test of new AITask

This commit is contained in:
2016-06-28 14:39:54 +02:00
parent eecd0af847
commit df951e0abd
2 changed files with 23 additions and 39 deletions

View File

@@ -1,6 +1,6 @@
package com.sosnitzka.ztic_addon.traits;
import com.sosnitzka.ztic_addon.util.EntityPanic;
import com.sosnitzka.ztic_addon.util.EntityAIPermanentPanic;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
@@ -9,9 +9,6 @@ import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.common.MinecraftForge;
import slimeknights.tconstruct.library.traits.AbstractTrait;
/**
* Created by Robert on 03.06.2016.
*/
public class TraitHaunted extends AbstractTrait {
public TraitHaunted() {
@@ -23,16 +20,7 @@ public class TraitHaunted extends AbstractTrait {
public void onHit(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, boolean isCritical) {
if (target instanceof EntityLiving) {
//((EntityLiving) target).tasks.addTask(0, new EntityAIAvoidEntity((EntityCreature) target, EntityPlayer.class,16f, 2.0d, 2.4D));
((EntityLiving) target).tasks.addTask(0, new EntityPanic((EntityCreature) target, 2.0D));
((EntityLiving) target).tasks.addTask(0, new EntityAIPermanentPanic((EntityCreature) target, 2.0D));
}
}
/*@SubscribeEvent
public void onDamage(LivingAttackEvent e){
System.out.println(e.getEntity() + " " + e.getSource());
}*/
}

View File

@@ -11,14 +11,14 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class EntityPanic extends EntityAIBase {
public class EntityAIPermanentPanic extends EntityAIBase {
private EntityCreature theEntityCreature;
protected double speed;
private double speed;
private double randPosX;
private double randPosY;
private double randPosZ;
public EntityPanic(EntityCreature creature, double speedIn) {
public EntityAIPermanentPanic(EntityCreature creature, double speedIn) {
this.theEntityCreature = creature;
this.speed = speedIn;
this.setMutexBits(1);
@@ -28,30 +28,26 @@ public class EntityPanic extends EntityAIBase {
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute() {
if (this.theEntityCreature.getAITarget() == null && !this.theEntityCreature.isBurning()) {
Vec3d vec3d = RandomPositionGenerator.findRandomTarget(this.theEntityCreature, 5, 4);
if (vec3d == null) {
return false;
} else {
Vec3d vec3d = RandomPositionGenerator.findRandomTarget(this.theEntityCreature, 15, 4);
this.randPosX = vec3d.xCoord;
this.randPosY = vec3d.yCoord;
this.randPosZ = vec3d.zCoord;
if (vec3d == null) {
return false;
} else {
this.randPosX = vec3d.xCoord;
this.randPosY = vec3d.yCoord;
this.randPosZ = vec3d.zCoord;
if (this.theEntityCreature.isBurning()) {
BlockPos blockpos = this.getRandPos(this.theEntityCreature.worldObj, this.theEntityCreature, 5, 4);
if (this.theEntityCreature.isBurning()) {
BlockPos blockpos = this.getRandPos(this.theEntityCreature.worldObj, this.theEntityCreature, 15, 4);
if (blockpos != null) {
this.randPosX = (double) blockpos.getX();
this.randPosY = (double) blockpos.getY();
this.randPosZ = (double) blockpos.getZ();
}
if (blockpos != null) {
this.randPosX = (double) blockpos.getX();
this.randPosY = (double) blockpos.getY();
this.randPosZ = (double) blockpos.getZ();
}
return true;
}
return true;
}
}
@@ -71,7 +67,7 @@ public class EntityPanic extends EntityAIBase {
private BlockPos getRandPos(World worldIn, Entity entityIn, int horizontalRange, int verticalRange) {
BlockPos blockpos = new BlockPos(entityIn);
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
int i = blockpos.getX();
int j = blockpos.getY();
int k = blockpos.getZ();
@@ -81,8 +77,8 @@ public class EntityPanic extends EntityAIBase {
for (int l = i - horizontalRange; l <= i + horizontalRange; ++l) {
for (int i1 = j - verticalRange; i1 <= j + verticalRange; ++i1) {
for (int j1 = k - horizontalRange; j1 <= k + horizontalRange; ++j1) {
blockpos$mutableblockpos.setPos(l, i1, j1);
IBlockState iblockstate = worldIn.getBlockState(blockpos$mutableblockpos);
mutableBlockPos.setPos(l, i1, j1);
IBlockState iblockstate = worldIn.getBlockState(mutableBlockPos);
Block block = iblockstate.getBlock();
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
@@ -90,7 +86,7 @@ public class EntityPanic extends EntityAIBase {
if (f1 < f) {
f = f1;
blockpos1 = new BlockPos(blockpos$mutableblockpos);
blockpos1 = new BlockPos(mutableBlockPos);
}
}
}