forked from TAIGA/TAIGA
Tried to create manual Explosion without player damage. Did not work...
This commit is contained in:
39
src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java
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39
src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java
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package com.sosnitzka.ztic_addon.util;
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import com.sosnitzka.ztic_addon.util.traits.ZExplosion;
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import net.minecraft.entity.Entity;
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import net.minecraft.profiler.Profiler;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldProvider;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.storage.ISaveHandler;
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import net.minecraft.world.storage.WorldInfo;
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/**
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* Created by Robert on 11.06.2016.
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*/
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public class ZWorld extends World {
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protected ZWorld(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client) {
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super(saveHandlerIn, info, providerIn, profilerIn, client);
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}
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@Override
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protected IChunkProvider createChunkProvider() {
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return null;
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}
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@Override
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protected boolean isChunkLoaded(int x, int z, boolean allowEmpty) {
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return false;
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}
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@Override
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public Explosion newExplosion(Entity entityIn, double x, double y, double z, float strength, boolean isFlaming, boolean isSmoking) {
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ZExplosion explosion = new ZExplosion(this, entityIn, x, y, z, strength, isFlaming, isSmoking);
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if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this, explosion)) return explosion;
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explosion.doExplosionA();
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explosion.doExplosionB(true);
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return explosion;
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}
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}
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@@ -1,5 +1,6 @@
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package com.sosnitzka.ztic_addon.util.traits;
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package com.sosnitzka.ztic_addon.util.traits;
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import com.sosnitzka.ztic_addon.util.ZWorld;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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@@ -23,9 +24,12 @@ public class TraitInstable extends AbstractTrait {
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@Override
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@Override
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public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase player, boolean wasEffective) {
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public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase player, boolean wasEffective) {
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if (MathHelper.getRandomIntegerInRange(random, 0, 100) < 2) {
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ZWorld world2 = (ZWorld) world;
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if (MathHelper.getRandomIntegerInRange(random, 0, 100) > 2) {
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if (!world.isRemote)
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if (!world.isRemote)
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world.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 2f, true, true);
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world2.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 2f, true, true);
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}
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}
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}
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}
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@@ -0,0 +1,162 @@
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package com.sosnitzka.ztic_addon.util.traits;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.enchantment.EnchantmentProtection;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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/**
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* Created by Robert on 11.06.2016.
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*/
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public class ZExplosion extends Explosion {
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/**
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* whether or not the explosion sets fire to blocks around it
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*/
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private final boolean isFlaming;
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/**
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* whether or not this explosion spawns smoke particles
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*/
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private final boolean isSmoking;
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private final Random explosionRNG;
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private final World worldObj;
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private final double explosionX;
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private final double explosionY;
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private final double explosionZ;
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private final Entity exploder;
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private final float explosionSize;
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private final List<BlockPos> affectedBlockPositions;
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private final Map<EntityPlayer, Vec3d> playerKnockbackMap;
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private final Vec3d position;
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public ZExplosion(World worldIn, Entity entityIn, double x, double y, double z, float size, boolean flaming, boolean smoking) {
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super(worldIn, entityIn, x, y, z, size, flaming, smoking);
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this.explosionRNG = new Random();
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this.affectedBlockPositions = Lists.<BlockPos>newArrayList();
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this.playerKnockbackMap = Maps.<EntityPlayer, Vec3d>newHashMap();
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this.worldObj = worldIn;
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this.exploder = entityIn;
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this.explosionSize = size;
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this.explosionX = x;
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this.explosionY = y;
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this.explosionZ = z;
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this.isFlaming = flaming;
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this.isSmoking = smoking;
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this.position = new Vec3d(explosionX, explosionY, explosionZ);
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}
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@Override
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public void doExplosionA() {
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Set<BlockPos> set = Sets.<BlockPos>newHashSet();
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int i = 16;
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for (int j = 0; j < 16; ++j) {
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for (int k = 0; k < 16; ++k) {
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for (int l = 0; l < 16; ++l) {
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if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
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double d0 = (double) ((float) j / 15.0F * 2.0F - 1.0F);
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double d1 = (double) ((float) k / 15.0F * 2.0F - 1.0F);
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double d2 = (double) ((float) l / 15.0F * 2.0F - 1.0F);
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double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
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d0 = d0 / d3;
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d1 = d1 / d3;
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d2 = d2 / d3;
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float f = this.explosionSize * (0.7F + this.worldObj.rand.nextFloat() * 0.6F);
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double d4 = this.explosionX;
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double d6 = this.explosionY;
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double d8 = this.explosionZ;
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for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
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BlockPos blockpos = new BlockPos(d4, d6, d8);
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IBlockState iblockstate = this.worldObj.getBlockState(blockpos);
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if (iblockstate.getMaterial() != Material.AIR) {
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float f2 = this.exploder != null ? this.exploder.getExplosionResistance(this, this.worldObj, blockpos, iblockstate) : iblockstate.getBlock().getExplosionResistance(worldObj, blockpos, (Entity) null, this);
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f -= (f2 + 0.3F) * 0.3F;
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}
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if (f > 0.0F && (this.exploder == null || this.exploder.verifyExplosion(this, this.worldObj, blockpos, iblockstate, f))) {
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set.add(blockpos);
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}
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d4 += d0 * 0.30000001192092896D;
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d6 += d1 * 0.30000001192092896D;
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d8 += d2 * 0.30000001192092896D;
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}
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}
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}
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}
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}
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this.affectedBlockPositions.addAll(set);
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float f3 = this.explosionSize * 2.0F;
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int k1 = MathHelper.floor_double(this.explosionX - (double) f3 - 1.0D);
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int l1 = MathHelper.floor_double(this.explosionX + (double) f3 + 1.0D);
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int i2 = MathHelper.floor_double(this.explosionY - (double) f3 - 1.0D);
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int i1 = MathHelper.floor_double(this.explosionY + (double) f3 + 1.0D);
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int j2 = MathHelper.floor_double(this.explosionZ - (double) f3 - 1.0D);
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int j1 = MathHelper.floor_double(this.explosionZ + (double) f3 + 1.0D);
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List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1));
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net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3);
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Vec3d vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);
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for (int k2 = 0; k2 < list.size(); ++k2) {
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Entity entity = (Entity) list.get(k2);
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if (!entity.isImmuneToExplosions()) {
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double d12 = entity.getDistance(this.explosionX, this.explosionY, this.explosionZ) / (double) f3;
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if (d12 <= 1.0D) {
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double d5 = entity.posX - this.explosionX;
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double d7 = entity.posY + (double) entity.getEyeHeight() - this.explosionY;
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double d9 = entity.posZ - this.explosionZ;
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double d13 = (double) MathHelper.sqrt_double(d5 * d5 + d7 * d7 + d9 * d9);
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if (d13 != 0.0D) {
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d5 = d5 / d13;
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d7 = d7 / d13;
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d9 = d9 / d13;
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double d14 = (double) this.worldObj.getBlockDensity(vec3d, entity.getEntityBoundingBox());
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double d10 = (1.0D - d12) * d14;
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if (!(entity instanceof EntityPlayer))
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entity.attackEntityFrom(DamageSource.causeExplosionDamage(this), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f3 + 1.0D)));
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double d11 = 1.0D;
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if (entity instanceof EntityLivingBase) {
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d11 = EnchantmentProtection.getBlastDamageReduction((EntityLivingBase) entity, d10);
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}
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entity.motionX += d5 * d11;
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entity.motionY += d7 * d11;
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entity.motionZ += d9 * d11;
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if (entity instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) entity;
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if (!entityplayer.isSpectator() && (!entityplayer.isCreative() || !entityplayer.capabilities.isFlying)) {
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this.playerKnockbackMap.put(entityplayer, new Vec3d(d5 * d10, d7 * d10, d9 * d10));
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}
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}
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}
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}
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}
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}
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}
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}
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Reference in New Issue
Block a user