1a0ab1e4b6
Add SWE LOD exports and improve Unity importers
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- add swe_lod config and exporter for height/porosity/building EXRs
- write river mask PNGs and add tree water/bridge masking
- update Unity importers with tile selection, ortho fallback, and building prefabs
2026-02-03 23:02:37 +01:00
4c8f87755b
Add HydroRIVERS river erosion post-process
2026-01-23 20:47:42 +01:00
a8f954805e
Extend lpolpg split workflow
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Changelog:
- add --split-lpolpg-delete-source to remove source files after split
- auto-split after downloads when lpolpg is enabled in config
2026-01-22 00:59:37 +01:00
8ef494f446
Add downloader configs and update geodata pipeline
2026-01-21 14:16:39 +01:00
4aaced0462
Update geodata pipeline and exports
2026-01-05 22:17:54 +01:00
3aed6333bc
Fix tree warp and CityJSON handling
2025-12-20 00:00:29 +01:00
67a2403c25
Add buildings and trees export pipelines
2025-12-19 23:29:50 +01:00
fd6b9d7a10
Finalize archive build flag and setup-only behavior
2025-12-15 23:09:07 +01:00
2c5260fb33
Make setup non-exporting and rename archive flag
2025-12-15 23:00:28 +01:00
0a161ea1fd
Align dop20 filelist handling with archive source
2025-12-15 22:47:18 +01:00
1cea248a6a
Refactor to config-driven CLI and library pipeline
2025-12-15 22:28:21 +01:00