Compare commits
13 Commits
41c5f6444d
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main
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f148695c59 | |||
45ce0ea3cc | |||
ed69e09249 | |||
a6b4bfcc14 | |||
09ab329c24 | |||
7baaae9d8d | |||
09f3e3d6ed | |||
2c58743dd2 | |||
76f7ced8e9 | |||
fc0a696157 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -22,3 +22,4 @@ dist-ssr
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*.njsproj
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*.njsproj
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*.sln
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*.sln
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*.sw?
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*.sw?
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/dist.zip
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379
package-lock.json
generated
379
package-lock.json
generated
@@ -8,8 +8,11 @@
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|||||||
"name": "dsa5e-character-sheet-symbiote",
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"name": "dsa5e-character-sheet-symbiote",
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||||||
"version": "0.0.0",
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"version": "0.0.0",
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||||||
"dependencies": {
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"dependencies": {
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||||||
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"i18next": "^25.2.1",
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||||||
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"i18next-browser-languagedetector": "^8.2.0",
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||||||
"react": "^19.1.0",
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"react": "^19.1.0",
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||||||
"react-dom": "^19.1.0",
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"react-dom": "^19.1.0",
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||||||
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"react-i18next": "^15.5.3",
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||||||
"react-icons": "^5.5.0"
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"react-icons": "^5.5.0"
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},
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},
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"devDependencies": {
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"devDependencies": {
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||||||
@@ -264,6 +267,15 @@
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|||||||
"@babel/core": "^7.0.0-0"
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"@babel/core": "^7.0.0-0"
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}
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}
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},
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},
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||||||
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"node_modules/@babel/runtime": {
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||||||
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"version": "7.27.6",
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||||||
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"resolved": "https://registry.npmjs.org/@babel/runtime/-/runtime-7.27.6.tgz",
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"integrity": "sha512-vbavdySgbTTrmFE+EsiqUTzlOr5bzlnJtUv9PynGCAKvfQqjIXbvFdumPM/GxMDfyuGMJaJAU6TO4zc1Jf1i8Q==",
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||||||
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"license": "MIT",
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||||||
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"engines": {
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"node": ">=6.9.0"
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}
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||||||
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},
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||||||
"node_modules/@babel/template": {
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"node_modules/@babel/template": {
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||||||
"version": "7.27.2",
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"version": "7.27.2",
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||||||
"resolved": "https://registry.npmjs.org/@babel/template/-/template-7.27.2.tgz",
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"resolved": "https://registry.npmjs.org/@babel/template/-/template-7.27.2.tgz",
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@@ -1984,6 +1996,18 @@
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|||||||
"dev": true,
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"dev": true,
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"license": "MIT"
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"license": "MIT"
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},
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},
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||||||
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"node_modules/detect-libc": {
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||||||
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"version": "2.0.4",
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"resolved": "https://registry.npmjs.org/detect-libc/-/detect-libc-2.0.4.tgz",
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"integrity": "sha512-3UDv+G9CsCKO1WKMGw9fwq/SWJYbI0c5Y7LU1AXYoDdbhE2AHQ6N6Nb34sG8Fj7T5APy8qXDCKuuIHd1BR0tVA==",
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||||||
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"dev": true,
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"license": "Apache-2.0",
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"optional": true,
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||||||
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"peer": true,
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||||||
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"engines": {
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"node": ">=8"
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||||||
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}
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||||||
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},
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||||||
"node_modules/electron-to-chromium": {
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"node_modules/electron-to-chromium": {
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"version": "1.5.167",
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"version": "1.5.167",
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"resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.5.167.tgz",
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"resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.5.167.tgz",
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@@ -2426,6 +2450,55 @@
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"node": ">=8"
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"node": ">=8"
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}
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}
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},
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},
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"node_modules/html-parse-stringify": {
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"version": "3.0.1",
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"resolved": "https://registry.npmjs.org/html-parse-stringify/-/html-parse-stringify-3.0.1.tgz",
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||||||
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"license": "MIT",
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||||||
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"dependencies": {
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"void-elements": "3.1.0"
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}
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},
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"node_modules/i18next": {
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"version": "25.2.1",
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"resolved": "https://registry.npmjs.org/i18next/-/i18next-25.2.1.tgz",
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"integrity": "sha512-+UoXK5wh+VlE1Zy5p6MjcvctHXAhRwQKCxiJD8noKZzIXmnAX8gdHX5fLPA3MEVxEN4vbZkQFy8N0LyD9tUqPw==",
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"funding": [
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{
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||||||
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"type": "individual",
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||||||
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"url": "https://locize.com"
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},
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||||||
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{
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||||||
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"type": "individual",
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"url": "https://locize.com/i18next.html"
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},
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{
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||||||
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"type": "individual",
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||||||
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"url": "https://www.i18next.com/how-to/faq#i18next-is-awesome.-how-can-i-support-the-project"
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}
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||||||
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],
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||||||
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"license": "MIT",
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||||||
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"dependencies": {
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||||||
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"@babel/runtime": "^7.27.1"
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},
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||||||
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"peerDependencies": {
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"typescript": "^5"
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},
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"peerDependenciesMeta": {
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"typescript": {
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"optional": true
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||||||
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}
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||||||
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}
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},
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"node_modules/i18next-browser-languagedetector": {
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"version": "8.2.0",
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"resolved": "https://registry.npmjs.org/i18next-browser-languagedetector/-/i18next-browser-languagedetector-8.2.0.tgz",
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||||||
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"integrity": "sha512-P+3zEKLnOF0qmiesW383vsLdtQVyKtCNA9cjSoKCppTKPQVfKd2W8hbVo5ZhNJKDqeM7BOcvNoKJOjpHh4Js9g==",
|
||||||
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"license": "MIT",
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||||||
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"dependencies": {
|
||||||
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"@babel/runtime": "^7.23.2"
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}
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},
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||||||
"node_modules/ignore": {
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"node_modules/ignore": {
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||||||
"version": "5.3.2",
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"version": "5.3.2",
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||||||
"resolved": "https://registry.npmjs.org/ignore/-/ignore-5.3.2.tgz",
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"resolved": "https://registry.npmjs.org/ignore/-/ignore-5.3.2.tgz",
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@@ -2503,6 +2576,18 @@
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|||||||
"dev": true,
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"dev": true,
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||||||
"license": "ISC"
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"license": "ISC"
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||||||
},
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},
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||||||
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"node_modules/jiti": {
|
||||||
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"version": "2.4.2",
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||||||
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"resolved": "https://registry.npmjs.org/jiti/-/jiti-2.4.2.tgz",
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"integrity": "sha512-rg9zJN+G4n2nfJl5MW3BMygZX56zKPNVEYYqq7adpmMh4Jn2QNEwhvQlFy6jPVdcod7txZtKHWnyZiA3a0zP7A==",
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||||||
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"dev": true,
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||||||
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"license": "MIT",
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||||||
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"optional": true,
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||||||
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"peer": true,
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||||||
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"bin": {
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"jiti": "lib/jiti-cli.mjs"
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}
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},
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||||||
"node_modules/js-tokens": {
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"node_modules/js-tokens": {
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||||||
"version": "4.0.0",
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"version": "4.0.0",
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"resolved": "https://registry.npmjs.org/js-tokens/-/js-tokens-4.0.0.tgz",
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"resolved": "https://registry.npmjs.org/js-tokens/-/js-tokens-4.0.0.tgz",
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@@ -2594,6 +2679,257 @@
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"node": ">= 0.8.0"
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"node": ">= 0.8.0"
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},
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"node_modules/lightningcss": {
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"version": "1.30.1",
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"resolved": "https://registry.npmjs.org/lightningcss/-/lightningcss-1.30.1.tgz",
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"dev": true,
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"license": "MPL-2.0",
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"optional": true,
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"peer": true,
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"dependencies": {
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"detect-libc": "^2.0.3"
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"engines": {
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"node": ">= 12.0.0"
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"funding": {
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"type": "opencollective",
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"url": "https://opencollective.com/parcel"
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"optionalDependencies": {
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"lightningcss-darwin-arm64": "1.30.1",
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"peer": true,
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"engines": {
|
||||||
|
"node": ">= 12.0.0"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"type": "opencollective",
|
||||||
|
"url": "https://opencollective.com/parcel"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"node_modules/lightningcss-linux-x64-musl": {
|
||||||
|
"version": "1.30.1",
|
||||||
|
"resolved": "https://registry.npmjs.org/lightningcss-linux-x64-musl/-/lightningcss-linux-x64-musl-1.30.1.tgz",
|
||||||
|
"integrity": "sha512-rRomAK7eIkL+tHY0YPxbc5Dra2gXlI63HL+v1Pdi1a3sC+tJTcFrHX+E86sulgAXeI7rSzDYhPSeHHjqFhqfeQ==",
|
||||||
|
"cpu": [
|
||||||
|
"x64"
|
||||||
|
],
|
||||||
|
"dev": true,
|
||||||
|
"license": "MPL-2.0",
|
||||||
|
"optional": true,
|
||||||
|
"os": [
|
||||||
|
"linux"
|
||||||
|
],
|
||||||
|
"peer": true,
|
||||||
|
"engines": {
|
||||||
|
"node": ">= 12.0.0"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"type": "opencollective",
|
||||||
|
"url": "https://opencollective.com/parcel"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"node_modules/lightningcss-win32-arm64-msvc": {
|
||||||
|
"version": "1.30.1",
|
||||||
|
"resolved": "https://registry.npmjs.org/lightningcss-win32-arm64-msvc/-/lightningcss-win32-arm64-msvc-1.30.1.tgz",
|
||||||
|
"integrity": "sha512-mSL4rqPi4iXq5YVqzSsJgMVFENoa4nGTT/GjO2c0Yl9OuQfPsIfncvLrEW6RbbB24WtZ3xP/2CCmI3tNkNV4oA==",
|
||||||
|
"cpu": [
|
||||||
|
"arm64"
|
||||||
|
],
|
||||||
|
"dev": true,
|
||||||
|
"license": "MPL-2.0",
|
||||||
|
"optional": true,
|
||||||
|
"os": [
|
||||||
|
"win32"
|
||||||
|
],
|
||||||
|
"peer": true,
|
||||||
|
"engines": {
|
||||||
|
"node": ">= 12.0.0"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"type": "opencollective",
|
||||||
|
"url": "https://opencollective.com/parcel"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"node_modules/lightningcss-win32-x64-msvc": {
|
||||||
|
"version": "1.30.1",
|
||||||
|
"resolved": "https://registry.npmjs.org/lightningcss-win32-x64-msvc/-/lightningcss-win32-x64-msvc-1.30.1.tgz",
|
||||||
|
"integrity": "sha512-PVqXh48wh4T53F/1CCu8PIPCxLzWyCnn/9T5W1Jpmdy5h9Cwd+0YQS6/LwhHXSafuc61/xg9Lv5OrCby6a++jg==",
|
||||||
|
"cpu": [
|
||||||
|
"x64"
|
||||||
|
],
|
||||||
|
"dev": true,
|
||||||
|
"license": "MPL-2.0",
|
||||||
|
"optional": true,
|
||||||
|
"os": [
|
||||||
|
"win32"
|
||||||
|
],
|
||||||
|
"peer": true,
|
||||||
|
"engines": {
|
||||||
|
"node": ">= 12.0.0"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"type": "opencollective",
|
||||||
|
"url": "https://opencollective.com/parcel"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/locate-path": {
|
"node_modules/locate-path": {
|
||||||
"version": "6.0.0",
|
"version": "6.0.0",
|
||||||
"resolved": "https://registry.npmjs.org/locate-path/-/locate-path-6.0.0.tgz",
|
"resolved": "https://registry.npmjs.org/locate-path/-/locate-path-6.0.0.tgz",
|
||||||
@@ -2808,9 +3144,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/postcss": {
|
"node_modules/postcss": {
|
||||||
"version": "8.5.5",
|
"version": "8.5.6",
|
||||||
"resolved": "https://registry.npmjs.org/postcss/-/postcss-8.5.5.tgz",
|
"resolved": "https://registry.npmjs.org/postcss/-/postcss-8.5.6.tgz",
|
||||||
"integrity": "sha512-d/jtm+rdNT8tpXuHY5MMtcbJFBkhXE6593XVR9UoGCH8jSFGci7jGvMGH5RYd5PBJW+00NZQt6gf7CbagJCrhg==",
|
"integrity": "sha512-3Ybi1tAuwAP9s0r1UQ2J4n5Y0G05bJkpUIO0/bI9MhwmD70S5aTWbXGBwxHrelT+XM1k6dM0pk+SwNkpTRN7Pg==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"funding": [
|
"funding": [
|
||||||
{
|
{
|
||||||
@@ -2898,6 +3234,32 @@
|
|||||||
"react": "^19.1.0"
|
"react": "^19.1.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/react-i18next": {
|
||||||
|
"version": "15.5.3",
|
||||||
|
"resolved": "https://registry.npmjs.org/react-i18next/-/react-i18next-15.5.3.tgz",
|
||||||
|
"integrity": "sha512-ypYmOKOnjqPEJZO4m1BI0kS8kWqkBNsKYyhVUfij0gvjy9xJNoG/VcGkxq5dRlVwzmrmY1BQMAmpbbUBLwC4Kw==",
|
||||||
|
"license": "MIT",
|
||||||
|
"dependencies": {
|
||||||
|
"@babel/runtime": "^7.27.6",
|
||||||
|
"html-parse-stringify": "^3.0.1"
|
||||||
|
},
|
||||||
|
"peerDependencies": {
|
||||||
|
"i18next": ">= 23.2.3",
|
||||||
|
"react": ">= 16.8.0",
|
||||||
|
"typescript": "^5"
|
||||||
|
},
|
||||||
|
"peerDependenciesMeta": {
|
||||||
|
"react-dom": {
|
||||||
|
"optional": true
|
||||||
|
},
|
||||||
|
"react-native": {
|
||||||
|
"optional": true
|
||||||
|
},
|
||||||
|
"typescript": {
|
||||||
|
"optional": true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/react-icons": {
|
"node_modules/react-icons": {
|
||||||
"version": "5.5.0",
|
"version": "5.5.0",
|
||||||
"resolved": "https://registry.npmjs.org/react-icons/-/react-icons-5.5.0.tgz",
|
"resolved": "https://registry.npmjs.org/react-icons/-/react-icons-5.5.0.tgz",
|
||||||
@@ -3172,7 +3534,7 @@
|
|||||||
"version": "5.8.3",
|
"version": "5.8.3",
|
||||||
"resolved": "https://registry.npmjs.org/typescript/-/typescript-5.8.3.tgz",
|
"resolved": "https://registry.npmjs.org/typescript/-/typescript-5.8.3.tgz",
|
||||||
"integrity": "sha512-p1diW6TqL9L07nNxvRMM7hMMw4c5XOo/1ibL4aAIGmSAt9slTE1Xgw5KWuof2uTOvCg9BY7ZRi+GaF+7sfgPeQ==",
|
"integrity": "sha512-p1diW6TqL9L07nNxvRMM7hMMw4c5XOo/1ibL4aAIGmSAt9slTE1Xgw5KWuof2uTOvCg9BY7ZRi+GaF+7sfgPeQ==",
|
||||||
"dev": true,
|
"devOptional": true,
|
||||||
"license": "Apache-2.0",
|
"license": "Apache-2.0",
|
||||||
"bin": {
|
"bin": {
|
||||||
"tsc": "bin/tsc",
|
"tsc": "bin/tsc",
|
||||||
@@ -3349,6 +3711,15 @@
|
|||||||
"url": "https://github.com/sponsors/jonschlinkert"
|
"url": "https://github.com/sponsors/jonschlinkert"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/void-elements": {
|
||||||
|
"version": "3.1.0",
|
||||||
|
"resolved": "https://registry.npmjs.org/void-elements/-/void-elements-3.1.0.tgz",
|
||||||
|
"integrity": "sha512-Dhxzh5HZuiHQhbvTW9AMetFfBHDMYpo23Uo9btPXgdYP+3T5S+p+jgNy7spra+veYhBP2dCSgxR/i2Y02h5/6w==",
|
||||||
|
"license": "MIT",
|
||||||
|
"engines": {
|
||||||
|
"node": ">=0.10.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/which": {
|
"node_modules/which": {
|
||||||
"version": "2.0.2",
|
"version": "2.0.2",
|
||||||
"resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
|
"resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
|
||||||
|
@@ -10,8 +10,11 @@
|
|||||||
"preview": "vite preview"
|
"preview": "vite preview"
|
||||||
},
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"i18next": "^25.2.1",
|
||||||
|
"i18next-browser-languagedetector": "^8.2.0",
|
||||||
"react": "^19.1.0",
|
"react": "^19.1.0",
|
||||||
"react-dom": "^19.1.0",
|
"react-dom": "^19.1.0",
|
||||||
|
"react-i18next": "^15.5.3",
|
||||||
"react-icons": "^5.5.0"
|
"react-icons": "^5.5.0"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
|
@@ -1 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" class="iconify iconify--logos" width="35.93" height="32" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 228"><path fill="#00D8FF" d="M210.483 73.824a171.49 171.49 0 0 0-8.24-2.597c.465-1.9.893-3.777 1.273-5.621c6.238-30.281 2.16-54.676-11.769-62.708c-13.355-7.7-35.196.329-57.254 19.526a171.23 171.23 0 0 0-6.375 5.848a155.866 155.866 0 0 0-4.241-3.917C100.759 3.829 77.587-4.822 63.673 3.233C50.33 10.957 46.379 33.89 51.995 62.588a170.974 170.974 0 0 0 1.892 8.48c-3.28.932-6.445 1.924-9.474 2.98C17.309 83.498 0 98.307 0 113.668c0 15.865 18.582 31.778 46.812 41.427a145.52 145.52 0 0 0 6.921 2.165a167.467 167.467 0 0 0-2.01 9.138c-5.354 28.2-1.173 50.591 12.134 58.266c13.744 7.926 36.812-.22 59.273-19.855a145.567 145.567 0 0 0 5.342-4.923a168.064 168.064 0 0 0 6.92 6.314c21.758 18.722 43.246 26.282 56.54 18.586c13.731-7.949 18.194-32.003 12.4-61.268a145.016 145.016 0 0 0-1.535-6.842c1.62-.48 3.21-.974 4.76-1.488c29.348-9.723 48.443-25.443 48.443-41.52c0-15.417-17.868-30.326-45.517-39.844Zm-6.365 70.984c-1.4.463-2.836.91-4.3 1.345c-3.24-10.257-7.612-21.163-12.963-32.432c5.106-11 9.31-21.767 12.459-31.957c2.619.758 5.16 1.557 7.61 2.4c23.69 8.156 38.14 20.213 38.14 29.504c0 9.896-15.606 22.743-40.946 31.14Zm-10.514 20.834c2.562 12.94 2.927 24.64 1.23 33.787c-1.524 8.219-4.59 13.698-8.382 15.893c-8.067 4.67-25.32-1.4-43.927-17.412a156.726 156.726 0 0 1-6.437-5.87c7.214-7.889 14.423-17.06 21.459-27.246c12.376-1.098 24.068-2.894 34.671-5.345a134.17 134.17 0 0 1 1.386 6.193ZM87.276 214.515c-7.882 2.783-14.16 2.863-17.955.675c-8.075-4.657-11.432-22.636-6.853-46.752a156.923 156.923 0 0 1 1.869-8.499c10.486 2.32 22.093 3.988 34.498 4.994c7.084 9.967 14.501 19.128 21.976 27.15a134.668 134.668 0 0 1-4.877 4.492c-9.933 8.682-19.886 14.842-28.658 17.94ZM50.35 144.747c-12.483-4.267-22.792-9.812-29.858-15.863c-6.35-5.437-9.555-10.836-9.555-15.216c0-9.322 13.897-21.212 37.076-29.293c2.813-.98 5.757-1.905 8.812-2.773c3.204 10.42 7.406 21.315 12.477 32.332c-5.137 11.18-9.399 22.249-12.634 32.792a134.718 134.718 0 0 1-6.318-1.979Zm12.378-84.26c-4.811-24.587-1.616-43.134 6.425-47.789c8.564-4.958 27.502 2.111 47.463 19.835a144.318 144.318 0 0 1 3.841 3.545c-7.438 7.987-14.787 17.08-21.808 26.988c-12.04 1.116-23.565 2.908-34.161 5.309a160.342 160.342 0 0 1-1.76-7.887Zm110.427 27.268a347.8 347.8 0 0 0-7.785-12.803c8.168 1.033 15.994 2.404 23.343 4.08c-2.206 7.072-4.956 14.465-8.193 22.045a381.151 381.151 0 0 0-7.365-13.322Zm-45.032-43.861c5.044 5.465 10.096 11.566 15.065 18.186a322.04 322.04 0 0 0-30.257-.006c4.974-6.559 10.069-12.652 15.192-18.18ZM82.802 87.83a323.167 323.167 0 0 0-7.227 13.238c-3.184-7.553-5.909-14.98-8.134-22.152c7.304-1.634 15.093-2.97 23.209-3.984a321.524 321.524 0 0 0-7.848 12.897Zm8.081 65.352c-8.385-.936-16.291-2.203-23.593-3.793c2.26-7.3 5.045-14.885 8.298-22.6a321.187 321.187 0 0 0 7.257 13.246c2.594 4.48 5.28 8.868 8.038 13.147Zm37.542 31.03c-5.184-5.592-10.354-11.779-15.403-18.433c4.902.192 9.899.29 14.978.29c5.218 0 10.376-.117 15.453-.343c-4.985 6.774-10.018 12.97-15.028 18.486Zm52.198-57.817c3.422 7.8 6.306 15.345 8.596 22.52c-7.422 1.694-15.436 3.058-23.88 4.071a382.417 382.417 0 0 0 7.859-13.026a347.403 347.403 0 0 0 7.425-13.565Zm-16.898 8.101a358.557 358.557 0 0 1-12.281 19.815a329.4 329.4 0 0 1-23.444.823c-7.967 0-15.716-.248-23.178-.732a310.202 310.202 0 0 1-12.513-19.846h.001a307.41 307.41 0 0 1-10.923-20.627a310.278 310.278 0 0 1 10.89-20.637l-.001.001a307.318 307.318 0 0 1 12.413-19.761c7.613-.576 15.42-.876 23.31-.876H128c7.926 0 15.743.303 23.354.883a329.357 329.357 0 0 1 12.335 19.695a358.489 358.489 0 0 1 11.036 20.54a329.472 329.472 0 0 1-11 20.722Zm22.56-122.124c8.572 4.944 11.906 24.881 6.52 51.026c-.344 1.668-.73 3.367-1.15 5.09c-10.622-2.452-22.155-4.275-34.23-5.408c-7.034-10.017-14.323-19.124-21.64-27.008a160.789 160.789 0 0 1 5.888-5.4c18.9-16.447 36.564-22.941 44.612-18.3ZM128 90.808c12.625 0 22.86 10.235 22.86 22.86s-10.235 22.86-22.86 22.86s-22.86-10.235-22.86-22.86s10.235-22.86 22.86-22.86Z"></path></svg>
|
|
Before Width: | Height: | Size: 4.0 KiB |
97
src/classes/DSACharacter.ts
Normal file
97
src/classes/DSACharacter.ts
Normal file
@@ -0,0 +1,97 @@
|
|||||||
|
import type {DSAAttributes, DSAExperienceLevel, DSAPersonalData, DSAStats} from "../types/baseCharacter.ts";
|
||||||
|
import type {DSACalculatedValue} from "../types/baseDSA.ts";
|
||||||
|
import type {DSABaseEquiment} from "../types/baseEquiment.ts";
|
||||||
|
import type {DSAArmor, DSAMeleeWeapon, DSARangedWeapon, DSAShieldParryWeapon} from "../types/equiment.ts";
|
||||||
|
import type {DSASpell} from "../types/character.ts";
|
||||||
|
import type DSASkill from "./DSASkill.ts";
|
||||||
|
// TODO
|
||||||
|
// === LOGIC ===
|
||||||
|
// Skillpoint <-> QualityLevel
|
||||||
|
|
||||||
|
export default class DSACharacter {
|
||||||
|
public id: string
|
||||||
|
|
||||||
|
personalData: DSAPersonalData
|
||||||
|
attributes: DSAAttributes
|
||||||
|
stats: DSAStats
|
||||||
|
fatePoints: DSACalculatedValue
|
||||||
|
experienceLevel: DSAExperienceLevel
|
||||||
|
advantanges: string[] // TODO
|
||||||
|
disadvantanges: string[] // TODO
|
||||||
|
generalSpecialAbilities: string[] // TODO
|
||||||
|
|
||||||
|
skills: DSASkill[] // TODO: {physical, social, nature, knowledge, craft} generated by GPT
|
||||||
|
languages: string[]
|
||||||
|
scripts: string[]
|
||||||
|
|
||||||
|
combatTechniques: string[] // TODO
|
||||||
|
combatSpecialAbilities: string[] // TODO
|
||||||
|
|
||||||
|
public inventory: {
|
||||||
|
closeCombatWeapons: DSAMeleeWeapon[] // TODO
|
||||||
|
rangedWeapons: DSARangedWeapon[] // TODO
|
||||||
|
armor: DSAArmor[] // TODO
|
||||||
|
shieldParryWeapon: DSAShieldParryWeapon[] // TODO
|
||||||
|
belongings: DSABaseEquiment[]
|
||||||
|
totalWeight: number // TODO Calculated
|
||||||
|
carryingCapacity: number // TODO Calculated
|
||||||
|
purse: {
|
||||||
|
ducats: number
|
||||||
|
silverthalers: number
|
||||||
|
halers: number
|
||||||
|
kreutzers: number
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public animal?: {
|
||||||
|
name: string
|
||||||
|
sizeCategory: 'winzig' | 'klein' | 'mittel' | 'groß' | 'riesig'
|
||||||
|
type: string
|
||||||
|
stats: DSAStats
|
||||||
|
attributes: DSAAttributes
|
||||||
|
attack: {
|
||||||
|
attack: number
|
||||||
|
defence: number
|
||||||
|
damagePoints: number
|
||||||
|
armor: number
|
||||||
|
}
|
||||||
|
actions: string[]
|
||||||
|
specialAbilities: string[]
|
||||||
|
image?: string
|
||||||
|
}
|
||||||
|
|
||||||
|
public spellsAndRituals?: { // TODO
|
||||||
|
properties: string[]
|
||||||
|
primaryAttribute: string[]
|
||||||
|
tradition: string[]
|
||||||
|
magicalSpecialAbilities: string[]
|
||||||
|
cantrips: string[]
|
||||||
|
spells?: DSASpell[]
|
||||||
|
}
|
||||||
|
|
||||||
|
public liturgicalChantsAndCeremonies?: { // TODO
|
||||||
|
aspects: string[]
|
||||||
|
primaryAttribute: string[]
|
||||||
|
tradition: string[]
|
||||||
|
blessedSpecialAbilities: string[]
|
||||||
|
blessings: string[]
|
||||||
|
spells?: DSASpell[]
|
||||||
|
}
|
||||||
|
|
||||||
|
constructor() {
|
||||||
|
this.id = crypto.randomUUID()
|
||||||
|
this.personalData = {
|
||||||
|
name: "", age: "", culture: "", family: "", hometown: "", profession: "", socialStanding: "", species: ""
|
||||||
|
}
|
||||||
|
this.attributes = {
|
||||||
|
agility: 8,
|
||||||
|
charisma: 8,
|
||||||
|
cleverness: 8,
|
||||||
|
constitution: 8,
|
||||||
|
courage: 8,
|
||||||
|
dexterity: 8,
|
||||||
|
intuition: 8,
|
||||||
|
strength: 8
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
26
src/classes/DSAImprovementsTable.ts
Normal file
26
src/classes/DSAImprovementsTable.ts
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
import improvementCostTable from '../data/improvementcosttable.json'
|
||||||
|
import type {DSAImprovements} from "../types/baseDSA.ts";
|
||||||
|
|
||||||
|
export default class DSAImprovementsTable {
|
||||||
|
|
||||||
|
private static readonly improvementCostTable = improvementCostTable;
|
||||||
|
|
||||||
|
|
||||||
|
static getCost(improvement: DSAImprovements, level: number) : number{
|
||||||
|
if(improvement === 'other') {
|
||||||
|
//TODO
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return improvementCostTable[improvement][this.getKey(level)]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static getKey(level : number) : string {
|
||||||
|
if(level >= 1 && level <= 12) {
|
||||||
|
return '1-12'
|
||||||
|
} else {
|
||||||
|
return level.toString()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
47
src/classes/DSASkill.ts
Normal file
47
src/classes/DSASkill.ts
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
import type {DSAAttributes} from "../types/baseCharacter.ts";
|
||||||
|
import type {DSAImprovements} from "../types/baseDSA.ts";
|
||||||
|
import DSAImprovementsTable from "./DSAImprovementsTable.ts";
|
||||||
|
|
||||||
|
export class DSABaseSkill {
|
||||||
|
skillName: string
|
||||||
|
improvement: DSAImprovements
|
||||||
|
skillLevel: number
|
||||||
|
|
||||||
|
constructor(skillName: string, improvement: DSAImprovements, skillLevel: number) {
|
||||||
|
this.skillName = skillName
|
||||||
|
this.improvement = improvement
|
||||||
|
this.skillLevel = skillLevel
|
||||||
|
}
|
||||||
|
|
||||||
|
improvementCost(): number {
|
||||||
|
return DSAImprovementsTable.getCost(this.improvement, this.skillLevel)
|
||||||
|
}
|
||||||
|
|
||||||
|
improve() {
|
||||||
|
this.skillLevel++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class DSASkill extends DSABaseSkill {
|
||||||
|
skillName: string;
|
||||||
|
improvement: DSAImprovements;
|
||||||
|
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes]
|
||||||
|
encumbrance: "YES" | "NO" | "MAYBE"
|
||||||
|
comment: string
|
||||||
|
|
||||||
|
constructor(skillName: string, improvement: DSAImprovements,
|
||||||
|
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes],
|
||||||
|
encumbrance: "YES" | "NO" | "MAYBE", skillLevel: number, comment: string) {
|
||||||
|
super(skillName, improvement, skillLevel)
|
||||||
|
this.skillName = skillName
|
||||||
|
this.improvement = improvement
|
||||||
|
this.attributes = attributes
|
||||||
|
this.encumbrance = encumbrance
|
||||||
|
this.skillLevel = skillLevel
|
||||||
|
this.comment = comment
|
||||||
|
}
|
||||||
|
|
||||||
|
routineCheck(): number {
|
||||||
|
return this.skillLevel >= 13 ? this.skillLevel / 2 : 0
|
||||||
|
}
|
||||||
|
}
|
@@ -1,5 +1,7 @@
|
|||||||
import React from 'react';
|
import React from 'react';
|
||||||
import type {DSACharacter, DSAAttributes} from '../types/character';
|
import { useTranslation } from 'react-i18next';
|
||||||
|
import type {DSACharacter} from '../types/character';
|
||||||
|
import type {DSAAttributes} from "../types/baseCharacter.ts";
|
||||||
|
|
||||||
interface AttributesProps {
|
interface AttributesProps {
|
||||||
character: DSACharacter;
|
character: DSACharacter;
|
||||||
@@ -7,6 +9,7 @@ interface AttributesProps {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const Attributes: React.FC<AttributesProps> = ({ character, setCharacter }) => {
|
const Attributes: React.FC<AttributesProps> = ({ character, setCharacter }) => {
|
||||||
|
const { t } = useTranslation();
|
||||||
const updateAttribute = (attr: keyof DSAAttributes, value: number) => {
|
const updateAttribute = (attr: keyof DSAAttributes, value: number) => {
|
||||||
// Input validation - clamp between 1 and 20
|
// Input validation - clamp between 1 and 20
|
||||||
const clampedValue = Math.min(20, Math.max(1, value));
|
const clampedValue = Math.min(20, Math.max(1, value));
|
||||||
@@ -20,25 +23,18 @@ const Attributes: React.FC<AttributesProps> = ({ character, setCharacter }) => {
|
|||||||
}));
|
}));
|
||||||
};
|
};
|
||||||
|
|
||||||
const attributeDisplayNames: Record<keyof DSAAttributes, string> = {
|
const getAttributeDisplayName = (attr: keyof DSAAttributes): string => {
|
||||||
courage: "CO - Courage",
|
return t(`attributes.${attr}`);
|
||||||
cleverness: "CL - Cleverness",
|
|
||||||
intuition: "IN - Intuition",
|
|
||||||
charisma: "CH - Charisma",
|
|
||||||
dexterity: "DE - Dexterity",
|
|
||||||
agility: "AG - Agility",
|
|
||||||
constitution: "CN - Constitution",
|
|
||||||
strength: "ST - Strength"
|
|
||||||
};
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="attributes section">
|
<div className="attributes section">
|
||||||
<h2>Attributes</h2>
|
<h2>{t('attributes.title')}</h2>
|
||||||
<div className="attributes-grid">
|
<div className="attributes-grid">
|
||||||
{Object.entries(character.attributes).map(([key, value]) => (
|
{Object.entries(character.attributes).map(([key, value]) => (
|
||||||
<div key={key} className="attribute">
|
<div key={key} className="attribute">
|
||||||
<label htmlFor={key}>
|
<label htmlFor={key}>
|
||||||
{attributeDisplayNames[key as keyof DSAAttributes]}
|
{getAttributeDisplayName(key as keyof DSAAttributes)}
|
||||||
</label>
|
</label>
|
||||||
<input
|
<input
|
||||||
id={key}
|
id={key}
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
import React from 'react';
|
import React from 'react';
|
||||||
|
import { useTranslation } from 'react-i18next';
|
||||||
import type {DSACharacter} from '../types/character';
|
import type {DSACharacter} from '../types/character';
|
||||||
|
import type {DSAPersonalData} from "../types/baseCharacter.ts";
|
||||||
|
|
||||||
interface BasicInfoProps {
|
interface BasicInfoProps {
|
||||||
character: DSACharacter;
|
character: DSACharacter;
|
||||||
@@ -7,7 +9,8 @@ interface BasicInfoProps {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const BasicInfo: React.FC<BasicInfoProps> = ({ character, setCharacter }) => {
|
const BasicInfo: React.FC<BasicInfoProps> = ({ character, setCharacter }) => {
|
||||||
const updateField = (field: keyof DSACharacter, value: string) => {
|
const { t } = useTranslation();
|
||||||
|
const updateField = (field: keyof DSACharacter | keyof DSAPersonalData, value: string) => {
|
||||||
setCharacter(prev => ({
|
setCharacter(prev => ({
|
||||||
...prev,
|
...prev,
|
||||||
[field]: value
|
[field]: value
|
||||||
@@ -16,50 +19,50 @@ const BasicInfo: React.FC<BasicInfoProps> = ({ character, setCharacter }) => {
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="basic-info section">
|
<div className="basic-info section">
|
||||||
<h2>Basic Information</h2>
|
<h2>{t('basicInfo.title')}</h2>
|
||||||
<div className="form-grid">
|
<div className="form-grid">
|
||||||
<div className="form-group">
|
<div className="form-group">
|
||||||
<label htmlFor="name">Name</label>
|
<label htmlFor="name">{t('basicInfo.name')}</label>
|
||||||
<input
|
<input
|
||||||
id="name"
|
id="name"
|
||||||
type="text"
|
type="text"
|
||||||
value={character.name}
|
value={character.personalData.name}
|
||||||
onChange={(e) => updateField('name', e.target.value)}
|
onChange={(e) => updateField('name', e.target.value)}
|
||||||
placeholder="Enter character name"
|
placeholder={t('basicInfo.namePlaceholder')}
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div className="form-group">
|
<div className="form-group">
|
||||||
<label htmlFor="species">Species</label>
|
<label htmlFor="species">{t('basicInfo.species')}</label>
|
||||||
<input
|
<input
|
||||||
id="species"
|
id="species"
|
||||||
type="text"
|
type="text"
|
||||||
value={character.species}
|
value={character.personalData.species}
|
||||||
onChange={(e) => updateField('species', e.target.value)}
|
onChange={(e) => updateField('species', e.target.value)}
|
||||||
placeholder="e.g., Human, Elf, Dwarf"
|
placeholder={t('basicInfo.speciesPlaceholder')}
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div className="form-group">
|
<div className="form-group">
|
||||||
<label htmlFor="culture">Culture</label>
|
<label htmlFor="culture">{t('basicInfo.culture')}</label>
|
||||||
<input
|
<input
|
||||||
id="culture"
|
id="culture"
|
||||||
type="text"
|
type="text"
|
||||||
value={character.culture}
|
value={character.personalData.culture}
|
||||||
onChange={(e) => updateField('culture', e.target.value)}
|
onChange={(e) => updateField('culture', e.target.value)}
|
||||||
placeholder="e.g., Middenrealmish, Thorwalian"
|
placeholder={t('basicInfo.culturePlaceholder')}
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div className="form-group">
|
<div className="form-group">
|
||||||
<label htmlFor="profession">Profession</label>
|
<label htmlFor="profession">{t('basicInfo.profession')}</label>
|
||||||
<input
|
<input
|
||||||
id="profession"
|
id="profession"
|
||||||
type="text"
|
type="text"
|
||||||
value={character.profession}
|
value={character.personalData.profession}
|
||||||
onChange={(e) => updateField('profession', e.target.value)}
|
onChange={(e) => updateField('profession', e.target.value)}
|
||||||
placeholder="e.g., Warrior, Mage, Scout"
|
placeholder={t('basicInfo.professionPlaceholder')}
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div className="form-group">
|
<div className="form-group">
|
||||||
<label htmlFor="experience-level">Experience Level</label>
|
<label htmlFor="experience-level">{t('basicInfo.experienceLevel')}</label>
|
||||||
<select
|
<select
|
||||||
id="experience-level"
|
id="experience-level"
|
||||||
value={character.experienceLevel}
|
value={character.experienceLevel}
|
||||||
|
@@ -1,107 +1,254 @@
|
|||||||
// src/components/CharacterSheet.tsx
|
// src/components/CharacterSheet.tsx
|
||||||
import React, { useState } from 'react';
|
import React, {useState} from 'react';
|
||||||
import type { DSACharacter } from '../types/character';
|
import {useTranslation} from 'react-i18next';
|
||||||
|
import type {DSACharacter} from '../types/character';
|
||||||
import BasicInfo from './BasicInfo';
|
import BasicInfo from './BasicInfo';
|
||||||
import Attributes from './Attributes';
|
import Attributes from './Attributes';
|
||||||
import Skills from './Skills';
|
import Skills from './Skills';
|
||||||
import Spells from './Spells';
|
import Spells from './Spells';
|
||||||
import CombatValues from './CombatValues';
|
import CombatValues from './CombatValues';
|
||||||
import ThemeToggle from './ThemeToggle';
|
import ThemeToggle from './ThemeToggle';
|
||||||
import DSADiceRoller from "./DSADiceRoller.tsx";
|
import LanguageSelector from './LanguageSelector';
|
||||||
import iconUrl from '/icon.png';
|
import iconUrl from '/icon.png';
|
||||||
import './CharacterSheet.css';
|
import '../styles/CharacterSheet.css';
|
||||||
|
|
||||||
// Erweiterte Initial-Daten mit Astralenergie und Zaubern
|
// Erweiterte Initial-Daten mit Astralenergie und Zaubern
|
||||||
const initialCharacter: DSACharacter = {
|
const initialCharacter: DSACharacter = {
|
||||||
id: crypto.randomUUID(),
|
id: crypto.randomUUID(),
|
||||||
|
personalData: {
|
||||||
name: '',
|
name: '',
|
||||||
species: '',
|
species: '',
|
||||||
culture: '',
|
culture: '',
|
||||||
profession: '',
|
profession: '',
|
||||||
experienceLevel: 'Experienced',
|
socialstatus: '',
|
||||||
attributes: {
|
hometown: '',
|
||||||
courage: 8,
|
family: '',
|
||||||
cleverness: 8,
|
looks: {
|
||||||
intuition: 8,
|
age: '',
|
||||||
charisma: 8,
|
haircolor: '',
|
||||||
dexterity: 8,
|
eyecolor: '',
|
||||||
agility: 8,
|
height: '',
|
||||||
constitution: 8,
|
weight: '',
|
||||||
strength: 8
|
characteristics: ''
|
||||||
|
}
|
||||||
|
},
|
||||||
|
experienceLevel: 'Experienced',
|
||||||
|
health: {
|
||||||
|
lifePoints: {
|
||||||
|
max: 30,
|
||||||
|
current: 30,
|
||||||
|
base: 30,
|
||||||
|
modifier: 0,
|
||||||
|
purchased: 0
|
||||||
},
|
},
|
||||||
skills: {},
|
conditions: [],
|
||||||
spells: {}, // ← Neu hinzugefügt
|
fatigue: 0,
|
||||||
combat: {
|
pain: 0
|
||||||
lifePoints: { max: 30, current: 30 },
|
},
|
||||||
stamina: { max: 30, current: 30 },
|
attributes: {
|
||||||
initiative: 10,
|
courage: 8,
|
||||||
speed: 8
|
cleverness: 8,
|
||||||
|
intuition: 8,
|
||||||
|
charisma: 8,
|
||||||
|
dexterity: 8,
|
||||||
|
agility: 8,
|
||||||
|
constitution: 8,
|
||||||
|
strength: 8
|
||||||
|
},
|
||||||
|
skills: {},
|
||||||
|
astral: {
|
||||||
|
spells: {
|
||||||
|
'test': {
|
||||||
|
id: '',
|
||||||
|
name: '',
|
||||||
|
tradition: [''],
|
||||||
|
attributes: ['courage', 'agility', 'charisma'],
|
||||||
|
skillValue: 0,
|
||||||
|
aspCost: '',
|
||||||
|
castingTime: '',
|
||||||
|
range: '',
|
||||||
|
duration: '',
|
||||||
|
difficulty: 0,
|
||||||
|
description: '',
|
||||||
|
effect: '',
|
||||||
|
}
|
||||||
},
|
},
|
||||||
astralEnergy: { // ← Neu hinzugefügt für Zauberer
|
traditions: [],
|
||||||
max: 0,
|
astralEnergy: {
|
||||||
current: 0
|
max: 0,
|
||||||
|
current: 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
karmal: {
|
||||||
|
spells: {
|
||||||
|
'test': {
|
||||||
|
id: '',
|
||||||
|
name: '',
|
||||||
|
tradition: [''],
|
||||||
|
attributes: ['courage', 'agility', 'charisma'],
|
||||||
|
skillValue: 0,
|
||||||
|
aspCost: '',
|
||||||
|
castingTime: '',
|
||||||
|
range: '',
|
||||||
|
duration: '',
|
||||||
|
difficulty: 0,
|
||||||
|
description: '',
|
||||||
|
effect: '',
|
||||||
|
}
|
||||||
},
|
},
|
||||||
magicalTraditions: [], // ← Neu hinzugefügt
|
traditions: [],
|
||||||
advantages: [],
|
karmalEnergy: {
|
||||||
disadvantages: [],
|
max: 0,
|
||||||
equipment: []
|
current: 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
hasKarmal: false,
|
||||||
|
hasMagic: false,
|
||||||
|
combat: {
|
||||||
|
initiative: 10,
|
||||||
|
speed: 8,
|
||||||
|
armor: {
|
||||||
|
'leather': {
|
||||||
|
encumbrance: 0,
|
||||||
|
equip: {
|
||||||
|
name: 'hello',
|
||||||
|
weight: 0
|
||||||
|
},
|
||||||
|
penalties: 0,
|
||||||
|
protection: 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
combatAbilities: {
|
||||||
|
'test': {
|
||||||
|
name: 'test'
|
||||||
|
}
|
||||||
|
},
|
||||||
|
dodge: 0,
|
||||||
|
meleeWeapons: {
|
||||||
|
'test': {
|
||||||
|
weapon: {
|
||||||
|
equip: {
|
||||||
|
name: 'test',
|
||||||
|
weight: 0
|
||||||
|
},
|
||||||
|
range: 0,
|
||||||
|
technique: 'test',
|
||||||
|
tp: 0
|
||||||
|
},
|
||||||
|
atpamod: 0,
|
||||||
|
at: 0,
|
||||||
|
damagebonus: 0,
|
||||||
|
pa: 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
rangedWeapons: {
|
||||||
|
'javelin': {
|
||||||
|
weapon: {
|
||||||
|
equip: {
|
||||||
|
name: '',
|
||||||
|
weight: 0
|
||||||
|
},
|
||||||
|
technique: '',
|
||||||
|
tp: 0,
|
||||||
|
range: 0,
|
||||||
|
},
|
||||||
|
reloaddur: 0,
|
||||||
|
ammo: {
|
||||||
|
equip: {
|
||||||
|
name: '',
|
||||||
|
weight: 0
|
||||||
|
},
|
||||||
|
perUse: 0,
|
||||||
|
count: 0
|
||||||
|
},
|
||||||
|
rangedCombat: 0,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
unarmedAttack: 0,
|
||||||
|
unarmedParry: 0
|
||||||
|
},
|
||||||
|
advantages: [],
|
||||||
|
disadvantages: [],
|
||||||
|
equipment: [],
|
||||||
|
resistances: {
|
||||||
|
spirit: {
|
||||||
|
base: 0,
|
||||||
|
modifier: 0,
|
||||||
|
purchased: 0,
|
||||||
|
max: 0,
|
||||||
|
current: 0
|
||||||
|
},
|
||||||
|
thoughness: {
|
||||||
|
base: 0,
|
||||||
|
modifier: 0,
|
||||||
|
purchased: 0,
|
||||||
|
max: 0,
|
||||||
|
current: 0,
|
||||||
|
},
|
||||||
|
dodge: {
|
||||||
|
base: 0,
|
||||||
|
modifier: 0,
|
||||||
|
purchased: 0,
|
||||||
|
max: 0,
|
||||||
|
current: 0
|
||||||
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const CharacterSheet: React.FC = () => {
|
const CharacterSheet: React.FC = () => {
|
||||||
const [character, setCharacter] = useState<DSACharacter>(initialCharacter);
|
const {t} = useTranslation();
|
||||||
|
const [character, setCharacter] = useState<DSACharacter>(initialCharacter);
|
||||||
// Hilfsfunktion um zu prüfen ob Charakter Zauberer ist
|
|
||||||
const isSpellcaster = character.astralEnergy && character.astralEnergy.max > 0;
|
// Hilfsfunktion um zu prüfen ob Charakter Zauberer ist
|
||||||
|
const isSpellcaster = character.astral.astralEnergy && character.astral.astralEnergy.max > 0;
|
||||||
return (
|
|
||||||
<div className="character-sheet">
|
return (
|
||||||
<ThemeToggle />
|
<div className="character-sheet">
|
||||||
|
<ThemeToggle/>
|
||||||
<header className="character-sheet-header">
|
<LanguageSelector/>
|
||||||
<img
|
|
||||||
src={iconUrl}
|
<header className="character-sheet-header">
|
||||||
alt="DSA 5e Character Sheet"
|
<img
|
||||||
className="character-sheet-icon"
|
src={iconUrl}
|
||||||
/>
|
alt={t('app.iconAlt')}
|
||||||
<h1>DSA 5 Character Sheet</h1>
|
className="character-sheet-icon"
|
||||||
</header>
|
/>
|
||||||
|
<h1>{t('app.title')}</h1>
|
||||||
{/* Grundinformationen */}
|
</header>
|
||||||
<BasicInfo character={character} setCharacter={setCharacter} />
|
|
||||||
|
{/* Grundinformationen */}
|
||||||
{/* Eigenschaften */}
|
<BasicInfo character={character} setCharacter={setCharacter}/>
|
||||||
<Attributes character={character} setCharacter={setCharacter} />
|
|
||||||
|
{/* Eigenschaften */}
|
||||||
{/* Kampfwerte */}
|
<Attributes character={character} setCharacter={setCharacter}/>
|
||||||
<CombatValues character={character} setCharacter={setCharacter} />
|
|
||||||
|
{/* Kampfwerte */}
|
||||||
{/* Fertigkeiten */}
|
<CombatValues character={character} setCharacter={setCharacter}/>
|
||||||
<Skills character={character} setCharacter={setCharacter} />
|
|
||||||
|
{/* Fertigkeiten */}
|
||||||
{/* Würfel-Integration - kommt nach Skills */}
|
<Skills character={character} setCharacter={setCharacter}/>
|
||||||
<DSADiceRoller character={character} />
|
|
||||||
|
{/* Zauber - nur anzeigen wenn Astralenergie > 0 oder explizit gewünscht */}
|
||||||
{/* Zauber - nur anzeigen wenn Astralenergie > 0 oder explizit gewünscht */}
|
{(isSpellcaster || Object.keys(character.astral.spells).length > 0) && (
|
||||||
{(isSpellcaster || Object.keys(character.spells).length > 0) && (
|
<Spells character={character} setCharacter={setCharacter}/>
|
||||||
<Spells character={character} setCharacter={setCharacter} />
|
)}
|
||||||
)}
|
|
||||||
|
{/* Button zum Hinzufügen von Zaubern falls noch kein Zauberer */}
|
||||||
{/* Button zum Hinzufügen von Zaubern falls noch kein Zauberer */}
|
{!isSpellcaster && Object.keys(character.astral.spells).length === 0 && (
|
||||||
{!isSpellcaster && Object.keys(character.spells).length === 0 && (
|
<div className="add-magic-section">
|
||||||
<div className="add-magic-section">
|
<button
|
||||||
<button
|
className="add-magic-button"
|
||||||
className="add-magic-button"
|
onClick={() => setCharacter(prev => ({
|
||||||
onClick={() => setCharacter(prev => ({
|
...prev,
|
||||||
...prev,
|
astralEnergy: {max: 20, current: 20}
|
||||||
astralEnergy: { max: 20, current: 20 }
|
}))}
|
||||||
}))}
|
>
|
||||||
>
|
{t('spells.addMagic')}
|
||||||
🪄 Zauberfähigkeiten hinzufügen
|
</button>
|
||||||
</button>
|
</div>
|
||||||
</div>
|
)}
|
||||||
)}
|
</div>
|
||||||
</div>
|
);
|
||||||
);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
export default CharacterSheet;
|
export default CharacterSheet;
|
||||||
|
@@ -7,7 +7,7 @@ interface CombatValuesProps {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const CombatValues: React.FC<CombatValuesProps> = ({ character, setCharacter }) => {
|
const CombatValues: React.FC<CombatValuesProps> = ({ character, setCharacter }) => {
|
||||||
const updateCombatValue = (category: 'lifePoints' | 'stamina' | 'astralEnergy',
|
const updateCombatValue = (category: 'lifePoints' | 'astralEnergy',
|
||||||
field: 'max' | 'current',
|
field: 'max' | 'current',
|
||||||
value: number) => {
|
value: number) => {
|
||||||
setCharacter(prev => ({
|
setCharacter(prev => ({
|
||||||
@@ -62,32 +62,6 @@ const CombatValues: React.FC<CombatValuesProps> = ({ character, setCharacter })
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div className="combat-group">
|
|
||||||
<h3>Stamina</h3>
|
|
||||||
<div className="value-pair">
|
|
||||||
<div>
|
|
||||||
<label htmlFor="stamina-current">Current</label>
|
|
||||||
<input
|
|
||||||
id="stamina-current"
|
|
||||||
type="number"
|
|
||||||
value={character.combat.stamina.current}
|
|
||||||
onChange={(e) => updateCombatValue('stamina', 'current', parseInt(e.target.value) || 0)}
|
|
||||||
min="0"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<label htmlFor="stamina-max">Maximum</label>
|
|
||||||
<input
|
|
||||||
id="stamina-max"
|
|
||||||
type="number"
|
|
||||||
value={character.combat.stamina.max}
|
|
||||||
onChange={(e) => updateCombatValue('stamina', 'max', parseInt(e.target.value) || 0)}
|
|
||||||
min="0"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div className="combat-simple">
|
<div className="combat-simple">
|
||||||
<div>
|
<div>
|
||||||
<label htmlFor="initiative">Initiative</label>
|
<label htmlFor="initiative">Initiative</label>
|
||||||
|
@@ -1,199 +0,0 @@
|
|||||||
import React, { useState } from 'react';
|
|
||||||
import type { DSACharacter, DSASkill, DSASpell } from '../types/character';
|
|
||||||
import { useTaleSpireDice } from '../hooks/useTaleSpireDice';
|
|
||||||
|
|
||||||
interface DSADiceRollerProps {
|
|
||||||
character: DSACharacter;
|
|
||||||
}
|
|
||||||
|
|
||||||
const DSADiceRoller: React.FC<DSADiceRollerProps> = ({ character }) => {
|
|
||||||
const { rollDSACheck, rollSimpleDice, isAvailable } = useTaleSpireDice();
|
|
||||||
const [modifier, setModifier] = useState(0);
|
|
||||||
const [lastResult, setLastResult] = useState<any>(null);
|
|
||||||
|
|
||||||
const rollAttributeCheck = async (attributeKey: keyof typeof character.attributes) => {
|
|
||||||
const attributeValue = character.attributes[attributeKey];
|
|
||||||
try {
|
|
||||||
const result = await rollDSACheck(
|
|
||||||
[attributeValue, attributeValue, attributeValue],
|
|
||||||
0,
|
|
||||||
modifier,
|
|
||||||
`${attributeKey.toUpperCase()} Probe`
|
|
||||||
);
|
|
||||||
setLastResult(result);
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Dice roll failed:', error);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const rollSkillCheck = async (skill: DSASkill) => {
|
|
||||||
const [attr1, attr2, attr3] = skill.attributes;
|
|
||||||
const attributes: [number, number, number] = [
|
|
||||||
character.attributes[attr1],
|
|
||||||
character.attributes[attr2],
|
|
||||||
character.attributes[attr3]
|
|
||||||
];
|
|
||||||
|
|
||||||
try {
|
|
||||||
const result = await rollDSACheck(
|
|
||||||
attributes,
|
|
||||||
skill.value,
|
|
||||||
modifier,
|
|
||||||
`${skill.name} Probe`
|
|
||||||
);
|
|
||||||
setLastResult(result);
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Skill roll failed:', error);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const rollSpellCheck = async (spell: DSASpell) => {
|
|
||||||
const [attr1, attr2, attr3] = spell.attributes;
|
|
||||||
const attributes: [number, number, number] = [
|
|
||||||
character.attributes[attr1],
|
|
||||||
character.attributes[attr2],
|
|
||||||
character.attributes[attr3]
|
|
||||||
];
|
|
||||||
|
|
||||||
try {
|
|
||||||
const result = await rollDSACheck(
|
|
||||||
attributes,
|
|
||||||
spell.skillValue,
|
|
||||||
modifier + spell.difficulty,
|
|
||||||
`${spell.name} Zauberprobe`
|
|
||||||
);
|
|
||||||
setLastResult(result);
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Spell roll failed:', error);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const rollInitiative = async () => {
|
|
||||||
try {
|
|
||||||
const result = await rollSimpleDice('1d6', 'Initiative');
|
|
||||||
const total = result.total + character.combat.initiative;
|
|
||||||
setLastResult({ ...result, total, type: 'initiative' });
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Initiative roll failed:', error);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div className="dsa-dice-roller section">
|
|
||||||
<h2>🎲 Würfelproben</h2>
|
|
||||||
|
|
||||||
{!isAvailable && (
|
|
||||||
<div className="dice-warning">
|
|
||||||
⚠️ TaleSpire Dice API nicht verfügbar - Development Mode aktiv
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{/* Modifikator */}
|
|
||||||
<div className="modifier-section">
|
|
||||||
<label htmlFor="modifier">Modifikator:</label>
|
|
||||||
<input
|
|
||||||
id="modifier"
|
|
||||||
type="number"
|
|
||||||
value={modifier}
|
|
||||||
onChange={(e) => setModifier(parseInt(e.target.value) || 0)}
|
|
||||||
min="-10"
|
|
||||||
max="10"
|
|
||||||
className="modifier-input"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{/* Letztes Ergebnis */}
|
|
||||||
{lastResult && (
|
|
||||||
<div className={`last-result ${lastResult.success ? 'success' : 'failure'}`}>
|
|
||||||
<h3>Letztes Ergebnis:</h3>
|
|
||||||
<div className="result-details">
|
|
||||||
<div>Würfel: {lastResult.dice?.join(', ')}</div>
|
|
||||||
{lastResult.type === 'initiative' ? (
|
|
||||||
<div>Initiative: {lastResult.total}</div>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<div>{lastResult.success ? '✅ Erfolg' : '❌ Fehlschlag'}</div>
|
|
||||||
{lastResult.success && (
|
|
||||||
<div>Qualitätsstufe: {lastResult.qualityLevel}</div>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{/* Eigenschaften */}
|
|
||||||
<div className="dice-section">
|
|
||||||
<h3>Eigenschaftsproben</h3>
|
|
||||||
<div className="dice-buttons">
|
|
||||||
{Object.entries(character.attributes).map(([key, value]) => (
|
|
||||||
<button
|
|
||||||
key={key}
|
|
||||||
onClick={() => rollAttributeCheck(key as keyof typeof character.attributes)}
|
|
||||||
className="dice-button attribute-button"
|
|
||||||
>
|
|
||||||
{key.substring(0, 2).toUpperCase()} ({value})
|
|
||||||
</button>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{/* Fertigkeiten */}
|
|
||||||
{Object.keys(character.skills).length > 0 && (
|
|
||||||
<div className="dice-section">
|
|
||||||
<h3>Fertigkeitsproben</h3>
|
|
||||||
<div className="dice-buttons">
|
|
||||||
{Object.values(character.skills).slice(0, 6).map((skill) => (
|
|
||||||
<button
|
|
||||||
key={skill.name}
|
|
||||||
onClick={() => rollSkillCheck(skill)}
|
|
||||||
className="dice-button skill-button"
|
|
||||||
>
|
|
||||||
{skill.name} (FW {skill.value})
|
|
||||||
</button>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{/* Zauberproben */}
|
|
||||||
{Object.keys(character.spells).length > 0 && (
|
|
||||||
<div className="dice-section">
|
|
||||||
<h3>Zauberproben</h3>
|
|
||||||
<div className="dice-buttons">
|
|
||||||
{Object.values(character.spells).slice(0, 4).map((spell) => (
|
|
||||||
<button
|
|
||||||
key={spell.name}
|
|
||||||
onClick={() => rollSpellCheck(spell)}
|
|
||||||
className="dice-button spell-button"
|
|
||||||
>
|
|
||||||
{spell.name} (FW {spell.skillValue})
|
|
||||||
</button>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{/* Kampf */}
|
|
||||||
<div className="dice-section">
|
|
||||||
<h3>Kampfwürfe</h3>
|
|
||||||
<div className="dice-buttons">
|
|
||||||
<button
|
|
||||||
onClick={rollInitiative}
|
|
||||||
className="dice-button combat-button"
|
|
||||||
>
|
|
||||||
Initiative (INI {character.combat.initiative})
|
|
||||||
</button>
|
|
||||||
<button
|
|
||||||
onClick={() => rollSimpleDice('1d6', 'Schaden')}
|
|
||||||
className="dice-button combat-button"
|
|
||||||
>
|
|
||||||
Schaden (1W6)
|
|
||||||
</button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
export default DSADiceRoller;
|
|
30
src/components/LanguageSelector.tsx
Normal file
30
src/components/LanguageSelector.tsx
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
import React from 'react';
|
||||||
|
import { useTranslation } from 'react-i18next';
|
||||||
|
import '../styles/LanguageSelector.css';
|
||||||
|
|
||||||
|
const LanguageSelector: React.FC = () => {
|
||||||
|
const { i18n } = useTranslation();
|
||||||
|
|
||||||
|
const changeLanguage = (lng: string) => {
|
||||||
|
i18n.changeLanguage(lng);
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="language-selector">
|
||||||
|
<button
|
||||||
|
className={`language-btn ${i18n.language === 'en' ? 'active' : ''}`}
|
||||||
|
onClick={() => changeLanguage('en')}
|
||||||
|
>
|
||||||
|
🇬🇧 EN
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
className={`language-btn ${i18n.language === 'de' ? 'active' : ''}`}
|
||||||
|
onClick={() => changeLanguage('de')}
|
||||||
|
>
|
||||||
|
🇩🇪 DE
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
export default LanguageSelector;
|
@@ -1,6 +1,7 @@
|
|||||||
import React from 'react';
|
import React from 'react';
|
||||||
import {FaMoon, FaSun} from "react-icons/fa";
|
import {FaMoon, FaSun} from "react-icons/fa";
|
||||||
import {useTheme} from '../contexts/ThemeContext';
|
import {useTheme} from '../contexts/ThemeContext';
|
||||||
|
import '../styles/ThemeToggle.css';
|
||||||
|
|
||||||
const ThemeToggle: React.FC = () => {
|
const ThemeToggle: React.FC = () => {
|
||||||
const {theme, toggleTheme} = useTheme();
|
const {theme, toggleTheme} = useTheme();
|
||||||
|
91
src/data/combattechniques.json
Normal file
91
src/data/combattechniques.json
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
{
|
||||||
|
"combat_techniques": {
|
||||||
|
"page_ref": "p. 214-231",
|
||||||
|
"techniques": [
|
||||||
|
{
|
||||||
|
"name": "Bows",
|
||||||
|
"primary": ["DEX"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "ranged"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Brawling",
|
||||||
|
"primary": ["AGI", "STR"],
|
||||||
|
"improvement": "B",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Chain Weapons",
|
||||||
|
"primary": ["STR"],
|
||||||
|
"improvement": "B",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Crossbows",
|
||||||
|
"primary": ["DEX"],
|
||||||
|
"improvement": "B",
|
||||||
|
"type": "ranged"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Daggers",
|
||||||
|
"primary": ["AGI"],
|
||||||
|
"improvement": "B",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Fencing Weapons",
|
||||||
|
"primary": ["AGI"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Impact Weapons",
|
||||||
|
"primary": ["STR"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Lances",
|
||||||
|
"primary": ["STR"],
|
||||||
|
"improvement": "B",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Pole Weapons",
|
||||||
|
"primary": ["AGI", "STR"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Shields",
|
||||||
|
"primary": ["STR"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "defensive"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Swords",
|
||||||
|
"primary": ["AGI", "STR"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Thrown Weapons",
|
||||||
|
"primary": ["DEX"],
|
||||||
|
"improvement": "B",
|
||||||
|
"type": "ranged"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Two-Handed Impact Weapons",
|
||||||
|
"primary": ["STR"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "melee"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Two-Handed Swords",
|
||||||
|
"primary": ["STR"],
|
||||||
|
"improvement": "C",
|
||||||
|
"type": "melee"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
87
src/data/improvementcosttable.json
Normal file
87
src/data/improvementcosttable.json
Normal file
@@ -0,0 +1,87 @@
|
|||||||
|
{
|
||||||
|
"A": {
|
||||||
|
"0": 1,
|
||||||
|
"1-12": 1,
|
||||||
|
"13": 2,
|
||||||
|
"14": 3,
|
||||||
|
"15": 4,
|
||||||
|
"16": 5,
|
||||||
|
"17": 6,
|
||||||
|
"18": 7,
|
||||||
|
"19": 8,
|
||||||
|
"20": 9,
|
||||||
|
"21": 10,
|
||||||
|
"22": 11,
|
||||||
|
"23": 12,
|
||||||
|
"24": 13,
|
||||||
|
"25": 14
|
||||||
|
},
|
||||||
|
"B": {
|
||||||
|
"0": 2,
|
||||||
|
"1-12": 2,
|
||||||
|
"13": 4,
|
||||||
|
"14": 6,
|
||||||
|
"15": 8,
|
||||||
|
"16": 10,
|
||||||
|
"17": 12,
|
||||||
|
"18": 14,
|
||||||
|
"19": 16,
|
||||||
|
"20": 18,
|
||||||
|
"21": 20,
|
||||||
|
"22": 22,
|
||||||
|
"23": 24,
|
||||||
|
"24": 26,
|
||||||
|
"25": 28
|
||||||
|
},
|
||||||
|
"C": {
|
||||||
|
"0": 3,
|
||||||
|
"1-12": 3,
|
||||||
|
"13": 6,
|
||||||
|
"14": 9,
|
||||||
|
"15": 12,
|
||||||
|
"16": 15,
|
||||||
|
"17": 18,
|
||||||
|
"18": 21,
|
||||||
|
"19": 24,
|
||||||
|
"20": 27,
|
||||||
|
"21": 30,
|
||||||
|
"22": 33,
|
||||||
|
"23": 36,
|
||||||
|
"24": 39,
|
||||||
|
"25": 42
|
||||||
|
},
|
||||||
|
"D": {
|
||||||
|
"0": 4,
|
||||||
|
"1-12": 4,
|
||||||
|
"13": 8,
|
||||||
|
"14": 12,
|
||||||
|
"15": 16,
|
||||||
|
"16": 20,
|
||||||
|
"17": 24,
|
||||||
|
"18": 28,
|
||||||
|
"19": 32,
|
||||||
|
"20": 36,
|
||||||
|
"21": 40,
|
||||||
|
"22": 44,
|
||||||
|
"23": 48,
|
||||||
|
"24": 52,
|
||||||
|
"25": 56
|
||||||
|
},
|
||||||
|
"E": {
|
||||||
|
"0": null,
|
||||||
|
"1-12": 15,
|
||||||
|
"13": 15,
|
||||||
|
"14": 15,
|
||||||
|
"15": 30,
|
||||||
|
"16": 45,
|
||||||
|
"17": 60,
|
||||||
|
"18": 75,
|
||||||
|
"19": 90,
|
||||||
|
"20": 105,
|
||||||
|
"21": 120,
|
||||||
|
"22": 135,
|
||||||
|
"23": 150,
|
||||||
|
"24": 165,
|
||||||
|
"25": 180
|
||||||
|
}
|
||||||
|
}
|
381
src/data/skills.json
Normal file
381
src/data/skills.json
Normal file
@@ -0,0 +1,381 @@
|
|||||||
|
{
|
||||||
|
"physical_skills": {
|
||||||
|
"page_ref": "p. 188-192",
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "Body Control",
|
||||||
|
"check": ["AGI", "AGI", "CON"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "D"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Carousing",
|
||||||
|
"check": ["SGC", "CON", "STR"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Climbing",
|
||||||
|
"check": ["COU", "AGI", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Dancing",
|
||||||
|
"check": ["SGC", "CHA", "AGI"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Feat of Strength",
|
||||||
|
"check": ["COU", "STR", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Flying",
|
||||||
|
"check": ["COU", "INT", "AGI"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Gaukelei",
|
||||||
|
"check": ["COU", "CHA", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Perception",
|
||||||
|
"check": ["SGC", "INT", "INT"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "D"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Pickpocket",
|
||||||
|
"check": ["COU", "DEX", "AGI"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Riding",
|
||||||
|
"check": ["CHA", "AGI", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Self-Control",
|
||||||
|
"check": ["COU", "COU", "CON"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "D"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Singing",
|
||||||
|
"check": ["SGC", "CHA", "CON"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Stealth",
|
||||||
|
"check": ["COU", "INT", "AGI"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Swimming",
|
||||||
|
"check": ["AGI", "CON", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"social_skills": {
|
||||||
|
"page_ref": "p. 193-197",
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "Disguise",
|
||||||
|
"check": ["INT", "CHA", "AGI"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Empathy",
|
||||||
|
"check": ["SGC", "INT", "CHA"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Etiquette",
|
||||||
|
"check": ["SGC", "INT", "CHA"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Fast-Talk",
|
||||||
|
"check": ["COU", "INT", "CHA"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Intimidation",
|
||||||
|
"check": ["COU", "INT", "CHA"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Persuasion",
|
||||||
|
"check": ["COU", "SGC", "CHA"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Seduction",
|
||||||
|
"check": ["COU", "CHA", "CHA"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Streetwise",
|
||||||
|
"check": ["SGC", "INT", "CHA"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Willpower",
|
||||||
|
"check": ["COU", "INT", "CHA"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "D"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"knowledge_skills": {
|
||||||
|
"page_ref": "p. 201-205",
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "Astronomy",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Gambling",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Geography",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "History",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Law",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Magical Lore",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Math",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Mechanics",
|
||||||
|
"check": ["SGC", "SGC", "DEX"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Myths & Legends",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Religions",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Sphere Lore",
|
||||||
|
"check": ["SGC", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Warfare",
|
||||||
|
"check": ["COU", "SGC", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"nature_skills": {
|
||||||
|
"page_ref": "p. 198-200",
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "Animal Lore",
|
||||||
|
"check": ["COU", "COU", "CHA"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Fishing",
|
||||||
|
"check": ["DEX", "AGI", "CON"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Orienting",
|
||||||
|
"check": ["SGC", "INT", "INT"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Plant Lore",
|
||||||
|
"check": ["SGC", "DEX", "CON"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Ropes",
|
||||||
|
"check": ["SGC", "DEX", "STR"],
|
||||||
|
"enc": "maybe",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Survival",
|
||||||
|
"check": ["COU", "AGI", "CON"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Tracking",
|
||||||
|
"check": ["COU", "INT", "AGI"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"craft_skills": {
|
||||||
|
"page_ref": "p. 206-213",
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "Alchemy",
|
||||||
|
"check": ["COU", "SGC", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Artistic Ability",
|
||||||
|
"check": ["INT", "DEX", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Clothworking",
|
||||||
|
"check": ["SGC", "DEX", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Commerce",
|
||||||
|
"check": ["SGC", "INT", "CHA"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Driving",
|
||||||
|
"check": ["CHA", "DEX", "CON"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Earthencraft",
|
||||||
|
"check": ["DEX", "DEX", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Leatherworking",
|
||||||
|
"check": ["DEX", "AGI", "CON"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Metalworking",
|
||||||
|
"check": ["DEX", "CON", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Music",
|
||||||
|
"check": ["CHA", "DEX", "CON"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Pick Locks",
|
||||||
|
"check": ["INT", "DEX", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "C"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Prepare Food",
|
||||||
|
"check": ["INT", "DEX", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "A"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Sailing",
|
||||||
|
"check": ["DEX", "AGI", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Treat Disease",
|
||||||
|
"check": ["COU", "INT", "CON"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Treat Poison",
|
||||||
|
"check": ["COU", "SGC", "INT"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Treat Soul",
|
||||||
|
"check": ["INT", "CHA", "CON"],
|
||||||
|
"enc": "no",
|
||||||
|
"improvement": "B"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Treat Wounds",
|
||||||
|
"check": ["SGC", "DEX", "DEX"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "D"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Woodworking",
|
||||||
|
"check": ["DEX", "AGI", "STR"],
|
||||||
|
"enc": "yes",
|
||||||
|
"improvement": "B"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
14
src/global.d.ts
vendored
Normal file
14
src/global.d.ts
vendored
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
declare global {
|
||||||
|
interface Window {
|
||||||
|
TS: {
|
||||||
|
dice: {
|
||||||
|
putDiceInTray: (rollData: any[], showInTray: boolean) => Promise<string>;
|
||||||
|
onRollResults: (callback: (rollEvent: any) => void) => void;
|
||||||
|
sendDiceResult: (resultGroups: any[], rollId: string) => Promise<void>;
|
||||||
|
evaluateDiceResultsGroup: (group: any) => Promise<number>;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export {};
|
@@ -1,44 +1,136 @@
|
|||||||
import { useEffect, useState } from 'react';
|
import { useEffect, useState, useCallback } from 'react';
|
||||||
|
|
||||||
interface DiceRollResult {
|
interface DSAResult {
|
||||||
dice: number[];
|
dice: number[];
|
||||||
total: number;
|
success: boolean;
|
||||||
timestamp: number;
|
qualityLevel: number;
|
||||||
|
remainingPoints: number;
|
||||||
|
rollId?: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
interface TaleSpireAPI {
|
interface TrackedRoll {
|
||||||
rollDice: (diceString: string, label?: string) => Promise<DiceRollResult>;
|
type: 'dsa' | 'simple';
|
||||||
postToChat: (message: string) => void;
|
attributes?: [number, number, number];
|
||||||
}
|
skillValue?: number;
|
||||||
|
modifier?: number;
|
||||||
// TaleSpire API global verfügbar machen
|
label: string;
|
||||||
declare global {
|
bonus?: number;
|
||||||
interface Window {
|
|
||||||
TS: TaleSpireAPI;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export const useTaleSpireDice = () => {
|
export const useTaleSpireDice = () => {
|
||||||
const [isAvailable, setIsAvailable] = useState(false);
|
const [isAvailable, setIsAvailable] = useState(false);
|
||||||
|
const [trackedRolls, setTrackedRolls] = useState<Record<string, TrackedRoll>>({});
|
||||||
|
const [rollResults, setRollResults] = useState<Record<string, any>>({});
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
// Prüfen ob TaleSpire API verfügbar ist
|
// Check if TaleSpire API is available
|
||||||
setIsAvailable(!!window.TS);
|
const available = typeof window !== 'undefined' &&
|
||||||
|
window.TS &&
|
||||||
|
window.TS.dice;
|
||||||
|
setIsAvailable(available);
|
||||||
|
|
||||||
|
if (available) {
|
||||||
|
// Set up event listener for roll results
|
||||||
|
window.TS.dice.onRollResults((rollEvent: any) => {
|
||||||
|
handleRollResult(rollEvent);
|
||||||
|
});
|
||||||
|
}
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
|
const handleRollResult = useCallback(async (rollEvent: any) => {
|
||||||
|
const rollId = rollEvent.payload.rollId;
|
||||||
|
|
||||||
|
if (!trackedRolls[rollId]) {
|
||||||
|
return; // Not our roll
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rollEvent.kind === "rollResults") {
|
||||||
|
const roll = rollEvent.payload;
|
||||||
|
const rollData = trackedRolls[rollId];
|
||||||
|
|
||||||
|
let result;
|
||||||
|
|
||||||
|
if (rollData.type === 'dsa') {
|
||||||
|
result = await evaluateDSACheck(roll, rollData);
|
||||||
|
} else if (rollData.type === 'simple') {
|
||||||
|
result = await evaluateSimpleRoll(roll, rollData);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result) {
|
||||||
|
// Send result back to TaleSpire
|
||||||
|
await window.TS.dice.sendDiceResult([result.resultGroup], rollId);
|
||||||
|
|
||||||
|
// Store result locally
|
||||||
|
setRollResults(prev => ({
|
||||||
|
...prev,
|
||||||
|
[rollId]: result
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
} else if (rollEvent.kind === "rollRemoved") {
|
||||||
|
// Clean up when roll is removed
|
||||||
|
setTrackedRolls(prev => {
|
||||||
|
const updated = { ...prev };
|
||||||
|
delete updated[rollId];
|
||||||
|
return updated;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}, [trackedRolls]);
|
||||||
|
|
||||||
|
const evaluateDSACheck = async (roll: any, rollData: TrackedRoll) => {
|
||||||
|
if (!roll.resultsGroups || roll.resultsGroups.length < 1) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const group = roll.resultsGroups[0];
|
||||||
|
const dice: number[] = [];
|
||||||
|
|
||||||
|
// Extract dice results
|
||||||
|
for (const result of group.results) {
|
||||||
|
for (const die of result.dice) {
|
||||||
|
dice.push(die.result);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Calculate DSA result
|
||||||
|
const dsaResult = calculateDSAResult(
|
||||||
|
dice,
|
||||||
|
rollData.attributes!,
|
||||||
|
rollData.skillValue!,
|
||||||
|
rollData.modifier!
|
||||||
|
);
|
||||||
|
|
||||||
|
return {
|
||||||
|
...dsaResult,
|
||||||
|
resultGroup: group,
|
||||||
|
type: 'dsa',
|
||||||
|
label: rollData.label
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
const evaluateSimpleRoll = async (roll: any, rollData: TrackedRoll) => {
|
||||||
|
if (!roll.resultsGroups || roll.resultsGroups.length < 1) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const group = roll.resultsGroups[0];
|
||||||
|
const total = await window.TS.dice.evaluateDiceResultsGroup(group);
|
||||||
|
|
||||||
|
return {
|
||||||
|
resultGroup: group,
|
||||||
|
total: total + (rollData.bonus || 0),
|
||||||
|
type: 'simple',
|
||||||
|
label: rollData.label
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
const rollDSACheck = async (
|
const rollDSACheck = async (
|
||||||
attributes: [number, number, number],
|
attributes: [number, number, number],
|
||||||
skillValue: number,
|
skillValue: number,
|
||||||
modifier: number = 0,
|
modifier: number = 0,
|
||||||
label: string = "DSA 5e Probe"
|
label: string = "DSA 5e Probe"
|
||||||
): Promise<{
|
): Promise<DSAResult> => {
|
||||||
dice: number[];
|
if (!isAvailable) {
|
||||||
success: boolean;
|
// Development fallback
|
||||||
qualityLevel: number;
|
|
||||||
remainingPoints: number;
|
|
||||||
}> => {
|
|
||||||
if (!window.TS) {
|
|
||||||
// Fallback für Development ohne TaleSpire
|
|
||||||
const dice = [
|
const dice = [
|
||||||
Math.floor(Math.random() * 20) + 1,
|
Math.floor(Math.random() * 20) + 1,
|
||||||
Math.floor(Math.random() * 20) + 1,
|
Math.floor(Math.random() * 20) + 1,
|
||||||
@@ -48,40 +140,94 @@ export const useTaleSpireDice = () => {
|
|||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
const result = await window.TS.rollDice("3d20", label);
|
const rollData = [{
|
||||||
const dsaResult = calculateDSAResult(result.dice, attributes, skillValue, modifier);
|
name: label,
|
||||||
|
roll: "3d20"
|
||||||
|
}];
|
||||||
|
|
||||||
// Ergebnis in TaleSpire Chat posten
|
const rollId = await window.TS.dice.putDiceInTray(rollData, true);
|
||||||
const chatMessage = formatDSAChatMessage(dsaResult, attributes, skillValue, modifier, label);
|
|
||||||
window.TS.postToChat(chatMessage);
|
// Track this roll
|
||||||
|
setTrackedRolls(prev => ({
|
||||||
|
...prev,
|
||||||
|
[rollId]: {
|
||||||
|
type: 'dsa',
|
||||||
|
attributes,
|
||||||
|
skillValue,
|
||||||
|
modifier,
|
||||||
|
label
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
// Return a promise that resolves when we get the result
|
||||||
|
return new Promise((resolve) => {
|
||||||
|
const checkResult = () => {
|
||||||
|
if (rollResults[rollId]) {
|
||||||
|
resolve({ ...rollResults[rollId], rollId });
|
||||||
|
} else {
|
||||||
|
setTimeout(checkResult, 100);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
checkResult();
|
||||||
|
});
|
||||||
|
|
||||||
return dsaResult;
|
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('TaleSpire Dice Roll failed:', error);
|
console.error('TaleSpire DSA roll failed:', error);
|
||||||
throw error;
|
throw error;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const rollSimpleDice = async (diceString: string, label?: string) => {
|
const rollSimpleDice = async (diceString: string, label?: string) => {
|
||||||
if (!window.TS) {
|
if (!isAvailable) {
|
||||||
// Fallback für Development
|
// Development fallback
|
||||||
const sides = parseInt(diceString.split('d')[1]) || 20;
|
const sides = parseInt(diceString.split('d')[1]) || 20;
|
||||||
const count = parseInt(diceString.split('d')[0]) || 1;
|
const count = parseInt(diceString.split('d')[0]) || 1;
|
||||||
const dice = Array.from({ length: count }, () => Math.floor(Math.random() * sides) + 1);
|
const dice = Array.from({ length: count }, () => Math.floor(Math.random() * sides) + 1);
|
||||||
return { dice, total: dice.reduce((a, b) => a + b, 0), timestamp: Date.now() };
|
return { dice, total: dice.reduce((a, b) => a + b, 0), timestamp: Date.now() };
|
||||||
}
|
}
|
||||||
|
|
||||||
return await window.TS.rollDice(diceString, label);
|
try {
|
||||||
|
const rollData = [{
|
||||||
|
name: label || 'Simple Roll',
|
||||||
|
roll: diceString
|
||||||
|
}];
|
||||||
|
|
||||||
|
const rollId = await window.TS.dice.putDiceInTray(rollData, true);
|
||||||
|
|
||||||
|
setTrackedRolls(prev => ({
|
||||||
|
...prev,
|
||||||
|
[rollId]: {
|
||||||
|
type: 'simple',
|
||||||
|
label: label || 'Simple Roll'
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
return new Promise((resolve) => {
|
||||||
|
const checkResult = () => {
|
||||||
|
if (rollResults[rollId]) {
|
||||||
|
resolve(rollResults[rollId]);
|
||||||
|
} else {
|
||||||
|
setTimeout(checkResult, 100);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
checkResult();
|
||||||
|
});
|
||||||
|
|
||||||
|
} catch (error) {
|
||||||
|
console.error('TaleSpire simple roll failed:', error);
|
||||||
|
throw error;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
return {
|
return {
|
||||||
isAvailable,
|
isAvailable,
|
||||||
rollDSACheck,
|
rollDSACheck,
|
||||||
rollSimpleDice
|
rollSimpleDice,
|
||||||
|
rollResults
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// DSA 5e Würfellogik
|
// Keep your existing DSA calculation logic
|
||||||
const calculateDSAResult = (
|
const calculateDSAResult = (
|
||||||
dice: number[],
|
dice: number[],
|
||||||
attributes: [number, number, number],
|
attributes: [number, number, number],
|
||||||
@@ -91,7 +237,6 @@ const calculateDSAResult = (
|
|||||||
let remainingPoints = skillValue;
|
let remainingPoints = skillValue;
|
||||||
const effectiveAttributes = attributes.map(attr => attr + modifier);
|
const effectiveAttributes = attributes.map(attr => attr + modifier);
|
||||||
|
|
||||||
// Für jeden Würfel prüfen ob er das Attribut überschreitet
|
|
||||||
dice.forEach((roll, index) => {
|
dice.forEach((roll, index) => {
|
||||||
if (roll > effectiveAttributes[index]) {
|
if (roll > effectiveAttributes[index]) {
|
||||||
remainingPoints -= (roll - effectiveAttributes[index]);
|
remainingPoints -= (roll - effectiveAttributes[index]);
|
||||||
@@ -108,20 +253,3 @@ const calculateDSAResult = (
|
|||||||
remainingPoints: Math.max(0, remainingPoints)
|
remainingPoints: Math.max(0, remainingPoints)
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Chat-Nachricht formatieren
|
|
||||||
const formatDSAChatMessage = (
|
|
||||||
result: any,
|
|
||||||
attributes: [number, number, number],
|
|
||||||
skillValue: number,
|
|
||||||
modifier: number,
|
|
||||||
label: string
|
|
||||||
) => {
|
|
||||||
const { dice, success, qualityLevel, remainingPoints } = result;
|
|
||||||
const modifierText = modifier !== 0 ? ` (${modifier > 0 ? '+' : ''}${modifier})` : '';
|
|
||||||
|
|
||||||
return `🎲 **${label}**
|
|
||||||
📊 Würfel: ${dice.join(', ')} vs ${attributes.join('/')}${modifierText}
|
|
||||||
⚔️ FW: ${skillValue} | Übrig: ${remainingPoints}
|
|
||||||
${success ? `✅ **Erfolg** (QL ${qualityLevel})` : '❌ **Fehlschlag**'}`;
|
|
||||||
};
|
|
38
src/i18n/i18n.ts
Normal file
38
src/i18n/i18n.ts
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
import i18n from 'i18next';
|
||||||
|
import { initReactI18next } from 'react-i18next';
|
||||||
|
import LanguageDetector from 'i18next-browser-languagedetector';
|
||||||
|
|
||||||
|
// Import translations
|
||||||
|
import enTranslation from './locales/en.json';
|
||||||
|
import deTranslation from './locales/de.json';
|
||||||
|
|
||||||
|
// Initialize i18next
|
||||||
|
i18n
|
||||||
|
// Detect user language
|
||||||
|
.use(LanguageDetector)
|
||||||
|
// Pass the i18n instance to react-i18next
|
||||||
|
.use(initReactI18next)
|
||||||
|
// Initialize i18next
|
||||||
|
.init({
|
||||||
|
resources: {
|
||||||
|
en: enTranslation,
|
||||||
|
de: deTranslation
|
||||||
|
},
|
||||||
|
fallbackLng: 'en',
|
||||||
|
debug: import.meta.env.MODE === 'development',
|
||||||
|
|
||||||
|
interpolation: {
|
||||||
|
escapeValue: false, // React already escapes values
|
||||||
|
},
|
||||||
|
|
||||||
|
// Default namespace
|
||||||
|
defaultNS: 'translation',
|
||||||
|
|
||||||
|
// Detection options
|
||||||
|
detection: {
|
||||||
|
order: ['localStorage', 'navigator'],
|
||||||
|
caches: ['localStorage'],
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
export default i18n;
|
121
src/i18n/locales/de.json
Normal file
121
src/i18n/locales/de.json
Normal file
@@ -0,0 +1,121 @@
|
|||||||
|
{
|
||||||
|
"translation": {
|
||||||
|
"app": {
|
||||||
|
"title": "DSA 5 Charakterbogen",
|
||||||
|
"iconAlt": "DSA 5 Charakterbogen"
|
||||||
|
},
|
||||||
|
"basicInfo": {
|
||||||
|
"title": "Grundinformationen",
|
||||||
|
"name": "Name",
|
||||||
|
"namePlaceholder": "Charaktername eingeben",
|
||||||
|
"species": "Spezies",
|
||||||
|
"speciesPlaceholder": "z.B. Mensch, Elf, Zwerg",
|
||||||
|
"culture": "Kultur",
|
||||||
|
"culturePlaceholder": "z.B. Mittelländisch, Thorwalsch",
|
||||||
|
"profession": "Profession",
|
||||||
|
"professionPlaceholder": "z.B. Krieger, Magier, Kundschafter",
|
||||||
|
"socialstatus": "Sozialstatus",
|
||||||
|
"socialstatusPlaceholder": "z.B. Unfrei, Bürger, Adel",
|
||||||
|
"hometown": "Heimatort",
|
||||||
|
"hometownPlaceholder": "Geburts- oder Heimatort",
|
||||||
|
"family": "Familie",
|
||||||
|
"familyPlaceholder": "Familienstand und Verwandtschaft",
|
||||||
|
"experienceLevel": "Erfahrungsstufe",
|
||||||
|
"experienceLevels": {
|
||||||
|
"inexperienced": "Unerfahren",
|
||||||
|
"average": "Durchschnittlich",
|
||||||
|
"experienced": "Erfahren",
|
||||||
|
"competent": "Kompetent",
|
||||||
|
"masterful": "Meisterhaft",
|
||||||
|
"brilliant": "Brillant",
|
||||||
|
"legendary": "Legendär"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"appearance": {
|
||||||
|
"title": "Aussehen",
|
||||||
|
"age": "Alter",
|
||||||
|
"agePlaceholder": "Alter in Jahren",
|
||||||
|
"haircolor": "Haarfarbe",
|
||||||
|
"haircolorPlaceholder": "z.B. Braun, Blond, Schwarz",
|
||||||
|
"eyecolor": "Augenfarbe",
|
||||||
|
"eyecolorPlaceholder": "z.B. Braun, Blau, Grün",
|
||||||
|
"height": "Größe",
|
||||||
|
"heightPlaceholder": "Größe in cm",
|
||||||
|
"weight": "Gewicht",
|
||||||
|
"weightPlaceholder": "Gewicht in kg",
|
||||||
|
"characteristics": "Besondere Merkmale",
|
||||||
|
"characteristicsPlaceholder": "Narben, Tätowierungen, etc."
|
||||||
|
},
|
||||||
|
"attributes": {
|
||||||
|
"title": "Eigenschaften",
|
||||||
|
"courage": "MU - Mut",
|
||||||
|
"cleverness": "KL - Klugheit",
|
||||||
|
"intuition": "IN - Intuition",
|
||||||
|
"charisma": "CH - Charisma",
|
||||||
|
"dexterity": "FF - Fingerfertigkeit",
|
||||||
|
"agility": "GE - Gewandtheit",
|
||||||
|
"constitution": "KO - Konstitution",
|
||||||
|
"strength": "KK - Körperkraft"
|
||||||
|
},
|
||||||
|
"combat": {
|
||||||
|
"title": "Kampfwerte",
|
||||||
|
"lifePoints": "Lebenspunkte",
|
||||||
|
"astralEnergy": "Astralpunkte",
|
||||||
|
"initiative": "Initiative",
|
||||||
|
"speed": "Geschwindigkeit",
|
||||||
|
"max": "Max",
|
||||||
|
"current": "Aktuell"
|
||||||
|
},
|
||||||
|
"skills": {
|
||||||
|
"title": "Fertigkeiten",
|
||||||
|
"skillValue": "FW",
|
||||||
|
"addSkill": "Fertigkeit hinzufügen"
|
||||||
|
},
|
||||||
|
"advantages": {
|
||||||
|
"title": "Vorteile",
|
||||||
|
"addAdvantage": "Vorteil hinzufügen"
|
||||||
|
},
|
||||||
|
"disadvantages": {
|
||||||
|
"title": "Nachteile",
|
||||||
|
"addDisadvantage": "Nachteil hinzufügen"
|
||||||
|
},
|
||||||
|
"equipment": {
|
||||||
|
"title": "Ausrüstung",
|
||||||
|
"addEquipment": "Ausrüstung hinzufügen"
|
||||||
|
},
|
||||||
|
"spells": {
|
||||||
|
"title": "Zauber",
|
||||||
|
"addMagic": "Zauberfähigkeiten hinzufügen",
|
||||||
|
"addSpell": "Zauber hinzufügen",
|
||||||
|
"magicalTraditions": "Magische Traditionen",
|
||||||
|
"tradition": "Tradition",
|
||||||
|
"skillValue": "ZfW - Zauberfertigkeit",
|
||||||
|
"aspCost": "AsP-Kosten",
|
||||||
|
"castingTime": "Zauberdauer",
|
||||||
|
"range": "Reichweite",
|
||||||
|
"duration": "Wirkungsdauer",
|
||||||
|
"difficulty": "Erschwernis",
|
||||||
|
"description": "Beschreibung",
|
||||||
|
"effect": "Wirkung",
|
||||||
|
"traditions": {
|
||||||
|
"gildenmagier": "Gildenmagier",
|
||||||
|
"hexe": "Hexe",
|
||||||
|
"druide": "Druide",
|
||||||
|
"elf": "Elf",
|
||||||
|
"scharlatane": "Scharlatane",
|
||||||
|
"zauberbarde": "Zauberbarde",
|
||||||
|
"zaubertänzer": "Zaubertänzer",
|
||||||
|
"intuitivezauberer": "Intuitive Zauberer"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"common": {
|
||||||
|
"save": "Speichern",
|
||||||
|
"cancel": "Abbrechen",
|
||||||
|
"edit": "Bearbeiten",
|
||||||
|
"delete": "Löschen",
|
||||||
|
"add": "Hinzufügen",
|
||||||
|
"close": "Schließen",
|
||||||
|
"confirm": "Bestätigen"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
54
src/i18n/locales/en.json
Normal file
54
src/i18n/locales/en.json
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
{
|
||||||
|
"translation": {
|
||||||
|
"app": {
|
||||||
|
"title": "DSA 5 Character Sheet",
|
||||||
|
"iconAlt": "DSA 5e Character Sheet"
|
||||||
|
},
|
||||||
|
"basicInfo": {
|
||||||
|
"title": "Basic Information",
|
||||||
|
"name": "Name",
|
||||||
|
"namePlaceholder": "Enter character name",
|
||||||
|
"species": "Species",
|
||||||
|
"speciesPlaceholder": "e.g., Human, Elf, Dwarf",
|
||||||
|
"culture": "Culture",
|
||||||
|
"culturePlaceholder": "e.g., Middenrealmish, Thorwalian",
|
||||||
|
"profession": "Profession",
|
||||||
|
"professionPlaceholder": "e.g., Warrior, Mage, Scout",
|
||||||
|
"experienceLevel": "Experience Level",
|
||||||
|
"experienceLevels": {
|
||||||
|
"inexperienced": "Inexperienced",
|
||||||
|
"average": "Average",
|
||||||
|
"experienced": "Experienced",
|
||||||
|
"competent": "Competent",
|
||||||
|
"masterful": "Masterful",
|
||||||
|
"brilliant": "Brilliant",
|
||||||
|
"legendary": "Legendary"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"attributes": {
|
||||||
|
"title": "Attributes",
|
||||||
|
"courage": "CO - Courage",
|
||||||
|
"cleverness": "CL - Cleverness",
|
||||||
|
"intuition": "IN - Intuition",
|
||||||
|
"charisma": "CH - Charisma",
|
||||||
|
"dexterity": "DE - Dexterity",
|
||||||
|
"agility": "AG - Agility",
|
||||||
|
"constitution": "CN - Constitution",
|
||||||
|
"strength": "ST - Strength"
|
||||||
|
},
|
||||||
|
"combat": {
|
||||||
|
"title": "Combat Values",
|
||||||
|
"lifePoints": "Life Points",
|
||||||
|
"stamina": "Stamina",
|
||||||
|
"initiative": "Initiative",
|
||||||
|
"speed": "Speed"
|
||||||
|
},
|
||||||
|
"skills": {
|
||||||
|
"title": "Skills"
|
||||||
|
},
|
||||||
|
"spells": {
|
||||||
|
"title": "Spells",
|
||||||
|
"addMagic": "Add Magic Abilities"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -3,6 +3,8 @@ import React from 'react';
|
|||||||
import ReactDOM from 'react-dom/client';
|
import ReactDOM from 'react-dom/client';
|
||||||
import App from './App';
|
import App from './App';
|
||||||
import './index.css';
|
import './index.css';
|
||||||
|
// Import i18n configuration
|
||||||
|
import './i18n/i18n';
|
||||||
|
|
||||||
ReactDOM.createRoot(document.getElementById('root')!).render(
|
ReactDOM.createRoot(document.getElementById('root')!).render(
|
||||||
<React.StrictMode>
|
<React.StrictMode>
|
||||||
|
@@ -20,10 +20,10 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
.character-sheet {
|
.character-sheet {
|
||||||
max-width: 900px;
|
max-width: 599px;
|
||||||
margin: 0 auto;
|
margin: 0 auto;
|
||||||
padding: 20px;
|
padding: 20px;
|
||||||
font-family: 'Segoe UI', 'Roboto', -apple-system, BlinkMacSystemFont, sans-serif;
|
font-family: OptimusPrinceps;
|
||||||
color: var(--ts-color-on-surface, var(--text-color));
|
color: var(--ts-color-on-surface, var(--text-color));
|
||||||
background-color: var(--ts-color-surface, var(--surface-color));
|
background-color: var(--ts-color-surface, var(--surface-color));
|
||||||
line-height: 1.6;
|
line-height: 1.6;
|
||||||
@@ -519,39 +519,6 @@ button:active {
|
|||||||
--surface-variant-color: #f9f9f9;
|
--surface-variant-color: #f9f9f9;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Theme Toggle Button */
|
|
||||||
.theme-toggle {
|
|
||||||
position: fixed;
|
|
||||||
top: 20px;
|
|
||||||
right: 20px;
|
|
||||||
width: 50px;
|
|
||||||
height: 50px;
|
|
||||||
border-radius: 25px;
|
|
||||||
background: var(--ts-color-primary);
|
|
||||||
color: white;
|
|
||||||
border: none;
|
|
||||||
font-size: 1.5rem;
|
|
||||||
cursor: pointer;
|
|
||||||
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.2);
|
|
||||||
transition: all 0.3s ease;
|
|
||||||
z-index: 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
.theme-toggle:hover {
|
|
||||||
transform: scale(1.1);
|
|
||||||
box-shadow: 0 6px 16px rgba(0, 0, 0, 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
.theme-icon {
|
|
||||||
width: 100%;
|
|
||||||
height: 100%;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
color: white;
|
|
||||||
font-size: 1.5rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
body {
|
body {
|
||||||
background: var(--ts-background-primary, var(--background-color));
|
background: var(--ts-background-primary, var(--background-color));
|
||||||
transition: background-color 0.3s ease;
|
transition: background-color 0.3s ease;
|
29
src/styles/LanguageSelector.css
Normal file
29
src/styles/LanguageSelector.css
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
.language-selector {
|
||||||
|
display: flex;
|
||||||
|
gap: 8px;
|
||||||
|
margin: 10px;
|
||||||
|
position: absolute;
|
||||||
|
top: 10px;
|
||||||
|
right: 10px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.language-btn {
|
||||||
|
background-color: var(--ts-color-primary, var(--primary-color));
|
||||||
|
color: var(--ts-color-on-primary, var(--on-primary-color));
|
||||||
|
border: 1px solid var(--border-color);
|
||||||
|
border-radius: 4px;
|
||||||
|
padding: 5px 10px;
|
||||||
|
cursor: pointer;
|
||||||
|
font-size: 14px;
|
||||||
|
transition: all 0.2s ease;
|
||||||
|
}
|
||||||
|
|
||||||
|
.language-btn:hover {
|
||||||
|
background-color: var(--bg-hover);
|
||||||
|
}
|
||||||
|
|
||||||
|
.language-btn.active {
|
||||||
|
background-color: var(--primary-color);
|
||||||
|
color: white;
|
||||||
|
border-color: var(--primary-color);
|
||||||
|
}
|
17
src/styles/ThemeToggle.css
Normal file
17
src/styles/ThemeToggle.css
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
.theme-toggle {
|
||||||
|
cursor: pointer;
|
||||||
|
display: flex;
|
||||||
|
position: fixed;
|
||||||
|
color: var(--ts-color-secondary);
|
||||||
|
background: var(--ts-background-tertiary);
|
||||||
|
bottom: 10px;
|
||||||
|
right: 10px;
|
||||||
|
padding: 10px;
|
||||||
|
border-radius: 50%;
|
||||||
|
z-index: 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
.theme-toggle:hover {
|
||||||
|
color: var(--ts-accent-hover);
|
||||||
|
background: var(--ts-accent-background);
|
||||||
|
}
|
@@ -1,16 +0,0 @@
|
|||||||
/* src/styles/talespire-variables.css */
|
|
||||||
:root {
|
|
||||||
/* TaleSpire Color Variables */
|
|
||||||
--ts-color-surface: #ffffff;
|
|
||||||
--ts-color-on-surface: #000000;
|
|
||||||
--ts-color-surface-variant: #f9f9f9;
|
|
||||||
--ts-color-primary: #7b2cbf;
|
|
||||||
--ts-color-secondary: #3a0ca3;
|
|
||||||
--ts-color-outline: #cccccc;
|
|
||||||
--ts-color-error: #ff4444;
|
|
||||||
|
|
||||||
/* Add other TaleSpire variables as you discover them */
|
|
||||||
--ts-color-background: #f5f5f5;
|
|
||||||
--ts-color-on-background: #222222;
|
|
||||||
--ts-background-primary: #1a1a1a,
|
|
||||||
}
|
|
36
src/types/abilities.ts
Normal file
36
src/types/abilities.ts
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
import type {DSAAttributes} from "./baseCharacter.ts";
|
||||||
|
import type {DSABelastungen, DSAImprovements} from "./baseDSA.ts";
|
||||||
|
|
||||||
|
export interface DSABaseAbility {
|
||||||
|
name: string
|
||||||
|
steigerungsfaktor: DSAImprovements
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSASkill extends DSABaseAbility {
|
||||||
|
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes]
|
||||||
|
fertigkeitswert: number
|
||||||
|
belastung: DSABelastungen
|
||||||
|
anmerkung: string
|
||||||
|
routineProbe: number
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSACombatTechnique extends DSABaseAbility {
|
||||||
|
primaryAttribute: keyof DSAAttributes
|
||||||
|
kampftechnikwert: number
|
||||||
|
hitcheck: number
|
||||||
|
paradecheck: number
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSASpell {
|
||||||
|
name: string
|
||||||
|
check: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes]
|
||||||
|
skilllevel: number
|
||||||
|
cost: number
|
||||||
|
timeInSec: number
|
||||||
|
range: number
|
||||||
|
duration: number
|
||||||
|
property: string
|
||||||
|
improvement: DSAImprovements
|
||||||
|
effect: string[]
|
||||||
|
special: boolean
|
||||||
|
}
|
55
src/types/baseCharacter.ts
Normal file
55
src/types/baseCharacter.ts
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
import type {DSABelastungen, DSACalculatedValue} from "./baseDSA.ts";
|
||||||
|
|
||||||
|
export interface DSAAttributes {
|
||||||
|
courage: number;
|
||||||
|
cleverness: number;
|
||||||
|
intuition: number;
|
||||||
|
charisma: number;
|
||||||
|
dexterity: number;
|
||||||
|
agility: number;
|
||||||
|
constitution: number;
|
||||||
|
strength: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAPersonalData {
|
||||||
|
name: string;
|
||||||
|
sex?: 'm' | 'w' | 'd';
|
||||||
|
species: string;
|
||||||
|
culture: string;
|
||||||
|
profession: string;
|
||||||
|
socialStanding: string;
|
||||||
|
hometown: string;
|
||||||
|
placeOfBirth?: string;
|
||||||
|
family: string;
|
||||||
|
age: string;
|
||||||
|
birthdate?: string;
|
||||||
|
hairColor?: string;
|
||||||
|
eyeColor?: string;
|
||||||
|
height?: string;
|
||||||
|
weight?: string;
|
||||||
|
characteristics?: string[];
|
||||||
|
image?: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAStats {
|
||||||
|
lifePoints: {
|
||||||
|
value: DSACalculatedValue;
|
||||||
|
pain: number;
|
||||||
|
fatigue: number;
|
||||||
|
}
|
||||||
|
conditions?: string[];
|
||||||
|
astralEnergy?: DSACalculatedValue;
|
||||||
|
karmaEnergy?: DSACalculatedValue;
|
||||||
|
spirit: DSACalculatedValue;
|
||||||
|
thoughness: DSACalculatedValue;
|
||||||
|
dodge: DSACalculatedValue;
|
||||||
|
initiative: number; //TODO function?
|
||||||
|
movement: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAExperienceLevel {
|
||||||
|
current: "Unerfahren" | "Durchschnittlich" | "Erfahren" | "Kompetent" | "Meisterlich" | "Brillant" | "Legendär"
|
||||||
|
apTotal: number
|
||||||
|
apAvailable: number
|
||||||
|
apSpent: number
|
||||||
|
}
|
11
src/types/baseDSA.ts
Normal file
11
src/types/baseDSA.ts
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
export interface DSACalculatedValue {
|
||||||
|
base: number;
|
||||||
|
modifier: number;
|
||||||
|
purchased?: number;
|
||||||
|
max: number;
|
||||||
|
current: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export type DSAImprovements = 'A' | 'B' | 'C' | 'D' | 'E' | 'other'
|
||||||
|
|
||||||
|
export type DSABelastungen = 'JA' | 'NEIN' | 'EVTL';
|
11
src/types/baseEquiment.ts
Normal file
11
src/types/baseEquiment.ts
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
export interface DSABaseEquiment {
|
||||||
|
name: string;
|
||||||
|
weight: number;
|
||||||
|
carriedWhere: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSABaseWeapon extends DSABaseEquiment {
|
||||||
|
technique: string;
|
||||||
|
tp: number;
|
||||||
|
range: number;
|
||||||
|
}
|
@@ -1,69 +1,80 @@
|
|||||||
export interface DSAAttributes {
|
import type {DSAAttributes, DSAHealth, DSAPersonalData, DSAResistances} from "./baseCharacter.ts";
|
||||||
courage: number; // Mut
|
import type {DSAArmor, DSAMeleeWeapon, DSARangedWeapon, DSAShield} from "./equiment.ts";
|
||||||
cleverness: number; // Klugheit
|
import type {DSACombatTechnique} from "./abilities.ts";
|
||||||
intuition: number; // Intuition
|
import type {DSAFatePoints} from "./fatepoints.ts";
|
||||||
charisma: number; // Charisma
|
import type {DSABelastungen, DSAImprovements} from "./baseDSA.ts";
|
||||||
dexterity: number; // Fingerfertigkeit
|
|
||||||
agility: number; // Gewandtheit
|
|
||||||
constitution: number; // Konstitution
|
|
||||||
strength: number; // Körperkraft
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface DSASkill {
|
export interface DSASkill {
|
||||||
name: string;
|
name: string
|
||||||
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes];
|
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes]
|
||||||
value: number;
|
fertigkeitswert: number
|
||||||
|
belastung: DSABelastungen
|
||||||
|
steigerungsfaktor: DSAImprovements
|
||||||
|
anmerkung: string
|
||||||
|
routineProbe: number
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface DSACombatValues {
|
export interface DSACombatValues {
|
||||||
lifePoints: {
|
initiative: number;
|
||||||
max: number;
|
speed: number;
|
||||||
current: number;
|
dodge: number;
|
||||||
};
|
unarmedAttack: number;
|
||||||
stamina: {
|
unarmedParry: number;
|
||||||
max: number;
|
meleeWeapons: DSAMeleeWeapon[];
|
||||||
current: number;
|
rangedWeapons: DSARangedWeapon[];
|
||||||
};
|
armor: DSAArmor[];
|
||||||
|
shield: DSAShield[];
|
||||||
|
combatAbilities: Record<string, DSACombatTechnique>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAAstral {
|
||||||
astralEnergy?: {
|
astralEnergy?: {
|
||||||
max: number;
|
max: number;
|
||||||
current: number;
|
current: number;
|
||||||
};
|
};
|
||||||
initiative: number;
|
spells: Record<string, DSASpell>;
|
||||||
speed: number;
|
traditions: string[];
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAKarmal {
|
||||||
|
karmalEnergy?: {
|
||||||
|
max: number;
|
||||||
|
current: number;
|
||||||
|
}
|
||||||
|
spells: Record<string, DSASpell>;
|
||||||
|
traditions: string[];
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface DSASpell {
|
export interface DSASpell {
|
||||||
id: string;
|
id: string;
|
||||||
name: string;
|
name: string;
|
||||||
tradition: string[]; // Gildenmagier, Hexe, Druide, etc.
|
tradition: string[];
|
||||||
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes];
|
attributes: [keyof DSAAttributes, keyof DSAAttributes, keyof DSAAttributes];
|
||||||
skillValue: number; // FW - Fertigkeitswert
|
skillValue: number;
|
||||||
aspCost: string; // "4 AsP", "2 AsP pro Stufe"
|
aspCost: string;
|
||||||
castingTime: string; // "2 Aktionen", "5 Minuten"
|
castingTime: string;
|
||||||
range: string; // "Berührung", "7 Meter"
|
range: string;
|
||||||
duration: string; // "Sofort", "5 Minuten"
|
duration: string;
|
||||||
difficulty: number; // Erschwernis/Erleichterung
|
difficulty: number;
|
||||||
description: string;
|
description: string;
|
||||||
effect: string;
|
effect: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface DSACharacter {
|
export interface DSACharacter {
|
||||||
id: string;
|
id: string;
|
||||||
name: string;
|
personalData: DSAPersonalData;
|
||||||
species: string; // Spezies
|
experienceLevel: string;
|
||||||
culture: string; // Kultur
|
|
||||||
profession: string; // Profession
|
|
||||||
experienceLevel: string; // Erfahrungsgrad
|
|
||||||
attributes: DSAAttributes;
|
attributes: DSAAttributes;
|
||||||
|
health: DSAHealth;
|
||||||
|
resistances: DSAResistances;
|
||||||
skills: Record<string, DSASkill>;
|
skills: Record<string, DSASkill>;
|
||||||
combat: DSACombatValues;
|
combat: DSACombatValues;
|
||||||
advantages: string[]; // Vorteile
|
advantages: string[];
|
||||||
disadvantages: string[]; // Nachteile
|
disadvantages: string[];
|
||||||
equipment: string[]; // Ausrüstung
|
equipment: string[];
|
||||||
astralEnergy?: {
|
hasMagic: boolean;
|
||||||
max: number;
|
astral: DSAAstral;
|
||||||
current: number;
|
hasKarmal: boolean;
|
||||||
};
|
karmal: DSAKarmal;
|
||||||
spells: Record<string, DSASpell>;
|
fatepoints: DSAFatePoints;
|
||||||
magicalTraditions: string[];
|
|
||||||
}
|
}
|
||||||
|
4
src/types/condition.ts
Normal file
4
src/types/condition.ts
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
export interface DSACondition {
|
||||||
|
condition: "confusion" | "encumbrance" | "fear" | "pain" | "paralysis" | "rapture" | "stupor";
|
||||||
|
level: 1 | 2 | 3 | 4;
|
||||||
|
}
|
32
src/types/equiment.ts
Normal file
32
src/types/equiment.ts
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
import type {DSABaseEquiment, DSABaseWeapon} from "./baseEquiment.ts";
|
||||||
|
import type {DSACalculatedValue} from "./baseDSA.ts";
|
||||||
|
|
||||||
|
|
||||||
|
export interface DSAAmmonution extends DSABaseEquiment {
|
||||||
|
perUse: number;
|
||||||
|
count: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAMeleeWeapon extends DSABaseWeapon{
|
||||||
|
atpamod: number;
|
||||||
|
damagebonus: number;
|
||||||
|
at: number;
|
||||||
|
pa: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSARangedWeapon extends DSABaseWeapon{
|
||||||
|
reloaddur: number;
|
||||||
|
ammo: DSAAmmonution;
|
||||||
|
rangedCombat: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAArmor extends DSABaseEquiment{
|
||||||
|
protection: number;
|
||||||
|
encumbrance: number;
|
||||||
|
penalties: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DSAShieldParryWeapon extends DSABaseEquiment {
|
||||||
|
structure: DSACalculatedValue;
|
||||||
|
atpamod: number;
|
||||||
|
}
|
6
src/types/fatepoints.ts
Normal file
6
src/types/fatepoints.ts
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
export interface DSAFatePoints {
|
||||||
|
stats: number;
|
||||||
|
bonus: number;
|
||||||
|
max: number;
|
||||||
|
current: number;
|
||||||
|
}
|
@@ -2,7 +2,9 @@ import { defineConfig } from 'vite';
|
|||||||
import react from '@vitejs/plugin-react';
|
import react from '@vitejs/plugin-react';
|
||||||
|
|
||||||
export default defineConfig({
|
export default defineConfig({
|
||||||
plugins: [react()],
|
plugins: [
|
||||||
|
react(),
|
||||||
|
],
|
||||||
base: './',
|
base: './',
|
||||||
build: {
|
build: {
|
||||||
minify: 'esbuild', // ← Statt terser
|
minify: 'esbuild', // ← Statt terser
|
||||||
|
Reference in New Issue
Block a user