node name="WallLeft" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 2, 0) -mesh = SubResource("BoxMesh_left") -surface_material_override/0 = SubResource("Material_1") - -[node name="WallRight" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 2, 0) -mesh = SubResource("BoxMesh_right") -surface_material_override/0 = SubResource("Material_1") - [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="JoinPanel" type="VBoxContainer" parent="CanvasLayer"]