From 7baaae9d8d3b2e1d8f4a2ab151f72ee3125d03c8 Mon Sep 17 00:00:00 2001 From: Matthias Puchstein Date: Sat, 21 Jun 2025 20:30:51 +0200 Subject: [PATCH] refactoring the dsa types, still a lot of information missing --- src/types/abilities.ts | 3 +++ src/types/character.ts | 3 ++- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/src/types/abilities.ts b/src/types/abilities.ts index e69de29..00b45a5 100644 --- a/src/types/abilities.ts +++ b/src/types/abilities.ts @@ -0,0 +1,3 @@ +export interface DSACombatAbilitiy { + name: string; +} diff --git a/src/types/character.ts b/src/types/character.ts index f4c999b..681ea39 100644 --- a/src/types/character.ts +++ b/src/types/character.ts @@ -1,5 +1,6 @@ import type {DSAAttributes, DSAHealth, DSAPersonalData, DSAResistances} from "./baseCharacter.ts"; import type {DSAArmor, DSAMeleeWeapon, DSARangedWeapon} from "./equiment.ts"; +import type {DSACombatAbilitiy} from "./abilities.ts"; export interface DSASkill { name: string; @@ -16,7 +17,7 @@ export interface DSACombatValues { meleeWeapons: Record; rangedWeapons: Record armor: Record; - combatAbilities: Record; + combatAbilities: Record; } export interface DSAAstral {