diff --git a/docs/plans/2026-04-14-player-interaction.md b/docs/plans/2026-04-14-player-interaction.md index 5cfa9ad..89f8317 100644 --- a/docs/plans/2026-04-14-player-interaction.md +++ b/docs/plans/2026-04-14-player-interaction.md @@ -214,7 +214,7 @@ This script is attached to the `CharacterBody3D` that `tavern.gd` creates. It ha ```gdscript func _spawn_player(room_index: int) -> void: - var room_name := "Room%d" % (room_index + 1) + var room_name := "Room%d" % (room_index % ROOM_COUNT + 1) var spawn := get_node("UpperFloor/%s/SpawnPoint" % room_name) as Marker3D if spawn == null: push_error("[Tavern] SpawnPoint nicht gefunden: %s" % room_name)