introduced WebXR support by integrating webxr-polyfill
and refactoring DreamVR
component for enhanced VR functionality and simplified code structure
Signed-off-by: Matthias Puchstein <matthias@puchstein.bayern>
This commit is contained in:
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docs/poster.pdf
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49
package-lock.json
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49
package-lock.json
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@@ -20,7 +20,8 @@
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"react-slick": "^0.30.3",
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"slick-carousel": "^1.8.1",
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"tailwindcss": "^4.1.11",
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"three": "^0.178.0"
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"three": "^0.178.0",
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"webxr-polyfill": "^2.0.3"
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},
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"devDependencies": {
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"@eslint/js": "^9.29.0",
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@@ -29,6 +30,7 @@
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"@types/react-dom": "^19.1.6",
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"@types/react-slick": "^0.23.13",
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"@types/three": "^0.178.1",
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"@types/webxr": "^0.5.22",
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"@vitejs/plugin-react": "^4.5.2",
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"eslint": "^9.29.0",
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"eslint-plugin-react-hooks": "^5.2.0",
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@@ -2963,6 +2965,17 @@
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],
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"license": "CC-BY-4.0"
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},
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"node_modules/cardboard-vr-display": {
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"version": "1.0.19",
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"resolved": "https://registry.npmjs.org/cardboard-vr-display/-/cardboard-vr-display-1.0.19.tgz",
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"integrity": "sha512-+MjcnWKAkb95p68elqZLDPzoiF/dGncQilLGvPBM5ZorABp/ao3lCs7nnRcYBckmuNkg1V/5rdGDKoUaCVsHzQ==",
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"license": "Apache-2.0",
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"dependencies": {
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"gl-preserve-state": "^1.0.0",
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"nosleep.js": "^0.7.0",
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"webvr-polyfill-dpdb": "^1.0.17"
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}
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},
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"node_modules/case-anything": {
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"version": "2.1.13",
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"resolved": "https://registry.npmjs.org/case-anything/-/case-anything-2.1.13.tgz",
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@@ -4025,6 +4038,12 @@
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"integrity": "sha512-wcCp8vu8FT22BnvKVPjXa/ICBWRq/zjFfdofZy1WSpQZpphblv12/bOQLBC1rMM7SGOFS9ltVmKOHil5+Ml7gA==",
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"license": "MIT"
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},
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"node_modules/gl-preserve-state": {
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"version": "1.0.0",
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"resolved": "https://registry.npmjs.org/gl-preserve-state/-/gl-preserve-state-1.0.0.tgz",
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"integrity": "sha512-zQZ25l3haD4hvgJZ6C9+s0ebdkW9y+7U2qxvGu1uWOJh8a4RU+jURIKEQhf8elIlFpMH6CrAY2tH0mYrRjet3Q==",
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"license": "MIT"
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},
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"node_modules/glob-parent": {
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"version": "6.0.2",
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"resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-6.0.2.tgz",
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@@ -4785,6 +4804,12 @@
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"dev": true,
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"license": "MIT"
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},
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"node_modules/nosleep.js": {
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"version": "0.7.0",
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"resolved": "https://registry.npmjs.org/nosleep.js/-/nosleep.js-0.7.0.tgz",
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"integrity": "sha512-Z4B1HgvzR+en62ghwZf6BwAR6x4/pjezsiMcbF9KMLh7xoscpoYhaSXfY3lLkqC68AtW+/qLJ1lzvBIj0FGaTA==",
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"license": "MIT"
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},
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"node_modules/object-assign": {
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"version": "4.1.1",
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"resolved": "https://registry.npmjs.org/object-assign/-/object-assign-4.1.1.tgz",
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@@ -5927,6 +5952,28 @@
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"integrity": "sha512-9Z0JcMTFxeE+b2x1LJTdnaT8rT8aEp7MVxkNwoycNmJWwPdzoXzMh0BjJSh/AEFP+KPYZUli814h8bJZFIZ2jA==",
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"license": "MIT"
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},
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"node_modules/webvr-polyfill-dpdb": {
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"version": "1.0.18",
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"resolved": "https://registry.npmjs.org/webvr-polyfill-dpdb/-/webvr-polyfill-dpdb-1.0.18.tgz",
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"integrity": "sha512-O0S1ZGEWyPvyZEkS2VbyV7mtir/NM9MNK3EuhbHPoJ8EHTky2pTXehjIl+IiDPr+Lldgx129QGt3NGly7rwRPw==",
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"license": "Apache-2.0"
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},
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"node_modules/webxr-polyfill": {
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"version": "2.0.3",
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"resolved": "https://registry.npmjs.org/webxr-polyfill/-/webxr-polyfill-2.0.3.tgz",
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"integrity": "sha512-lgTKYVeD4HeTwWdJN+SeS6iflGx3epz/3dww9X4GyuuXmYGAV5p8l34jUM/HRGHn1jKS3oZNZRC/J9MlSk/Zhg==",
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"license": "Apache-2.0",
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"dependencies": {
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"cardboard-vr-display": "^1.0.19",
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"gl-matrix": "^2.8.1"
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}
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},
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"node_modules/webxr-polyfill/node_modules/gl-matrix": {
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"version": "2.8.1",
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"resolved": "https://registry.npmjs.org/gl-matrix/-/gl-matrix-2.8.1.tgz",
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"integrity": "sha512-0YCjVpE3pS5XWlN3J4X7AiAx65+nqAI54LndtVFnQZB6G/FVLkZH8y8V6R3cIoOQR4pUdfwQGd1iwyoXHJ4Qfw==",
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"license": "MIT"
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},
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"node_modules/which": {
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"version": "2.0.2",
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"resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
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@@ -22,7 +22,8 @@
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"react-slick": "^0.30.3",
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"slick-carousel": "^1.8.1",
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"tailwindcss": "^4.1.11",
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"three": "^0.178.0"
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"three": "^0.178.0",
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"webxr-polyfill": "^2.0.3"
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},
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"devDependencies": {
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"@eslint/js": "^9.29.0",
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@@ -31,6 +32,7 @@
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"@types/react-dom": "^19.1.6",
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"@types/react-slick": "^0.23.13",
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"@types/three": "^0.178.1",
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"@types/webxr": "^0.5.22",
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"@vitejs/plugin-react": "^4.5.2",
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"eslint": "^9.29.0",
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"eslint-plugin-react-hooks": "^5.2.0",
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@@ -1,18 +1,9 @@
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import React, {useEffect, useMemo, useRef, useState} from 'react';
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import {Canvas, useFrame, useThree} from '@react-three/fiber';
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import {OrbitControls, PerspectiveCamera} from '@react-three/drei';
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import React, {useMemo, useRef} from 'react';
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import {Canvas, useFrame} from '@react-three/fiber';
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import {createXRStore, XR} from '@react-three/xr';
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import {PerspectiveCamera} from '@react-three/drei';
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import * as THREE from 'three';
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import type Dream from '../types/Dream';
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import {DeviceOrientationControls} from 'three-stdlib';
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// Extended window interface with DeviceOrientationEvent
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interface WindowWithDeviceOrientation extends Window {
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DeviceOrientationEvent: {
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prototype: DeviceOrientationEvent;
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new(type: string, eventInitDict?: DeviceOrientationEventInit): DeviceOrientationEvent;
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requestPermission?: () => Promise<string>;
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};
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}
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// Neural Node component representing a synapse in the neural network
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const NeuralNode = ({position, color, scale, pulseSpeed, pulseIntensity}: {
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@@ -224,137 +215,18 @@ const NeuralNetwork = ({dream}: { dream: Dream }) => {
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);
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};
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// Custom controls component that switches between OrbitControls and DeviceOrientationControls
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const Controls = ({useDeviceOrientation}: { useDeviceOrientation: boolean }) => {
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const {camera} = useThree();
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const controlsRef = useRef<DeviceOrientationControls | null>(null);
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useEffect(() => {
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if (useDeviceOrientation) {
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// Create DeviceOrientationControls
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controlsRef.current = new DeviceOrientationControls(camera);
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return () => {
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if (controlsRef.current) {
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controlsRef.current.disconnect();
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}
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};
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}
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}, [camera, useDeviceOrientation]);
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useFrame(() => {
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if (useDeviceOrientation && controlsRef.current) {
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controlsRef.current.update();
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}
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});
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// If not using device orientation, use OrbitControls
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if (!useDeviceOrientation) {
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return (
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<OrbitControls
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enableZoom={true}
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enablePan={true}
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enableRotate={true}
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autoRotate={true}
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autoRotateSpeed={0.5}
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/>
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);
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}
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return null;
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};
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// Main DreamVR component
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interface DreamVRProps {
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dream: Dream;
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height?: string;
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}
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// Create XR store outside the component to avoid recreation on each render
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const store = createXRStore();
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const DreamVR: React.FC<DreamVRProps> = ({dream, height = '500px'}) => {
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const [isFullscreen, setIsFullscreen] = useState(false);
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const [useDeviceOrientation, setUseDeviceOrientation] = useState(false);
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const [deviceOrientationPermission, setDeviceOrientationPermission] = useState<'granted' | 'denied' | 'unknown'>('unknown');
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const containerRef = useRef<HTMLDivElement>(null);
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// Function to toggle fullscreen
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const toggleFullscreen = () => {
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if (!document.fullscreenElement) {
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// Enter fullscreen
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if (containerRef.current?.requestFullscreen) {
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containerRef.current.requestFullscreen()
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.then(() => setIsFullscreen(true))
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.catch(err => console.error(`Error attempting to enable fullscreen: ${err.message}`));
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}
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} else {
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// Exit fullscreen
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if (document.exitFullscreen) {
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document.exitFullscreen()
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.then(() => setIsFullscreen(false))
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.catch(err => console.error(`Error attempting to exit fullscreen: ${err.message}`));
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}
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}
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};
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// Function to request device orientation permission
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const requestDeviceOrientationPermission = () => {
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// Cast window to our extended interface
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const windowWithOrientation = window as unknown as WindowWithDeviceOrientation;
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// Check if DeviceOrientationEvent is available and if requestPermission is a function
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if (typeof windowWithOrientation.DeviceOrientationEvent !== 'undefined' &&
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typeof windowWithOrientation.DeviceOrientationEvent.requestPermission === 'function') {
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// iOS 13+ requires permission
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windowWithOrientation.DeviceOrientationEvent.requestPermission()
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.then((permissionState: string) => {
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if (permissionState === 'granted') {
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setDeviceOrientationPermission('granted');
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setUseDeviceOrientation(true);
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} else {
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setDeviceOrientationPermission('denied');
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setUseDeviceOrientation(false);
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}
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})
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.catch((error: Error) => {
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console.error('Error requesting device orientation permission:', error);
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setDeviceOrientationPermission('denied');
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});
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} else {
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// For non-iOS devices or older iOS versions
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// Check if device orientation events are supported
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if (window.DeviceOrientationEvent) {
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setDeviceOrientationPermission('granted');
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setUseDeviceOrientation(true);
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} else {
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setDeviceOrientationPermission('denied');
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}
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}
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};
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// Effect to handle fullscreen change
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useEffect(() => {
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const handleFullscreenChange = () => {
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setIsFullscreen(!!document.fullscreenElement);
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};
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document.addEventListener('fullscreenchange', handleFullscreenChange);
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return () => {
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document.removeEventListener('fullscreenchange', handleFullscreenChange);
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};
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}, []);
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// Check if device is mobile
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useEffect(() => {
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const isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);
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if (isMobile) {
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// For mobile devices, we'll show the device orientation button
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setDeviceOrientationPermission('unknown');
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} else {
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// For desktop, we'll use orbit controls
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setDeviceOrientationPermission('denied');
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}
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}, []);
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// Only render VR for dream with chip input type
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if (dream.input.inputType !== 'chip') {
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return (
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@@ -368,74 +240,47 @@ const DreamVR: React.FC<DreamVRProps> = ({dream, height = '500px'}) => {
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return (
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<div ref={containerRef} style={{height, width: '100%', position: 'relative'}}>
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{/* Controls */}
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{/* VR Entry Button */}
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<div className="absolute top-2 right-2 z-10 flex space-x-2">
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<button
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onClick={toggleFullscreen}
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onClick={() => store.enterVR()}
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className="p-2 bg-white/20 backdrop-blur-sm rounded-full text-white hover:bg-white/30 transition-colors"
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aria-label={isFullscreen ? "Exit Fullscreen" : "Enter Fullscreen"}
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aria-label="Enter VR"
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>
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{isFullscreen ? (
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none"
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stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round">
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<path
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d="M8 3v3a2 2 0 0 1-2 2H3m18 0h-3a2 2 0 0 1-2-2V3m0 18v-3a2 2 0 0 1 2-2h3M3 16h3a2 2 0 0 1 2 2v3"/>
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</svg>
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) : (
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none"
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stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round">
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<path
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d="M8 3H5a2 2 0 0 0-2 2v3m18 0V5a2 2 0 0 0-2-2h-3m0 18h3a2 2 0 0 0 2-2v-3M3 16v3a2 2 0 0 0 2 2h3"/>
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</svg>
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)}
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<svg
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xmlns="http://www.w3.org/2000/svg"
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width="24"
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height="24"
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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strokeWidth="2"
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strokeLinecap="round"
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strokeLinejoin="round"
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>
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<rect x="2" y="3" width="20" height="14" rx="2" ry="2"/>
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<line x1="8" y1="21" x2="16" y2="21"/>
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<line x1="12" y1="17" x2="12" y2="21"/>
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</svg>
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</button>
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{deviceOrientationPermission === 'unknown' && (
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<button
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onClick={requestDeviceOrientationPermission}
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className="p-2 bg-white/20 backdrop-blur-sm rounded-full text-white hover:bg-white/30 transition-colors"
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aria-label="Enable Device Orientation"
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>
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none"
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stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round">
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<rect x="5" y="2" width="14" height="20" rx="2" ry="2"/>
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<line x1="12" y1="18" x2="12" y2="18"/>
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</svg>
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</button>
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)}
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{deviceOrientationPermission === 'granted' && (
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<button
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onClick={() => setUseDeviceOrientation(!useDeviceOrientation)}
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className={`p-2 backdrop-blur-sm rounded-full text-white transition-colors ${useDeviceOrientation ? 'bg-white/40' : 'bg-white/20 hover:bg-white/30'}`}
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aria-label={useDeviceOrientation ? "Disable Device Orientation" : "Enable Device Orientation"}
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>
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none"
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stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round">
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<rect x="5" y="2" width="14" height="20" rx="2" ry="2"/>
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<path d="M12 18h.01"/>
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</svg>
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</button>
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)}
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</div>
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<Canvas shadows>
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{/* Camera setup */}
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<PerspectiveCamera makeDefault position={[0, 0, 30]}/>
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<XR store={store}>
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{/* Camera setup */}
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<PerspectiveCamera makeDefault position={[0, 0, 30]}/>
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{/* Controls - either OrbitControls or DeviceOrientationControls */}
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<Controls useDeviceOrientation={useDeviceOrientation}/>
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{/* Lighting */}
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<ambientLight intensity={0.5}/>
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<directionalLight position={[10, 10, 10]} intensity={1}/>
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<directionalLight position={[-10, -10, -10]} intensity={0.5}/>
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{/* Lighting */}
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<ambientLight intensity={0.5}/>
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<pointLight position={[10, 10, 10]} intensity={1}/>
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<pointLight position={[-10, -10, -10]} intensity={0.5}/>
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{/* Neural network visualization */}
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<NeuralNetwork dream={dream}/>
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{/* Neural network visualization */}
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<NeuralNetwork dream={dream}/>
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{/* Background */}
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<color attach="background" args={['#000']}/>
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{/* Background */}
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<color attach="background" args={['#000']}/>
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</XR>
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</Canvas>
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</div>
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);
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|
Reference in New Issue
Block a user