Matthias Puchstein mpuchstein
  • Joined on 2020-02-21
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-13 14:17:20 +01:00
90dda2956b GeoData was outdated?
94621b7fb6 cleaned dirty local state
abed802ddf Prefab rebuild
f7a6e19fb3 some settings from the video recordings
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mpuchstein pushed to main at DTTrierFlood/GeoData 2026-02-11 23:57:36 +01:00
675b833833 added Citations
mpuchstein pushed to main at DTTrierFlood/GeoData 2026-02-11 23:56:36 +01:00
27ec81f53b README update
mpuchstein pushed to main at DTTrierFlood/GeoData 2026-02-11 23:50:37 +01:00
4b67cfe2c4 cleanup
2e36ca5613 Add river ortho recovery from saved masks
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mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 23:42:52 +01:00
4a9eedeb34 updated gitignore and cleanup
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 23:40:59 +01:00
542fddfe21 removed Jonas Probuilder dependency
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 23:32:17 +01:00
81010f5dff update Readme, rebuild Prefabs
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 23:17:02 +01:00
bdd189f816 added Readme and further GeoData updates
mpuchstein pushed to main at DTTrierFlood/GeoData 2026-02-11 22:54:30 +01:00
0c07d169b3 Add monolithic archive build mode with clean+validate
3422979ebf Prefer manual _mask_viz for tree water masks
227b89cccb Support boundary_outflows and sink_areas in sink params
8bc69ef64d Add boundary sink ghost cell groups to SWE manifest
91ad6e1a0a Use single sources TOML for boundary inflow and source area params
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mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 22:53:11 +01:00
2cf0a5ecf6 Use _BaseMap for Quest stream client water texture
mpuchstein renamed repository from DTrierFlood_Linux to DTTrierFlood/DTrierFlood_New 2026-02-11 22:51:59 +01:00
mpuchstein renamed repository from DTrierFlood to DTTrierFlood/DTrierFlood_Legacy 2026-02-11 22:51:46 +01:00
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 22:21:25 +01:00
c2847e2f0c Geodata Indexing finished
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 21:53:38 +01:00
275a43cea0 Geodata Update
c5f354adab add quest scene selector bootstrap scene
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mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 14:45:58 +01:00
3bb636de19 Fix HeightmapPacket null check compile error
e9294e3f93 add manual scene selector menu script
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mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-11 02:21:50 +01:00
b10ddf9762 Prioritize boundary inflow over boundary outflow on ghost cells
e2d11c031b Respect sink enabled flag for boundary ghost outflow
736f310118 Apply boundary sink free-outflow on ghost cells
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mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-10 23:31:02 +01:00
9aa9daee79 Rework SWE boundary control to ghost inflows and boundary profiles
662278858b Add bindable SWE server diagnostics and TMP HUD adapter
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mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-10 13:43:06 +01:00
1ec973c48e add quest terrain runtime diagnostics and render-state probe
mpuchstein pushed to main at DTTrierFlood/DTrierFlood_New 2026-02-10 02:02:31 +01:00
d9dc50782d safety snapshot: recover geo importers and current quest/server state
4cbbaaf043 ignore unity test results
ff5af7a63a add flood swe module and 2km building bundles
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mpuchstein pushed to main at DTTrierFlood/GeoData 2026-02-10 01:12:33 +01:00
f5244fbf2e Run SWE porosity before SWE LOD export in --export all
6dab4779d6 Export per-tile source/sink ID EXRs in SWE LOD boundary manifest
282809d0d8 Fix building texture mapping and tree water-mask fallback
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