Add XR sample assets and update settings
This commit is contained in:
15
.idea/.idea.DTrierFlood_Linux/.idea/.gitignore
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vendored
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15
.idea/.idea.DTrierFlood_Linux/.idea/.gitignore
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vendored
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# Default ignored files
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/workspace.xml
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# Rider ignored files
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/contentModel.xml
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/.idea.DTrierFlood_Linux.iml
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/projectSettingsUpdater.xml
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# Ignored default folder with query files
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/queries/
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28
AGENTS.md
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28
AGENTS.md
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# Repository Guidelines
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## Project Structure & Module Organization
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This is a Unity project. Core content lives under `Assets/`, with runtime scripts in `Assets/Scripts/`, editor tooling in `Assets/Scripts/Editor/`, scenes in `Assets/Scenes/`, and prefabs/settings in `Assets/TilePrefabs/` and `Assets/Settings/`. Input data for the geo tile pipeline is expected in `Assets/GeoData/`. Unity configuration is in `ProjectSettings/` (editor version in `ProjectSettings/ProjectVersion.txt`), and package dependencies are in `Packages/manifest.json`. The `*.sln`/`*.csproj` files are generated by Unity; avoid manual edits.
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## Build, Test, and Development Commands
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There are no CI configs or repository-specific build scripts. Use Unity Editor `6000.3.3f1` (per `ProjectSettings/ProjectVersion.txt`) and:
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- Open the project via Unity Hub and press Play in `Assets/Scenes/SampleScene.unity` (or `Assets/Scenes/TestArea.unity` for geo tiles).
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- Build from Unity: File > Build Settings > Build or Build & Run.
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- Optional CLI automation (if Unity is on PATH):
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- Build: `"<UnityEditorPath>" -projectPath . -batchmode -quit -buildTarget StandaloneLinux64`
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- Tests: `"<UnityEditorPath>" -projectPath . -batchmode -quit -runTests -testPlatform EditMode`
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For terrain import, use Unity menu: Tools > Geo Tiles > Import Terrain Tiles (PNG16).
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## Coding Style & Naming Conventions
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Use standard C# style with 4-space indentation and Allman braces. Classes and methods use PascalCase, fields and locals use camelCase, and filenames match the main class (e.g., `GeoTileImporter.cs`). Keep editor-only code under `Assets/Scripts/Editor/` so it compiles into the editor assembly.
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## Testing Guidelines
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No custom test folders exist yet. If adding tests, use Unity Test Runner and place them under `Assets/Tests/EditMode/` or `Assets/Tests/PlayMode/`, naming files `*Tests.cs`. Document how to run any new test suites in this file.
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## GeoData Generation Pipeline
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The GeoData generation pipeline lives in `~/Dev/InformatikProjekt/GeoData`. Generate data there, then copy (or sync) outputs into this repo at `Assets/GeoData/`. Expected inputs include `tile_index.csv`, `height_png16/`, `ortho_jpg/`, `buildings_tiles/`, `trees_tiles/`, `street_furniture/`, `buildings_enhanced/`, `trees_enhanced/`, and `tree_proxies.glb`. Keep the folder names consistent with the importer defaults.
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## Commit & Pull Request Guidelines
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||||
Current history uses short, lowercase, sentence-style messages (e.g., `init`, `updated the build pipeline`) without prefixes; follow the same convention. For pull requests, include a brief description, testing notes (Play mode or build target), and screenshots or GIFs for scene or UI changes.
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## Configuration & Generated Files
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||||
Treat `Library/`, `Temp/`, and `Logs/` as generated output; avoid manual edits. When adding assets, keep `.meta` files in sync and prefer importing through the Unity Editor.
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||||
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||||
# Controller XRInput Sample
|
||||
|
||||
Demonstrates how to query OpenXR input with the XR Input APIs. For interaction with UI without using the Input System, we recommend checking out our XR Interaction Toolkit.
|
||||
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userData:
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@@ -0,0 +1,16 @@
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToAxisXRInput : ActionToControlXRInput<float>
|
||||
{
|
||||
[SerializeField]
|
||||
Slider m_Slider;
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Slider != null && device.isValid && device.TryGetFeatureValue(usage, out var axisValue))
|
||||
m_Slider.value = axisValue;
|
||||
}
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,2 @@
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fileFormatVersion: 2
|
||||
guid: 4e640c17930de1148826b2c4e579eec3
|
||||
@@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToAxisXRInputHand : ActionToControlXRInputHand<float>
|
||||
{
|
||||
[SerializeField]
|
||||
Slider m_Slider;
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Slider != null && device.isValid && device.TryGetFeatureValue(usage, out var axisValue))
|
||||
m_Slider.value = axisValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
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|
||||
fileFormatVersion: 2
|
||||
guid: 073f5e0a3f381764cbe5dd23b5451af0
|
||||
@@ -0,0 +1,28 @@
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToButtonXRInput : ActionToControlXRInput<bool>
|
||||
{
|
||||
[SerializeField]
|
||||
Image m_Image;
|
||||
|
||||
[SerializeField]
|
||||
Color m_NormalColor = Color.red;
|
||||
|
||||
[SerializeField]
|
||||
Color m_PressedColor = Color.green;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (m_Image != null)
|
||||
m_Image.color = m_NormalColor;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Image != null && device.isValid && device.TryGetFeatureValue(usage, out var isPressed))
|
||||
m_Image.color = isPressed ? m_PressedColor : m_NormalColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ead821ee897c52149b04afd633204ab8
|
||||
@@ -0,0 +1,29 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToButtonXRInputHand : ActionToControlXRInputHand<bool>
|
||||
{
|
||||
[SerializeField]
|
||||
Image m_Image;
|
||||
|
||||
[SerializeField]
|
||||
Color m_NormalColor = Color.red;
|
||||
|
||||
[SerializeField]
|
||||
Color m_PressedColor = Color.green;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (m_Image != null)
|
||||
m_Image.color = m_NormalColor;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Image != null && device.isValid && device.TryGetFeatureValue(usage, out var isPressed))
|
||||
m_Image.color = isPressed ? m_PressedColor : m_NormalColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6f0f767d7a434d43896e37e8c3dbd3a
|
||||
@@ -0,0 +1,43 @@
|
||||
using System.Collections;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.XR.OpenXR.Input;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public abstract class ActionToControlXRInput<TUsageType> : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
XRNode m_XRNode;
|
||||
|
||||
[SerializeField]
|
||||
string m_UsageString;
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("Optional text element that will be set to the name of the action")]
|
||||
Text m_Text;
|
||||
|
||||
protected InputDevice device { get; private set; }
|
||||
protected InputFeatureUsage<TUsageType> usage { get; private set; }
|
||||
|
||||
protected virtual void OnEnable()
|
||||
{
|
||||
usage = new InputFeatureUsage<TUsageType>(m_UsageString);
|
||||
StartCoroutine(SearchForDevice());
|
||||
}
|
||||
|
||||
IEnumerator SearchForDevice()
|
||||
{
|
||||
if (m_Text != null)
|
||||
m_Text.text = m_UsageString;
|
||||
|
||||
while (isActiveAndEnabled)
|
||||
{
|
||||
device = InputDevices.GetDeviceAtXRNode(m_XRNode);
|
||||
if (device.isValid)
|
||||
break;
|
||||
|
||||
yield return new WaitForSeconds(1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6d2b96f7a468fda4f96199bb038bb6b5
|
||||
@@ -0,0 +1,63 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToControlXRInputHand<TUsageType> : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
bool m_IsRightHand;
|
||||
|
||||
[SerializeField]
|
||||
string m_HandDeviceName;
|
||||
|
||||
[SerializeField]
|
||||
string m_UsageString;
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("Optional text element that will be set to the name of the action")]
|
||||
Text m_Text = null;
|
||||
|
||||
protected InputDevice device { get; private set; }
|
||||
protected InputFeatureUsage<TUsageType> usage { get; private set; }
|
||||
|
||||
List<InputDevice> m_DevicesReuse;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
usage = new InputFeatureUsage<TUsageType>(m_UsageString);
|
||||
m_DevicesReuse = new List<InputDevice>();
|
||||
StartCoroutine(SearchForDevice());
|
||||
}
|
||||
|
||||
IEnumerator SearchForDevice()
|
||||
{
|
||||
if (m_Text != null)
|
||||
m_Text.text = m_UsageString;
|
||||
|
||||
while (isActiveAndEnabled)
|
||||
{
|
||||
InputDevices.GetDevicesWithCharacteristics(
|
||||
m_IsRightHand
|
||||
? InputDeviceCharacteristics.Right
|
||||
: InputDeviceCharacteristics.Left,
|
||||
m_DevicesReuse);
|
||||
|
||||
for (int deviceIndex = 0; deviceIndex < m_DevicesReuse.Count; ++deviceIndex)
|
||||
{
|
||||
if (m_DevicesReuse[deviceIndex].name != m_HandDeviceName)
|
||||
continue;
|
||||
|
||||
device = m_DevicesReuse[deviceIndex];
|
||||
break;
|
||||
}
|
||||
|
||||
if (device.isValid)
|
||||
break;
|
||||
|
||||
yield return new WaitForSeconds(1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 087fc5e342f6a5a4793c6c4d741743aa
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.XR;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToDeviceInfoXRInput : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
XRNode m_XRNode;
|
||||
|
||||
[SerializeField]
|
||||
Text m_Text = null;
|
||||
|
||||
InputDevice m_Device;
|
||||
List<InputFeatureUsage> m_UsagesReuse;
|
||||
|
||||
void OnEnable() => m_UsagesReuse = new List<InputFeatureUsage>();
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (!m_Device.isValid)
|
||||
{
|
||||
m_Device = InputDevices.GetDeviceAtXRNode(m_XRNode);
|
||||
if (!m_Device.isValid)
|
||||
return;
|
||||
}
|
||||
|
||||
m_Device.TryGetFeatureUsages(m_UsagesReuse);
|
||||
m_Text.text = $"{m_Device.name}\n{string.Join(",", m_UsagesReuse.Select(u => u.name))}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2a4fe26eb8a9c3941855bf9b20afc372
|
||||
@@ -0,0 +1,53 @@
|
||||
using UnityEngine.XR.OpenXR.Input;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToHapticsXRInput : ActionToControlXRInput<bool>
|
||||
{
|
||||
public float amplitude
|
||||
{
|
||||
get => m_Amplitude;
|
||||
set => m_Amplitude = value;
|
||||
}
|
||||
|
||||
public float duration
|
||||
{
|
||||
get => m_Duration;
|
||||
set => m_Duration = value;
|
||||
}
|
||||
|
||||
public float frequency
|
||||
{
|
||||
get => m_Frequency;
|
||||
set => m_Frequency = value;
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
float m_Amplitude = 1.0f;
|
||||
|
||||
[SerializeField]
|
||||
float m_Duration = 0.1f;
|
||||
|
||||
[SerializeField]
|
||||
float m_Frequency = 0.0f;
|
||||
|
||||
bool m_WasPressedLastFrame;
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (!device.isValid)
|
||||
return;
|
||||
|
||||
if (!device.TryGetFeatureValue(usage, out var isPressed))
|
||||
{
|
||||
m_WasPressedLastFrame = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (isPressed && !m_WasPressedLastFrame)
|
||||
OpenXRInput.SendHapticImpulse(device, m_Amplitude, m_Duration, m_Frequency);
|
||||
|
||||
m_WasPressedLastFrame = isPressed;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0dfcd11b560b4f74bab8688f3ebbea28
|
||||
@@ -0,0 +1,48 @@
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToSliderXRInput : ActionToControlXRInput<float>
|
||||
{
|
||||
[SerializeField]
|
||||
Slider m_Slider;
|
||||
|
||||
Graphic m_Graphic;
|
||||
Graphic[] m_Graphics;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if (m_Slider == null)
|
||||
Debug.LogWarning("ActionToSliderXRInput MonoBehaviour started without any associated slider. This input will not be reported.", this);
|
||||
|
||||
m_Graphic = gameObject.GetComponent<Graphic>();
|
||||
m_Graphics = gameObject.GetComponentsInChildren<Graphic>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Slider != null && device.isValid && device.TryGetFeatureValue(usage, out var axisValue))
|
||||
{
|
||||
SetVisible(true);
|
||||
m_Slider.value = axisValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetVisible(false);
|
||||
m_Slider.value = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
void SetVisible(bool visible)
|
||||
{
|
||||
if (m_Graphic != null)
|
||||
m_Graphic.enabled = visible;
|
||||
|
||||
if (m_Graphics != null)
|
||||
{
|
||||
for (int graphicIndex = 0; graphicIndex < m_Graphics.Length; ++graphicIndex)
|
||||
m_Graphics[graphicIndex].enabled = visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3dde9c14ae9dc1a469da2028638f26da
|
||||
@@ -0,0 +1,62 @@
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToVector2SliderXRInput : ActionToControlXRInput<Vector2>
|
||||
{
|
||||
public Slider xAxisSlider => m_XAxisSlider;
|
||||
public Slider yAxisSlider => m_YAxisSlider;
|
||||
|
||||
[SerializeField]
|
||||
Slider m_XAxisSlider = null;
|
||||
|
||||
[SerializeField]
|
||||
Slider m_YAxisSlider = null;
|
||||
|
||||
Graphic m_Graphic;
|
||||
Graphic[] m_Graphics;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if (m_XAxisSlider == null)
|
||||
Debug.LogWarning("ActionToSlider Monobehaviour started without any associated X-axis slider. This input won't be reported.", this);
|
||||
|
||||
if (m_YAxisSlider == null)
|
||||
Debug.LogWarning("ActionToSlider Monobehaviour started without any associated Y-axis slider. This input won't be reported.", this);
|
||||
|
||||
m_Graphic = gameObject.GetComponent<Graphic>();
|
||||
m_Graphics = gameObject.GetComponentsInChildren<Graphic>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_XAxisSlider != null && m_YAxisSlider != null && device.isValid)
|
||||
{
|
||||
bool retrieved = device.TryGetFeatureValue(usage, out var vec);
|
||||
SetVisible(retrieved);
|
||||
|
||||
if (!retrieved)
|
||||
vec = Vector2.zero;
|
||||
|
||||
xAxisSlider.value = vec.x;
|
||||
yAxisSlider.value = vec.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void SetVisible(bool visible)
|
||||
{
|
||||
if (m_Graphic != null)
|
||||
m_Graphic.enabled = visible;
|
||||
|
||||
if (m_Graphics != null)
|
||||
{
|
||||
for (int graphicIndex = 0; graphicIndex < m_Graphics.Length; ++graphicIndex)
|
||||
m_Graphics[graphicIndex].enabled = visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 18c96d791af05894187e1c5c9fd77c4a
|
||||
@@ -0,0 +1,16 @@
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToVector2XRInput : ActionToControlXRInput<Vector2>
|
||||
{
|
||||
[SerializeField]
|
||||
RectTransform m_Handle;
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Handle != null && device.isValid && device.TryGetFeatureValue(usage, out var vec))
|
||||
m_Handle.anchorMin = m_Handle.anchorMax = (vec + Vector2.one) * 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ebd3aeec634b2634ba76bcad8633fb2e
|
||||
@@ -0,0 +1,54 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.XR.OpenXR.Input;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToVisibilityXRInput : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
XRNode m_XRNode;
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_Target;
|
||||
|
||||
[SerializeField]
|
||||
string m_UsageString;
|
||||
|
||||
List<InputFeatureUsage> m_UsagesReuse;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
m_UsagesReuse = new List<InputFeatureUsage>();
|
||||
|
||||
if (m_Target == null)
|
||||
m_Target = gameObject;
|
||||
m_Target.SetActive(false);
|
||||
|
||||
StartCoroutine(UpdateVisibility());
|
||||
}
|
||||
|
||||
IEnumerator UpdateVisibility()
|
||||
{
|
||||
while (isActiveAndEnabled)
|
||||
{
|
||||
var device = InputDevices.GetDeviceAtXRNode(m_XRNode);
|
||||
if (device.isValid && device.TryGetFeatureUsages(m_UsagesReuse) && m_UsagesReuse.Count > 0)
|
||||
{
|
||||
for (int usageIndex = 0; usageIndex < m_UsagesReuse.Count; ++usageIndex)
|
||||
{
|
||||
if (m_UsagesReuse[usageIndex].name == m_UsageString)
|
||||
{
|
||||
m_Target.SetActive(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
yield return new WaitForSeconds(1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 83bb0a5009c7d6a41b30d907f9e30183
|
||||
@@ -0,0 +1,74 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.XR.OpenXR.Input;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class ActionToVisibilityXRInputHand : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
bool m_IsRightHand;
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_Target;
|
||||
|
||||
[SerializeField]
|
||||
string m_HandDeviceName;
|
||||
|
||||
[SerializeField]
|
||||
string m_UsageString;
|
||||
|
||||
List<InputDevice> m_DevicesReuse;
|
||||
List<InputFeatureUsage> m_UsagesReuse;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
m_DevicesReuse = new List<InputDevice>();
|
||||
m_UsagesReuse = new List<InputFeatureUsage>();
|
||||
|
||||
if (m_Target == null)
|
||||
m_Target = gameObject;
|
||||
m_Target.SetActive(false);
|
||||
|
||||
StartCoroutine(UpdateVisibility());
|
||||
}
|
||||
|
||||
IEnumerator UpdateVisibility()
|
||||
{
|
||||
while (isActiveAndEnabled)
|
||||
{
|
||||
InputDevices.GetDevicesWithCharacteristics(
|
||||
m_IsRightHand
|
||||
? InputDeviceCharacteristics.Right
|
||||
: InputDeviceCharacteristics.Left,
|
||||
m_DevicesReuse);
|
||||
|
||||
var device = new InputDevice();
|
||||
for (int deviceIndex = 0; deviceIndex < m_DevicesReuse.Count; ++deviceIndex)
|
||||
{
|
||||
if (m_DevicesReuse[deviceIndex].name != m_HandDeviceName)
|
||||
continue;
|
||||
|
||||
device = m_DevicesReuse[deviceIndex];
|
||||
break;
|
||||
}
|
||||
|
||||
if (device.isValid && device.TryGetFeatureUsages(m_UsagesReuse) && m_UsagesReuse.Count > 0)
|
||||
{
|
||||
for (int usageIndex = 0; usageIndex < m_UsagesReuse.Count; ++usageIndex)
|
||||
{
|
||||
if (m_UsagesReuse[usageIndex].name == m_UsageString)
|
||||
{
|
||||
m_Target.SetActive(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
yield return new WaitForSeconds(1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2fb19af5cfb8b954f9ee92b5845f1655
|
||||
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class AutomaticTrackingModeChangerXRInput : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
float m_ChangeInterval = 5.0f;
|
||||
|
||||
private float m_TimeRemainingTillChange;
|
||||
|
||||
static List<XRInputSubsystem> s_InputSubsystems = new List<XRInputSubsystem>();
|
||||
static List<TrackingOriginModeFlags> s_SupportedTrackingOriginModes = new List<TrackingOriginModeFlags>();
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
m_TimeRemainingTillChange = m_ChangeInterval;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
m_TimeRemainingTillChange -= Time.deltaTime;
|
||||
if (m_TimeRemainingTillChange <= 0.0f)
|
||||
{
|
||||
List<XRInputSubsystem> inputSubsystems = new List<XRInputSubsystem>();
|
||||
SubsystemManager.GetSubsystems(inputSubsystems);
|
||||
XRInputSubsystem subsystem = inputSubsystems?[0];
|
||||
if (subsystem != null)
|
||||
{
|
||||
UpdateSupportedTrackingOriginModes(subsystem);
|
||||
SetToNextMode(subsystem);
|
||||
}
|
||||
m_TimeRemainingTillChange += m_ChangeInterval;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateSupportedTrackingOriginModes(XRInputSubsystem subsystem)
|
||||
{
|
||||
TrackingOriginModeFlags supportedOriginModes = subsystem.GetSupportedTrackingOriginModes();
|
||||
s_SupportedTrackingOriginModes.Clear();
|
||||
for (int i = 0; i < 31; i++)
|
||||
{
|
||||
uint modeToCheck = 1u << i;
|
||||
if ((modeToCheck & ((UInt32)supportedOriginModes)) != 0)
|
||||
{
|
||||
s_SupportedTrackingOriginModes.Add((TrackingOriginModeFlags)modeToCheck);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetToNextMode(XRInputSubsystem subsystem)
|
||||
{
|
||||
TrackingOriginModeFlags currentOriginMode = subsystem.GetTrackingOriginMode();
|
||||
for (int i = 0; i < s_SupportedTrackingOriginModes.Count; i++)
|
||||
{
|
||||
if (currentOriginMode == s_SupportedTrackingOriginModes[i])
|
||||
{
|
||||
int nextModeIndex = (i + 1) % s_SupportedTrackingOriginModes.Count;
|
||||
subsystem.TrySetTrackingOriginMode(s_SupportedTrackingOriginModes[nextModeIndex]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6e6c265ca1781794c9749b99898b3ad3
|
||||
@@ -0,0 +1,73 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class DisplayDeviceInfoFromActionXRInput : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
XRNode m_XRNode;
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_RootObject = null;
|
||||
|
||||
[SerializeField]
|
||||
Text m_TargetText;
|
||||
|
||||
InputDevice m_Device;
|
||||
List<InputFeatureUsage> m_UsagesReuse;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
if (m_UsagesReuse == null)
|
||||
m_UsagesReuse = new List<InputFeatureUsage>();
|
||||
|
||||
if (m_TargetText == null)
|
||||
Debug.LogWarning("DisplayDeviceInfo Monobehaviour has no Target Text set. No information will be displayed.");
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (!m_Device.isValid)
|
||||
{
|
||||
m_Device = InputDevices.GetDeviceAtXRNode(m_XRNode);
|
||||
if (!m_Device.isValid)
|
||||
{
|
||||
if (m_RootObject != null)
|
||||
m_RootObject.SetActive(false);
|
||||
|
||||
if (m_TargetText != null)
|
||||
m_TargetText.text = "<No Device Connected>";
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_RootObject != null)
|
||||
m_RootObject.SetActive(true);
|
||||
|
||||
if (m_TargetText == null)
|
||||
return;
|
||||
|
||||
m_TargetText.text = $"{m_Device.name}\n";
|
||||
|
||||
bool useComma = false;
|
||||
m_Device.TryGetFeatureUsages(m_UsagesReuse);
|
||||
foreach (var usage in m_UsagesReuse)
|
||||
{
|
||||
if (!useComma)
|
||||
{
|
||||
useComma = true;
|
||||
m_TargetText.text += $"{usage}";
|
||||
}
|
||||
else
|
||||
{
|
||||
m_TargetText.text += $"{usage},";
|
||||
}
|
||||
}
|
||||
|
||||
if (m_TargetText.text.Length > 30)
|
||||
m_TargetText.text = m_TargetText.text.Substring(0, 30);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 782f2d8c9ea0932448e57e84770efaf2
|
||||
@@ -0,0 +1,75 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR;
|
||||
using UnityEngine.XR.OpenXR.Input;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class MarkLateLatchNodeXRInput : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
XRDisplaySubsystem.LateLatchNode m_LateLatchNode;
|
||||
|
||||
// Set one pose type usage for each hand to be late latched - e.g.: Aim, AimPosition, Grip, or GripPosition. For head node, leave it unset.
|
||||
[SerializeField]
|
||||
string m_UsageName;
|
||||
|
||||
InputDevice m_Device;
|
||||
XRDisplaySubsystem m_DisplaySubsystem;
|
||||
|
||||
bool TryEnsureLateLatchCalled()
|
||||
{
|
||||
if (m_Device.isValid)
|
||||
return true;
|
||||
|
||||
m_Device = InputDevices.GetDeviceAtXRNode(ConvertLateLatchNodeToXRNode(m_LateLatchNode));
|
||||
if (!m_Device.isValid)
|
||||
return false;
|
||||
|
||||
if (!string.IsNullOrEmpty(m_UsageName))
|
||||
OpenXRInput.TrySetControllerLateLatchAction(m_Device, m_UsageName);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
XRNode ConvertLateLatchNodeToXRNode(XRDisplaySubsystem.LateLatchNode node)
|
||||
{
|
||||
switch (node)
|
||||
{
|
||||
case XRDisplaySubsystem.LateLatchNode.Head:
|
||||
return XRNode.Head;
|
||||
|
||||
case XRDisplaySubsystem.LateLatchNode.LeftHand:
|
||||
return XRNode.LeftHand;
|
||||
|
||||
case XRDisplaySubsystem.LateLatchNode.RightHand:
|
||||
return XRNode.RightHand;
|
||||
|
||||
default:
|
||||
return XRNode.Head;
|
||||
}
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
List<XRDisplaySubsystem> subsys = new List<XRDisplaySubsystem>();
|
||||
SubsystemManager.GetSubsystems<XRDisplaySubsystem>(subsys);
|
||||
|
||||
if (subsys.Count >= 1)
|
||||
m_DisplaySubsystem = subsys[0];
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (!TryEnsureLateLatchCalled() || m_DisplaySubsystem == null)
|
||||
return;
|
||||
|
||||
transform.position += new Vector3(0.00001f, 0, 0);
|
||||
Quaternion rot = transform.rotation;
|
||||
rot.x += 0.00001f;
|
||||
transform.rotation = rot;
|
||||
m_DisplaySubsystem.MarkTransformLateLatched(transform, m_LateLatchNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e90535f5a20f6f845a750e19ce005b6e
|
||||
@@ -0,0 +1,63 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Experimental.XR.Interaction;
|
||||
using UnityEngine.SpatialTracking;
|
||||
using UnityEngine.XR;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
[RequireComponent(typeof(TrackedPoseDriver))]
|
||||
public class PoseProvider : BasePoseProvider
|
||||
{
|
||||
public override PoseDataFlags GetPoseFromProvider(out Pose output)
|
||||
{
|
||||
output = Pose.identity;
|
||||
|
||||
if (!m_Device.isValid)
|
||||
{
|
||||
m_Device = InputDevices.GetDeviceAtXRNode(m_XRNode);
|
||||
if (!m_Device.isValid)
|
||||
return PoseDataFlags.NoData;
|
||||
}
|
||||
|
||||
var successFlags = PoseDataFlags.NoData;
|
||||
|
||||
if (m_Device.TryGetFeatureValue(m_PositionUsage, out var position))
|
||||
{
|
||||
output.position = position;
|
||||
successFlags |= PoseDataFlags.Position;
|
||||
}
|
||||
|
||||
if (m_Device.TryGetFeatureValue(m_RotationUsage, out var rotation))
|
||||
{
|
||||
output.rotation = rotation;
|
||||
successFlags |= PoseDataFlags.Rotation;
|
||||
}
|
||||
|
||||
return successFlags;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
m_LastPose = Pose.identity;
|
||||
m_Driver = GetComponent<TrackedPoseDriver>();
|
||||
m_PositionUsage = new InputFeatureUsage<Vector3>(m_PositionUsageString);
|
||||
m_RotationUsage = new InputFeatureUsage<Quaternion>(m_RotationUsageString);
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
XRNode m_XRNode;
|
||||
|
||||
[SerializeField]
|
||||
string m_PositionUsageString;
|
||||
|
||||
[SerializeField]
|
||||
string m_RotationUsageString;
|
||||
|
||||
InputDevice m_Device;
|
||||
InputFeatureUsage<Vector3> m_PositionUsage;
|
||||
InputFeatureUsage<Quaternion> m_RotationUsage;
|
||||
|
||||
Pose m_LastPose;
|
||||
TrackedPoseDriver m_Driver;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34bcf8ef78760c74ca19937538d62e73
|
||||
@@ -0,0 +1,77 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Experimental.XR.Interaction;
|
||||
using UnityEngine.SpatialTracking;
|
||||
using UnityEngine.XR;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
[RequireComponent(typeof(TrackedPoseDriver))]
|
||||
public class PoseProvider_NameDevice : BasePoseProvider
|
||||
{
|
||||
public override PoseDataFlags GetPoseFromProvider(out Pose output)
|
||||
{
|
||||
output = Pose.identity;
|
||||
|
||||
if (!m_Device.isValid)
|
||||
{
|
||||
InputDevices.GetDevices(m_DevicesReuse);
|
||||
for (int deviceIndex = 0; deviceIndex < m_DevicesReuse.Count; ++deviceIndex)
|
||||
{
|
||||
var device = m_DevicesReuse[deviceIndex];
|
||||
if (device.name == m_DeviceName)
|
||||
{
|
||||
m_Device = device;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_Device.isValid)
|
||||
return PoseDataFlags.NoData;
|
||||
}
|
||||
|
||||
var successFlags = PoseDataFlags.NoData;
|
||||
|
||||
if (m_Device.TryGetFeatureValue(m_PositionUsage, out var position))
|
||||
{
|
||||
output.position = position;
|
||||
successFlags |= PoseDataFlags.Position;
|
||||
}
|
||||
|
||||
if (m_Device.TryGetFeatureValue(m_RotationUsage, out var rotation))
|
||||
{
|
||||
output.rotation = rotation;
|
||||
successFlags |= PoseDataFlags.Rotation;
|
||||
}
|
||||
|
||||
return successFlags;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
m_LastPose = Pose.identity;
|
||||
m_Driver = GetComponent<TrackedPoseDriver>();
|
||||
m_PositionUsage = new InputFeatureUsage<Vector3>(m_PositionUsageString);
|
||||
m_RotationUsage = new InputFeatureUsage<Quaternion>(m_RotationUsageString);
|
||||
m_DevicesReuse = new List<InputDevice>();
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
string m_DeviceName;
|
||||
|
||||
[SerializeField]
|
||||
string m_PositionUsageString;
|
||||
|
||||
[SerializeField]
|
||||
string m_RotationUsageString;
|
||||
|
||||
InputDevice m_Device;
|
||||
InputFeatureUsage<Vector3> m_PositionUsage;
|
||||
InputFeatureUsage<Quaternion> m_RotationUsage;
|
||||
|
||||
Pose m_LastPose;
|
||||
TrackedPoseDriver m_Driver;
|
||||
|
||||
List<InputDevice> m_DevicesReuse;
|
||||
}
|
||||
}
|
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@@ -0,0 +1,2 @@
|
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fileFormatVersion: 2
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||||
guid: d69ebe92d49928c44848ed51b0c8a8b8
|
||||
@@ -0,0 +1,98 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.XR;
|
||||
|
||||
namespace UnityEngine.XR.OpenXR.Samples.ControllerSampleXRInput
|
||||
{
|
||||
public class TrackingModeOriginXRInput : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
Image m_RecenteredImage;
|
||||
|
||||
[SerializeField]
|
||||
Color m_RecenteredOffColor = Color.red;
|
||||
|
||||
[SerializeField]
|
||||
Color m_RecenteredColor = Color.green;
|
||||
|
||||
[SerializeField]
|
||||
float m_RecenteredColorResetTime = 1.0f;
|
||||
|
||||
float m_LastRecenteredTime;
|
||||
|
||||
[SerializeField]
|
||||
TrackingOriginModeFlags m_CurrentTrackingOriginMode;
|
||||
public TrackingOriginModeFlags currentTrackingOriginMode { get { return m_CurrentTrackingOriginMode; } }
|
||||
|
||||
[SerializeField]
|
||||
Text m_CurrentTrackingOriginModeDisplay;
|
||||
|
||||
[SerializeField]
|
||||
TrackingOriginModeFlags m_DesiredTrackingOriginMode;
|
||||
public TrackingOriginModeFlags desiredTrackingOriginMode { get { return m_DesiredTrackingOriginMode; } set { m_DesiredTrackingOriginMode = value; } }
|
||||
|
||||
[SerializeField]
|
||||
TrackingOriginModeFlags m_SupportedTrackingOriginModes;
|
||||
public TrackingOriginModeFlags supportedTrackingOriginModes { get { return m_SupportedTrackingOriginModes; } }
|
||||
|
||||
static List<XRInputSubsystem> s_InputSubsystems = new List<XRInputSubsystem>();
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
SubsystemManager.GetSubsystems(s_InputSubsystems);
|
||||
for (int i = 0; i < s_InputSubsystems.Count; i++)
|
||||
{
|
||||
s_InputSubsystems[i].trackingOriginUpdated += TrackingOriginUpdated;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
SubsystemManager.GetSubsystems(s_InputSubsystems);
|
||||
for (int i = 0; i < s_InputSubsystems.Count; i++)
|
||||
{
|
||||
s_InputSubsystems[i].trackingOriginUpdated -= TrackingOriginUpdated;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnDesiredSelectionChanged(int newValue)
|
||||
{
|
||||
desiredTrackingOriginMode = (TrackingOriginModeFlags)(newValue == 0 ? 0 : (1 << (newValue - 1)));
|
||||
}
|
||||
|
||||
private void TrackingOriginUpdated(XRInputSubsystem obj)
|
||||
{
|
||||
m_LastRecenteredTime = Time.time;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
XRInputSubsystem subsystem = null;
|
||||
|
||||
SubsystemManager.GetSubsystems(s_InputSubsystems);
|
||||
if (s_InputSubsystems.Count > 0)
|
||||
{
|
||||
subsystem = s_InputSubsystems[0];
|
||||
}
|
||||
|
||||
m_SupportedTrackingOriginModes = subsystem?.GetSupportedTrackingOriginModes() ?? TrackingOriginModeFlags.Unknown;
|
||||
|
||||
if (m_CurrentTrackingOriginMode != m_DesiredTrackingOriginMode & m_DesiredTrackingOriginMode != TrackingOriginModeFlags.Unknown)
|
||||
{
|
||||
subsystem?.TrySetTrackingOriginMode(m_DesiredTrackingOriginMode);
|
||||
}
|
||||
m_CurrentTrackingOriginMode = subsystem?.GetTrackingOriginMode() ?? TrackingOriginModeFlags.Unknown;
|
||||
|
||||
if (m_CurrentTrackingOriginModeDisplay != null)
|
||||
m_CurrentTrackingOriginModeDisplay.text = m_CurrentTrackingOriginMode.ToString();
|
||||
|
||||
if (m_RecenteredImage != null)
|
||||
{
|
||||
float lerp = (Time.time - m_LastRecenteredTime) / m_RecenteredColorResetTime;
|
||||
lerp = Mathf.Clamp(lerp, 0.0f, 1.0f);
|
||||
m_RecenteredImage.color = Color.Lerp(m_RecenteredColor, m_RecenteredOffColor, lerp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user