[1.2] Material rework (#60)

* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
This commit is contained in:
Giovanni Harting
2016-12-05 20:34:02 +01:00
committed by GitHub
parent 9554b56931
commit 826ab1cf3a
625 changed files with 3540 additions and 3279 deletions

View File

@@ -0,0 +1,98 @@
package com.sosnitzka.taiga.traits;
import com.sosnitzka.taiga.util.Utils;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import slimeknights.tconstruct.library.traits.AbstractTrait;
import slimeknights.tconstruct.library.utils.TagUtil;
import slimeknights.tconstruct.library.utils.TinkerUtil;
import slimeknights.tconstruct.library.utils.ToolHelper;
public class TraitWhirl extends AbstractTrait {
protected static int TICK_PER_STAT = 36;
public TraitWhirl() {
super(TraitWhirl.class.getSimpleName().toLowerCase().substring(5), TextFormatting.DARK_BLUE);
MinecraftForge.EVENT_BUS.register(this);
}
@Override
public void onUpdate(ItemStack tool, World world, Entity entity, int itemSlot, boolean isSelected) {
if (entity instanceof FakePlayer || entity.worldObj.isRemote) {
return;
}
if (entity.ticksExisted % TICK_PER_STAT > 0) {
return;
}
NBTTagCompound tag = TagUtil.getExtraTag(tool);
Utils.GeneralNBTData data = Utils.GeneralNBTData.read(tag);
data.radius += random.nextFloat() * 0.5f;
if (data.radius >= 1) {
TagUtil.setEnchantEffect(tool, true);
}
data.write(tag);
TagUtil.setExtraTag(tool, tag);
}
@SubscribeEvent
public void onRightClickItem(PlayerInteractEvent.RightClickItem event) {
World w = event.getWorld();
ItemStack tool = event.getEntityPlayer().getHeldItemMainhand();
if (!w.isRemote && TinkerUtil.hasTrait(TagUtil.getTagSafe(tool), identifier)) {
NBTTagCompound tag = TagUtil.getExtraTag(tool);
Utils.GeneralNBTData data = Utils.GeneralNBTData.read(tag);
if ((int) data.radius >= 1) {
int r = Math.min((int) data.radius, 8);
for (int x = -r; x <= r; x++) {
for (int y = -r; y <= r; y++) {
for (int z = -r; z <= r; z++) {
if (MathHelper.sqrt_double(x * x + y * y + z * z) > r) {
continue;
}
BlockPos nPos = new BlockPos(event.getPos().getX() + x, event.getPos().getY() + y, event.getPos().getZ() + z);
if (!(event.getWorld().getBlockState(nPos).equals(Blocks.WATER.getDefaultState()) || event.getWorld().getBlockState(nPos).equals(Blocks.FLOWING_WATER.getDefaultState())))
continue;
event.getWorld().destroyBlock(nPos, false);
}
}
}
data.radius -= r;
data.write(tag);
TagUtil.setExtraTag(tool, tag);
TagUtil.setEnchantEffect(tool, false);
ToolHelper.damageTool(tool, 2 * r, event.getEntityPlayer());
}
}
}
@SubscribeEvent
public void onItemTooltip(ItemTooltipEvent e) {
ItemStack tool = e.getItemStack();
if (TinkerUtil.hasTrait(TagUtil.getTagSafe(tool), identifier)) {
NBTTagCompound tag = TagUtil.getExtraTag(tool);
Utils.GeneralNBTData data = Utils.GeneralNBTData.read(tag);
if (data.radius > 0) {
e.getToolTip().add(TextFormatting.BLUE + "Actual Radius: " + TextFormatting.WHITE + Math.round(data.radius * 100) / 100);
}
}
}
}