fixed responses
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@@ -159,6 +159,13 @@ func (p *DemoParser) parseWorker() {
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return
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}
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tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
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if e.Attacker.Team == e.Player.Team {
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tAttacker.DmgTeam += uint(e.HealthDamageTaken)
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} else {
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tAttacker.DmgEnemy += uint(e.HealthDamageTaken)
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}
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if _, ok := eqMap[e.Attacker.SteamID64]; !ok {
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eqMap[e.Attacker.SteamID64] = make([]*struct {
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Eq int
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@@ -311,6 +318,22 @@ func (p *DemoParser) parseWorker() {
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SetUdFlash(tMatchPlayer.UdFlash).
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SetUdSmoke(tMatchPlayer.UdSmoke).
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SetUdFlames(tMatchPlayer.UdFlames).
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SetMk2(tMatchPlayer.Mk2).
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SetMk3(tMatchPlayer.Mk3).
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SetMk4(tMatchPlayer.Mk4).
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SetMk5(tMatchPlayer.Mk5).
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SetRankOld(tMatchPlayer.RankOld).
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SetRankNew(tMatchPlayer.RankNew).
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SetColor(tMatchPlayer.Color).
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SetCrosshair(tMatchPlayer.Crosshair).
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SetFlashDurationTeam(tMatchPlayer.FlashDurationTeam).
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SetFlashDurationSelf(tMatchPlayer.FlashDurationSelf).
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SetFlashDurationEnemy(tMatchPlayer.FlashDurationEnemy).
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SetFlashTotalEnemy(tMatchPlayer.FlashTotalEnemy).
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SetFlashTotalSelf(tMatchPlayer.FlashTotalSelf).
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SetFlashTotalTeam(tMatchPlayer.FlashTotalTeam).
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SetDmgTeam(tMatchPlayer.DmgTeam).
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SetDmgEnemy(tMatchPlayer.DmgEnemy).
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Save(context.Background())
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p.lock.Unlock()
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if err != nil {
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16
main.go
16
main.go
@@ -121,7 +121,7 @@ type StatsResponse struct {
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Enemy uint `json:"enemy,omitempty"`
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Self uint `json:"self,omitempty"`
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} `json:"total,omitempty"`
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} `json:"extended,omitempty"`
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} `json:"flash,omitempty"`
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Crosshair string `json:"crosshair,omitempty"`
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Color string `json:"color,omitempty"`
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KAST int `json:"kast,omitempty"`
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@@ -221,12 +221,15 @@ func getPlayer(w http.ResponseWriter, r *http.Request) {
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Name: tPlayer.Name,
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Avatar: tPlayer.AvatarURL,
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VAC: tPlayer.Vac,
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VACDate: tPlayer.VacDate,
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VanityURL: tPlayer.VanityURLReal,
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Tracked: tPlayer.AuthCode != "",
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Matches: []*MatchResponse{},
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}
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if !tPlayer.VacDate.IsZero() {
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response.VACDate = tPlayer.VacDate
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}
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db.Lock.RLock()
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tMatches, err := tPlayer.QueryMatches().Order(ent.Desc(match.FieldDate)).Limit(10).All(context.Background())
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db.Lock.RUnlock()
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@@ -289,7 +292,7 @@ func getPlayer(w http.ResponseWriter, r *http.Request) {
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tStats, err := iMatch.QueryStats().Modify(func(s *sql.Selector) {
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s.Select(stats.FieldTeamID, stats.FieldKills, stats.FieldDeaths, stats.FieldAssists, stats.FieldHeadshot,
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stats.FieldMvp, stats.FieldScore, stats.FieldMk2, stats.FieldMk3, stats.FieldMk4, stats.FieldMk5,
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stats.FieldRankOld, stats.FieldRankNew)
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stats.FieldRankOld, stats.FieldRankNew, stats.FieldDmgTeam, stats.FieldDmgEnemy)
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s.Where(sql.EQ(s.C(stats.PlayersColumn), tPlayer.ID))
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}).Only(context.Background())
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db.Lock.RUnlock()
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@@ -316,6 +319,9 @@ func getPlayer(w http.ResponseWriter, r *http.Request) {
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sResponse.Rank.Old = tStats.RankOld
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sResponse.Rank.New = tStats.RankNew
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sResponse.Dmg.Enemy = tStats.DmgEnemy
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sResponse.Dmg.Team = tStats.DmgTeam
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mResponse.Stats = sResponse
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response.Matches = append(response.Matches, mResponse)
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}
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@@ -497,6 +503,10 @@ func getMatch(w http.ResponseWriter, r *http.Request) {
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sResponse.Flash.Duration.Enemy = iStats.FlashDurationEnemy
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sResponse.Flash.Duration.Team = iStats.FlashDurationTeam
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sResponse.Flash.Duration.Self = iStats.FlashDurationSelf
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sResponse.MultiKills.Duo = iStats.Mk2
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sResponse.MultiKills.Triple = iStats.Mk3
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sResponse.MultiKills.Quad = iStats.Mk4
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sResponse.MultiKills.Pent = iStats.Mk5
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if !iStats.Edges.Players.VacDate.IsZero() {
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switch s := sResponse.Player.(type) {
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