Add XR sample assets and update settings

This commit is contained in:
2026-01-21 14:18:30 +01:00
parent da213b4475
commit 0ae28bf32d
1990 changed files with 506411 additions and 76 deletions

View File

@@ -5,12 +5,16 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
- enabled: 0
path: Assets/Scenes/SampleScene.unity
guid: 99c9720ab356a0642a771bea13969a05
- enabled: 1
path: Assets/Scenes/TestArea.unity
guid: 1fa8205536b2f5b42a11ca1c26adf810
m_configObjects:
com.unity.dt.app-ui: {fileID: 11400000, guid: 1b1c20d82303e4b5781c3ef50ac1449f, type: 2}
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
com.unity.xr.arfoundation.simulation_settings: {fileID: 11400000, guid: 259d3ad4b6eeaa3378559ced8c31a7d2, type: 2}
com.unity.xr.management.loader_settings: {fileID: 11400000, guid: b5caba342dc44f808b0b160addbc4aa4, type: 2}
com.unity.xr.openxr.settings4: {fileID: 11400000, guid: 12bf1d9a7e4890d229eaf5a10886d34e, type: 2}
m_UseUCBPForAssetBundles: 0

View File

@@ -0,0 +1,3 @@
{
"CustomInstructionsGUID": ""
}

View File

@@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: DTrierFlood_Linux
companyName: DTrierFlood
productName: DTrierFlood_LinuxBuilt
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@@ -83,7 +83,7 @@ PlayerSettings:
androidApplicationEntry: 2
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 0
runInBackground: 1
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0
@@ -144,7 +144,8 @@ PlayerSettings:
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 0.1.0
preloadedAssets: []
preloadedAssets:
- {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
@@ -524,7 +525,10 @@ PlayerSettings:
m_Height: 720
m_Kind: 1
m_SubKind:
m_BuildTargetBatching: []
m_BuildTargetBatching:
- m_BuildTarget: Android
m_StaticBatching: 1
m_DynamicBatching: 0
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: []
m_BuildTargetGraphicsJobMode: []