starting to refactor the code in multiple packages
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27
internal/gmgr/gomgr.go
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27
internal/gmgr/gomgr.go
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@@ -0,0 +1,27 @@
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package gmgr
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type player struct {
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id int
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name string
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}
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func newPlayer(id int, name string) *player {
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return &player{id: id, name: name}
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}
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func (p *player) Id() int {
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return p.id
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}
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func (p *player) Name() string {
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return p.name
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}
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func (p *player) SetName(name string) {
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p.name = name
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}
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type lobby struct {
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id int
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teams []player
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}
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