Use _BaseMap for Quest stream client water texture

This commit is contained in:
2026-02-11 22:40:32 +01:00
parent c2847e2f0c
commit 2cf0a5ecf6

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@@ -485,7 +485,7 @@ MonoBehaviour:
expectedTileX: 1
expectedTileY: 1
targetMaterial: {fileID: 2100000, guid: 294982dfbfab4bf72a6b5c5a1805ae42, type: 2}
textureProperty: _HeightTex
textureProperty: _BaseMap
outputTexture: {fileID: 0}
lastPacket:
FrameId: 0