JavaScript's Number type cannot accurately represent uint64 values exceeding Number.MAX_SAFE_INTEGER (2^53-1). Converting these IDs to numbers causes precision loss and API errors. Root cause found: - match/[id]/+layout.ts: `Number(params.id)` corrupted match IDs - player/[id]/+page.ts: `Number(params.id)` corrupted player IDs Example of the bug: - URL param: "3638078243082338615" (correct) - After Number(): 3638078243082339000 (rounded!) - API response: "Match 3638078243082339000 not found" Changes: - Remove Number() conversions in route loaders - Keep params.id as string throughout the application - Update API functions to only accept string (not string | number) - Update MatchesQueryParams.player_id type to string - Add comprehensive transformers for legacy API responses - Transform player stats: duo→mk_2, triple→mk_3, steamid64→id - Build full Steam avatar URLs - Make share_code optional (not always present) This ensures uint64 IDs maintain full precision from URL → API → response. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
80 lines
2.9 KiB
TypeScript
80 lines
2.9 KiB
TypeScript
import { z } from 'zod';
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import { matchListItemSchema } from './match.schema';
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/**
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* Zod schemas for API responses and error handling
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*/
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/** APIError schema */
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export const apiErrorSchema = z.object({
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error: z.string(),
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message: z.string(),
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status_code: z.number().int(),
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timestamp: z.string().datetime().optional()
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});
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/** Generic APIResponse schema */
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export const apiResponseSchema = <T extends z.ZodTypeAny>(dataSchema: T) =>
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z.object({
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data: dataSchema,
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success: z.boolean(),
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error: apiErrorSchema.optional()
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});
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/** MatchParseResponse schema */
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export const matchParseResponseSchema = z.object({
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match_id: z.string().min(1), // uint64 as string to preserve precision
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status: z.enum(['parsing', 'queued', 'completed', 'error']),
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message: z.string(),
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estimated_time: z.number().int().positive().optional()
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});
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/** MatchParseStatus schema */
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export const matchParseStatusSchema = z.object({
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match_id: z.string().min(1), // uint64 as string to preserve precision
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status: z.enum(['pending', 'parsing', 'completed', 'error']),
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progress: z.number().int().min(0).max(100).optional(),
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error_message: z.string().optional()
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});
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/** MatchesListResponse schema */
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export const matchesListResponseSchema = z.object({
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matches: z.array(matchListItemSchema),
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next_page_time: z.number().int().optional(),
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has_more: z.boolean(),
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total_count: z.number().int().nonnegative().optional()
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});
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/** MatchesQueryParams schema */
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export const matchesQueryParamsSchema = z.object({
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limit: z.number().int().min(1).max(100).optional(),
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map: z.string().optional(),
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player_id: z.number().positive().optional(),
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before_time: z.number().int().positive().optional()
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});
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/** TrackPlayerResponse schema */
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export const trackPlayerResponseSchema = z.object({
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success: z.boolean(),
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message: z.string()
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});
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/** Parser functions */
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export const parseAPIError = (data: unknown) => apiErrorSchema.parse(data);
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export const parseMatchParseResponse = (data: unknown) => matchParseResponseSchema.parse(data);
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export const parseMatchesList = (data: unknown) => matchesListResponseSchema.parse(data);
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export const parseMatchesQueryParams = (data: unknown) => matchesQueryParamsSchema.parse(data);
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export const parseTrackPlayerResponse = (data: unknown) => trackPlayerResponseSchema.parse(data);
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/** Safe parser functions */
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export const parseMatchesListSafe = (data: unknown) => matchesListResponseSchema.safeParse(data);
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export const parseAPIErrorSafe = (data: unknown) => apiErrorSchema.safeParse(data);
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/** Infer TypeScript types */
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export type APIErrorSchema = z.infer<typeof apiErrorSchema>;
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export type MatchParseResponseSchema = z.infer<typeof matchParseResponseSchema>;
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export type MatchParseStatusSchema = z.infer<typeof matchParseStatusSchema>;
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export type MatchesListResponseSchema = z.infer<typeof matchesListResponseSchema>;
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export type MatchesQueryParamsSchema = z.infer<typeof matchesQueryParamsSchema>;
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export type TrackPlayerResponseSchema = z.infer<typeof trackPlayerResponseSchema>;
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