fixed a potential NPE

This commit is contained in:
2016-12-17 14:20:45 +01:00
parent f6521cdddf
commit 6f906428d0

View File

@@ -25,41 +25,43 @@ public class TraitFracture extends AbstractTrait {
float b = 0.99F * calcBonus(tool);
if (!world.isRemote && tool.canHarvestBlock(state) && f <= b) {
RayTraceResult mop = ((ToolCore) tool.getItem()).rayTrace(world, (EntityPlayer) player, false);
for (int i = random.nextInt(9) + 1; i >= 0; i--) {
switch (mop.sideHit) {
case UP:
BlockPos next1 = new BlockPos(pos.getX(), pos.getY() - i, pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next1)) && !world.getBlockState(next1).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next1, true);
break;
case DOWN:
BlockPos next2 = new BlockPos(pos.getX(), pos.getY() + i, pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next2)) && !world.getBlockState(next2).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next2, true);
break;
case WEST:
BlockPos next3 = new BlockPos(pos.getX() + i, pos.getY(), pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next3)) && !world.getBlockState(next3).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next3, true);
break;
case EAST:
BlockPos next4 = new BlockPos(pos.getX() - i, pos.getY(), pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next4)) && !world.getBlockState(next4).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next4, true);
break;
case SOUTH:
BlockPos next5 = new BlockPos(pos.getX(), pos.getY(), pos.getZ() - i);
if (tool.canHarvestBlock(world.getBlockState(next5)) && !world.getBlockState(next5).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next5, true);
break;
case NORTH:
BlockPos next6 = new BlockPos(pos.getX(), pos.getY() - i, pos.getZ() + i);
if (tool.canHarvestBlock(world.getBlockState(next6)) && !world.getBlockState(next6).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next6, true);
break;
if (mop != null) {
for (int i = random.nextInt(9) + 1; i >= 0; i--) {
switch (mop.sideHit) {
case UP:
BlockPos next1 = new BlockPos(pos.getX(), pos.getY() - i, pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next1)) && !world.getBlockState(next1).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next1, true);
break;
case DOWN:
BlockPos next2 = new BlockPos(pos.getX(), pos.getY() + i, pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next2)) && !world.getBlockState(next2).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next2, true);
break;
case WEST:
BlockPos next3 = new BlockPos(pos.getX() + i, pos.getY(), pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next3)) && !world.getBlockState(next3).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next3, true);
break;
case EAST:
BlockPos next4 = new BlockPos(pos.getX() - i, pos.getY(), pos.getZ());
if (tool.canHarvestBlock(world.getBlockState(next4)) && !world.getBlockState(next4).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next4, true);
break;
case SOUTH:
BlockPos next5 = new BlockPos(pos.getX(), pos.getY(), pos.getZ() - i);
if (tool.canHarvestBlock(world.getBlockState(next5)) && !world.getBlockState(next5).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next5, true);
break;
case NORTH:
BlockPos next6 = new BlockPos(pos.getX(), pos.getY() - i, pos.getZ() + i);
if (tool.canHarvestBlock(world.getBlockState(next6)) && !world.getBlockState(next6).equals(Blocks.BEDROCK.getDefaultState()))
world.destroyBlock(next6, true);
break;
}
}
if (random.nextBoolean()) ToolHelper.damageTool(tool, random.nextInt(5), player);
}
if (random.nextBoolean()) ToolHelper.damageTool(tool, random.nextInt(5), player);
}
}