removed sleep, rl is in effect anyway
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@@ -21,7 +21,6 @@ import (
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"time"
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)
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//goland:noinspection SpellCheckingInspection
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const (
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APPID = 730
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)
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@@ -301,7 +301,6 @@ func GetNewShareCodesForPlayer(player *ent.Player, lock *sync.RWMutex, apiKey st
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if err != nil {
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return nil, err
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}
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time.Sleep(time.Second)
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}
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lock.Lock()
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