regenerate ent

This commit is contained in:
2025-10-26 05:09:47 +01:00
parent 5358d9dd0f
commit ab8b0b983c
46 changed files with 6050 additions and 5607 deletions

View File

@@ -20,56 +20,56 @@ type PlayerDelete struct {
}
// Where appends a list predicates to the PlayerDelete builder.
func (pd *PlayerDelete) Where(ps ...predicate.Player) *PlayerDelete {
pd.mutation.Where(ps...)
return pd
func (_d *PlayerDelete) Where(ps ...predicate.Player) *PlayerDelete {
_d.mutation.Where(ps...)
return _d
}
// Exec executes the deletion query and returns how many vertices were deleted.
func (pd *PlayerDelete) Exec(ctx context.Context) (int, error) {
return withHooks(ctx, pd.sqlExec, pd.mutation, pd.hooks)
func (_d *PlayerDelete) Exec(ctx context.Context) (int, error) {
return withHooks(ctx, _d.sqlExec, _d.mutation, _d.hooks)
}
// ExecX is like Exec, but panics if an error occurs.
func (pd *PlayerDelete) ExecX(ctx context.Context) int {
n, err := pd.Exec(ctx)
func (_d *PlayerDelete) ExecX(ctx context.Context) int {
n, err := _d.Exec(ctx)
if err != nil {
panic(err)
}
return n
}
func (pd *PlayerDelete) sqlExec(ctx context.Context) (int, error) {
func (_d *PlayerDelete) sqlExec(ctx context.Context) (int, error) {
_spec := sqlgraph.NewDeleteSpec(player.Table, sqlgraph.NewFieldSpec(player.FieldID, field.TypeUint64))
if ps := pd.mutation.predicates; len(ps) > 0 {
if ps := _d.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
affected, err := sqlgraph.DeleteNodes(ctx, pd.driver, _spec)
affected, err := sqlgraph.DeleteNodes(ctx, _d.driver, _spec)
if err != nil && sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
pd.mutation.done = true
_d.mutation.done = true
return affected, err
}
// PlayerDeleteOne is the builder for deleting a single Player entity.
type PlayerDeleteOne struct {
pd *PlayerDelete
_d *PlayerDelete
}
// Where appends a list predicates to the PlayerDelete builder.
func (pdo *PlayerDeleteOne) Where(ps ...predicate.Player) *PlayerDeleteOne {
pdo.pd.mutation.Where(ps...)
return pdo
func (_d *PlayerDeleteOne) Where(ps ...predicate.Player) *PlayerDeleteOne {
_d._d.mutation.Where(ps...)
return _d
}
// Exec executes the deletion query.
func (pdo *PlayerDeleteOne) Exec(ctx context.Context) error {
n, err := pdo.pd.Exec(ctx)
func (_d *PlayerDeleteOne) Exec(ctx context.Context) error {
n, err := _d._d.Exec(ctx)
switch {
case err != nil:
return err
@@ -81,8 +81,8 @@ func (pdo *PlayerDeleteOne) Exec(ctx context.Context) error {
}
// ExecX is like Exec, but panics if an error occurs.
func (pdo *PlayerDeleteOne) ExecX(ctx context.Context) {
if err := pdo.Exec(ctx); err != nil {
func (_d *PlayerDeleteOne) ExecX(ctx context.Context) {
if err := _d.Exec(ctx); err != nil {
panic(err)
}
}