starting with basic functionality so there is a interface to test webclient against
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32
cmd/ttbsd/main.go
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32
cmd/ttbsd/main.go
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package main
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type Player struct{}
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type Settings struct{}
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type Lobby struct {
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id int `json:"id"`
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players [2]Player `json:"players"`
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settings Settings `json:"settings"`
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}
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func NewLobby(id int, players [2]Player, settings Settings) (*Lobby, error) {
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var res Lobby
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res.id = id
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res.players = players
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res.settings = settings
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return &res, nil
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}
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func main() {
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var lobbycount = 0
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var players map[string]Player
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var lobbies map[int]*Lobby
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var tmpPlayer = [2]Player{NewPlayer(), NewPlayer()}
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players["cookie0"] = tmpPlayer[0]
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players["cookie1"] = tmpPlayer[1]
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lobbies[lobbycount], err = NewLobby(lobbycount, tmpPlayer, defSettings())
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if err != nil {
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}
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}
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