Files

28 lines
348 B
Go

package gmgr
type player struct {
id int
name string
}
func newPlayer(id int, name string) *player {
return &player{id: id, name: name}
}
func (p *player) Id() int {
return p.id
}
func (p *player) Name() string {
return p.name
}
func (p *player) SetName(name string) {
p.name = name
}
type lobby struct {
id int
teams []player
}