Files
csgowtfd/csgo/demo_parser.go

483 lines
12 KiB
Go

package csgo
import (
"bytes"
"compress/bzip2"
"context"
"csgowtfd/ent"
"csgowtfd/ent/match"
"csgowtfd/ent/matchplayer"
"csgowtfd/ent/player"
"encoding/gob"
"fmt"
"github.com/golang/geo/r2"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs/common"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs/events"
log "github.com/sirupsen/logrus"
"io"
"net/http"
"time"
)
type Demo struct {
ShareCode string
MatchId uint64
Url string
}
type DemoParser struct {
demoQueue chan *Demo
tempDir string
db *ent.Client
}
type Encounter struct {
Spotted uint64
TimeToReact float32
FirstFrag bool
Spray []*Spray
CrosshairMovement r2.Point
Time time.Duration
}
type Sprays struct {
Sprayer uint64
Sprays []*Spray
Weapon int
}
type Spray struct {
Time time.Duration
Spray [][]float32
}
type DemoNotFoundError struct {
error
}
func (s *Sprays) Add(currentTime time.Duration, sprayPoint []float32, timeout int, maxLength int) {
sprayFound := false
for _, sp := range s.Sprays {
if currentTime.Milliseconds()-sp.Time.Milliseconds() <= int64(timeout) {
sprayFound = true
if len(sp.Spray) < maxLength+1 {
sp.Spray = append(sp.Spray, []float32{
sprayPoint[0] - sp.Spray[0][0],
sprayPoint[1] - sp.Spray[0][1],
})
}
}
}
if !sprayFound {
s.Sprays = append(s.Sprays, &Spray{
Time: currentTime,
Spray: [][]float32{sprayPoint},
})
}
}
func (s *Sprays) Avg() (avg [][]float32) {
var (
total int
)
for _, sp := range s.Sprays {
for i, r2p := range sp.Spray {
if i == 0 {
continue
}
total++
if len(avg) <= i-1 {
avg = append(avg, r2p)
} else {
avg[i-1][0] += r2p[0]
avg[i-1][1] += r2p[1]
}
}
}
for i, r2p := range avg {
avg[i][0] = r2p[0] / float32(total)
avg[i][1] = r2p[1] / float32(total)
}
return
}
func (p *DemoParser) Setup(db *ent.Client, worker int) error {
p.demoQueue = make(chan *Demo, 1000)
p.db = db
for i := 0; i < worker; i++ {
go p.parseWorker()
}
return nil
}
func (p *DemoParser) ParseDemo(demo *Demo) error {
select {
case p.demoQueue <- demo:
return nil
default:
return fmt.Errorf("queue full")
}
}
func (d *Demo) download() (io.Reader, error) {
log.Debugf("[DP] Downloading replay for %d", d.MatchId)
r, err := http.Get(d.Url)
if err != nil {
return nil, err
}
if r.StatusCode != http.StatusOK {
return nil, DemoNotFoundError{fmt.Errorf("demo not found")}
}
return bzip2.NewReader(r.Body), nil
}
func (p *DemoParser) getDBPlayer(demo *Demo, demoPlayer *common.Player) (*ent.MatchPlayer, error) {
tMatchPlayer, err := p.db.MatchPlayer.Query().WithMatches(func(q *ent.MatchQuery) {
q.Where(match.ID(demo.MatchId))
}).WithPlayers(func(q *ent.PlayerQuery) {
q.Where(player.ID(demoPlayer.SteamID64))
}).Only(context.Background())
if err != nil {
return nil, err
}
return tMatchPlayer, nil
}
func (p *DemoParser) getMatchPlayerBySteamID(stats []*ent.MatchPlayer, steamId uint64) *ent.MatchPlayer {
for _, tStats := range stats {
tPLayer, err := tStats.Edges.PlayersOrErr()
if err != nil {
log.Errorf("Unbale to get Stats from statList: %v", err)
return nil
}
if tPLayer.ID == steamId {
return tStats
}
}
return nil
}
func setMatchPlayerColor(matchPlayer *ent.MatchPlayer, demoPlayer *common.Player) {
matchPlayer.Crosshair = demoPlayer.CrosshairCode()
switch demoPlayer.Color() {
case common.Yellow:
matchPlayer.Color = matchplayer.ColorYellow
break
case common.Green:
matchPlayer.Color = matchplayer.ColorGreen
break
case common.Purple:
matchPlayer.Color = matchplayer.ColorPurple
break
case common.Blue:
matchPlayer.Color = matchplayer.ColorBlue
break
case common.Orange:
matchPlayer.Color = matchplayer.ColorOrange
break
}
}
func (p *DemoParser) parseWorker() {
for demo := range p.demoQueue {
if demo.MatchId == 0 {
log.Warningf("[DP] can't parse match %s: no matchid found", demo.ShareCode)
continue
}
tMatch, err := p.db.Match.Get(context.Background(), demo.MatchId)
if err != nil {
log.Errorf("[DP] Unable to get match %d: %v", demo.MatchId, err)
continue
}
if tMatch.DemoParsed {
log.Infof("[DP] skipped already parsed %d", demo.MatchId)
continue
}
startTime := time.Now()
fDemo, err := demo.download()
if err != nil {
if _, ok := err.(DemoNotFoundError); ok {
if tMatch.Date.Before(time.Now().UTC().AddDate(0, 0, -30)) {
log.Infof("[DP] demo expired for match %d", tMatch.ID)
} else {
log.Infof("[DP] demo 404 not found for match %d. Trying again later.", demo.MatchId)
}
continue
} else {
log.Errorf("[DP] Unable to download demo for %d: %v", demo.MatchId, err)
continue
}
}
downloadTime := time.Since(startTime)
tStats, err := tMatch.QueryStats().WithPlayers().All(context.Background())
if err != nil {
log.Errorf("[DP] Failed to find players for match %d: %v", demo.MatchId, err)
continue
}
eqMap := make(map[uint64][]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
})
ecoMap := make(map[uint64][]*struct {
Round int
EqV int
Bank int
Spent int
}, 0)
encounters := make([]*Encounter, 0)
spays := make([]*Sprays, 0)
demoParser := demoinfocs.NewParser(fDemo)
// onPlayerSpotted
demoParser.RegisterEventHandler(func(e events.PlayerSpottersChanged) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
encounters = append(encounters, &Encounter{
Spotted: e.Spotted.SteamID64,
Time: demoParser.CurrentTime(),
})
})
// onWeaponFire
demoParser.RegisterEventHandler(func(e events.WeaponFire) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
playerWeaponFound := false
for _, spray := range spays {
if e.Shooter.SteamID64 == spray.Sprayer && int(e.Weapon.Type) == spray.Weapon {
playerWeaponFound = true
spray.Add(demoParser.CurrentTime(), []float32{e.Shooter.ViewDirectionX(), e.Shooter.ViewDirectionY()}, 500, 10)
}
}
if !playerWeaponFound {
spays = append(spays, &Sprays{
Sprayer: e.Shooter.SteamID64,
Sprays: []*Spray{{demoParser.CurrentTime(), [][]float32{{e.Shooter.ViewDirectionX(), e.Shooter.ViewDirectionY()}}}},
Weapon: int(e.Weapon.Type),
})
}
})
// onPlayerHurt
demoParser.RegisterEventHandler(func(e events.PlayerHurt) {
if e.Attacker == nil || e.Player == nil || e.Weapon == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if e.Attacker.Team == e.Player.Team {
tAttacker.DmgTeam += uint(e.HealthDamageTaken)
} else {
tAttacker.DmgEnemy += uint(e.HealthDamageTaken)
}
if _, ok := eqMap[e.Attacker.SteamID64]; !ok {
eqMap[e.Attacker.SteamID64] = make([]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
}, 0)
}
found := false
for _, di := range eqMap[e.Attacker.SteamID64] {
if di.Eq == int(e.Weapon.Type) && di.HitGroup == int(e.HitGroup) {
di.Dmg += uint(e.HealthDamageTaken)
found = true
}
}
if !found {
eqMap[e.Attacker.SteamID64] = append(eqMap[e.Attacker.SteamID64], &struct {
Eq int
HitGroup int
Dmg uint
To uint64
}{Eq: int(e.Weapon.Type), HitGroup: int(e.HitGroup), Dmg: uint(e.HealthDamageTaken), To: e.Player.SteamID64})
}
})
// onRoundEnd
demoParser.RegisterEventHandler(func(e events.RoundEnd) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
// track eco
for _, p := range gs.Participants().Playing() {
ecoMap[p.SteamID64] = append(ecoMap[p.SteamID64], &struct {
Round int
EqV int
Bank int
Spent int
}{Round: gs.TotalRoundsPlayed(), EqV: p.EquipmentValueCurrent(), Bank: p.Money(), Spent: p.MoneySpentThisRound()})
}
})
// onPlayerFlashed
demoParser.RegisterEventHandler(func(e events.PlayerFlashed) {
if e.Attacker == nil || e.Player == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
// team flash
if e.Attacker.Team == e.Player.Team && e.Attacker.SteamID64 != e.Player.SteamID64 {
tAttacker.FlashTotalTeam++
tAttacker.FlashDurationTeam += e.Player.FlashDuration
}
// own flash
if e.Attacker.SteamID64 == e.Player.SteamID64 {
tAttacker.FlashTotalSelf++
tAttacker.FlashDurationSelf += e.Player.FlashDuration
}
// enemy flash
if e.Attacker.Team != e.Player.Team {
tAttacker.FlashTotalEnemy++
tAttacker.FlashDurationEnemy += e.Player.FlashDuration
}
})
// onPlayerConnected
demoParser.RegisterEventHandler(func(e events.PlayerTeamChange) {
if e.Player != nil {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, e.Player.SteamID64)
setMatchPlayerColor(tMatchPlayer, e.Player)
}
})
// onMatchStart
demoParser.RegisterEventHandler(func(e events.MatchStart) {
gs := demoParser.GameState()
for _, demoPlayer := range gs.Participants().Playing() {
if demoPlayer != nil && demoPlayer.SteamID64 != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, demoPlayer.SteamID64)
setMatchPlayerColor(tMatchPlayer, demoPlayer)
}
}
})
// onRankUpdate
demoParser.RegisterEventHandler(func(e events.RankUpdate) {
if e.SteamID64() != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, e.SteamID64())
tMatchPlayer.RankOld = e.RankOld
tMatchPlayer.RankNew = e.RankNew
}
})
err = demoParser.ParseToEnd()
if err != nil {
log.Errorf("[DP] Error parsing replay: %v", err)
continue
}
err = tMatch.Update().SetMap(demoParser.Header().MapName).SetDemoParsed(true).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to update match %d in database: %v", demo.MatchId, err)
continue
}
for _, tMatchPlayer := range tStats {
if tMatchPlayer.Color == "" {
tMatchPlayer.Color = matchplayer.ColorGrey
}
nMatchPLayer, err := tMatchPlayer.Update().
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
SetUdHe(tMatchPlayer.UdHe).
SetUdFlash(tMatchPlayer.UdFlash).
SetUdSmoke(tMatchPlayer.UdSmoke).
SetUdFlames(tMatchPlayer.UdFlames).
SetRankOld(tMatchPlayer.RankOld).
SetRankNew(tMatchPlayer.RankNew).
SetColor(tMatchPlayer.Color).
SetCrosshair(tMatchPlayer.Crosshair).
SetFlashDurationTeam(tMatchPlayer.FlashDurationTeam).
SetFlashDurationSelf(tMatchPlayer.FlashDurationSelf).
SetFlashDurationEnemy(tMatchPlayer.FlashDurationEnemy).
SetFlashTotalEnemy(tMatchPlayer.FlashTotalEnemy).
SetFlashTotalSelf(tMatchPlayer.FlashTotalSelf).
SetFlashTotalTeam(tMatchPlayer.FlashTotalTeam).
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
Save(context.Background())
if err != nil {
log.Errorf("[DP] Unable to update stats %d in database: %v", tMatchPlayer.PlayerStats, err)
continue
}
for _, eqDmg := range eqMap[tMatchPlayer.PlayerStats] {
err := p.db.Weapon.Create().SetStat(nMatchPLayer).SetDmg(eqDmg.Dmg).SetVictim(eqDmg.To).SetHitGroup(eqDmg.HitGroup).SetEqType(eqDmg.Eq).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to create WeaponStat: %v", err)
}
}
for _, eco := range ecoMap[tMatchPlayer.PlayerStats] {
err := p.db.RoundStats.Create().SetMatchPlayer(nMatchPLayer).SetRound(uint(eco.Round)).SetBank(uint(eco.Bank)).SetEquipment(uint(eco.EqV)).SetSpent(uint(eco.Spent)).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to create RoundStat: %v", err)
}
}
for _, spray := range spays {
if spray.Sprayer == nMatchPLayer.PlayerStats {
if sprayAvg := spray.Avg(); len(sprayAvg) >= 5 {
sprayBuf := new(bytes.Buffer)
enc := gob.NewEncoder(sprayBuf)
err = enc.Encode(sprayAvg)
if err != nil {
log.Warningf("[DP] Failure to encode spray %v as bytes: %v", spray, err)
continue
}
err = p.db.Spray.Create().SetMatchPlayers(nMatchPLayer).SetWeapon(spray.Weapon).SetSpray(sprayBuf.Bytes()).Exec(context.Background())
if err != nil {
log.Warningf("[DP] Failure adding spray to database: %v", err)
}
}
}
}
}
log.Infof("[DP] parsed match %d (took %s/%s)", demo.MatchId, downloadTime, time.Since(startTime))
err = demoParser.Close()
if err != nil {
log.Errorf("[DP] Unable close demo file for match %d: %v", demo.MatchId, err)
}
}
}