Commit Graph

112 Commits

Author SHA1 Message Date
f5244fbf2e Run SWE porosity before SWE LOD export in --export all 2026-02-10 01:12:11 +01:00
6dab4779d6 Export per-tile source/sink ID EXRs in SWE LOD boundary manifest 2026-02-10 01:12:07 +01:00
282809d0d8 Fix building texture mapping and tree water-mask fallback 2026-02-10 01:09:38 +01:00
c63f21cf81 Add SWE boundary mask pipeline and mask tooling 2026-02-08 03:18:16 +01:00
65e5232a85 removed conductor files 2026-02-08 03:16:59 +01:00
52f186f50f chore(conductor): Mark bugfix complete 2026-02-05 00:31:52 +01:00
c46ba3b800 conductor(plan): Mark fix complete 2026-02-05 00:31:38 +01:00
6c434882b8 fix(river): Fix ValueError in lake centroid iteration 2026-02-05 00:31:22 +01:00
56b5743b5f fix(buildings): Replace VSIUnlink with Unlink for GDAL compatibility 2026-02-04 22:12:37 +01:00
5739f71ce1 chore(conductor): Mark track 'Fix River Depth Continuity at Tile Boundaries' as complete 2026-02-04 21:42:54 +01:00
bf7a01c1db conductor(plan): Mark Phase 2 tasks as complete 2026-02-04 21:42:37 +01:00
e0a4e9c1bb chore(conductor): Mark track 'Fix Roof Textures for Multi-Tile Buildings' as complete 2026-02-04 21:36:30 +01:00
af9393e186 conductor(plan): Mark tasks for 'Fix roof textures' as complete 2026-02-04 21:33:37 +01:00
3b57981a25 fix(buildings): Implement dynamic roof texture extraction from VRT
Fixed the issue where 2km building tiles had incorrect roof textures because they relied on 1km texture files. Now, textures are dynamically extracted from the global Ortho VRT using the exact building tile bounds, ensuring perfect alignment and full coverage.
2026-02-04 21:31:40 +01:00
bf572a9c13 chore(conductor): Mark track 'Enhanced Water Processing with Lakes and Manual Overrides' as complete 2026-02-04 01:07:36 +01:00
7f2382afa4 conductor(plan): Mark all tasks for 'Enhanced Water Processing' as complete 2026-02-04 01:06:45 +01:00
f401a020b9 conductor(plan): Mark task 'Composition Logic' as complete 2026-02-04 01:05:57 +01:00
67bd538cfa conductor(plan): Mark task 'Update config' as complete 2026-02-04 01:00:51 +01:00
62aa4ec59f feat(config): Add configuration for lake processing and manual masks
Added `LakeConfig` to `RiverErosionConfig` to support HydroLAKES integration and manual override settings. Updated config parsing logic to handle the new fields.
2026-02-04 00:58:14 +01:00
b05a981966 chore(conductor): Mark track 'Optimize wall texture sampling in buildings pipeline' as complete 2026-02-03 23:36:45 +01:00
49141eb35f conductor(plan): Mark tasks for 'Optimize wall texture sampling' as complete 2026-02-03 23:36:17 +01:00
f2d71da8e1 fix(buildings): Optimize wall texture sampling with VRT windowed read
Replaced the memory-intensive full image read of per-tile orthophotos with a windowed read from the global Ortho VRT. This fixes memory crashes and ensures correct texture coverage for buildings that cross tile boundaries.
2026-02-03 23:35:51 +01:00
ec6d0f6d07 chore(conductor): Mark track 'Fix critical memory issues in building ground-snapping and improve subprocess command handling.' as complete 2026-02-03 23:15:55 +01:00
2799288feb conductor(plan): Mark task 'Use in-memory warp' as complete 2026-02-03 23:15:48 +01:00
c9d7677b15 perf(heightmaps): Use in-memory warping for heightmap export
Improved performance and reduced disk I/O by using GDAL's MEM driver for intermediate warp operations. The warped dataset is now passed directly to the translate step without being written to a temporary file.
2026-02-03 23:15:01 +01:00
db5ed54aa4 conductor(plan): Mark task 'Implement windowed reading' as complete 2026-02-03 23:13:04 +01:00
f9668f0549 fix(buildings): Implement windowed reading for ground snapping
Optimized memory usage by reading only the required pixel window from the heightmap VRT instead of loading the entire dataset into memory. This prevents crashes on large datasets while maintaining scientific accuracy for ground-snapping.
2026-02-03 23:12:47 +01:00
3d05459a2d conductor(plan): Mark task 'Refactor _run' as complete 2026-02-03 23:09:44 +01:00
358e093e79 fix(buildings): Refactor _run to handle arguments with spaces correctly
Refactored the subprocess wrapper to only split the command part (first element) if it contains spaces, while preserving spaces in subsequent arguments (like file paths). Added unit tests for various scenarios including command overrides and error handling.
2026-02-03 23:09:21 +01:00
1a0ab1e4b6 Add SWE LOD exports and improve Unity importers
- add swe_lod config and exporter for height/porosity/building EXRs

- write river mask PNGs and add tree water/bridge masking

- update Unity importers with tile selection, ortho fallback, and building prefabs
2026-02-03 23:02:37 +01:00
196c8b9890 Align erosion to mask with order-only rivers 2026-01-28 03:30:09 +01:00
08b7f366b7 Log ortho writes in river erosion 2026-01-28 00:19:23 +01:00
30e254c10e removed deprecated river erosion 2026-01-28 00:05:25 +01:00
c741ab0710 updated dependencies 2026-01-28 00:04:49 +01:00
333cda6cbe Add seam-safe river erosion and masked orthos 2026-01-28 00:01:58 +01:00
c9fb6b797a ignored dev docs 2026-01-23 23:57:35 +01:00
c68fbc4c35 Update downloader and river erosion 2026-01-23 23:56:50 +01:00
4c8f87755b Add HydroRIVERS river erosion post-process 2026-01-23 20:47:42 +01:00
9947e9df74 Use per-tile heightmap scaling 2026-01-23 16:40:51 +01:00
c930d5f1e1 Add tile_key to manifest 2026-01-23 16:06:12 +01:00
af90c6307b Update GeoShop attribution access date 2026-01-22 01:05:12 +01:00
a8f954805e Extend lpolpg split workflow
Changelog:

- add --split-lpolpg-delete-source to remove source files after split

- auto-split after downloads when lpolpg is enabled in config
2026-01-22 00:59:37 +01:00
8ef494f446 Add downloader configs and update geodata pipeline 2026-01-21 14:16:39 +01:00
d7023a57af Move GeoTileMetadata out of Editor scripts 2026-01-14 21:07:54 +01:00
d2b1bd9eb6 Ignore Unity .meta files in scripts_unity 2026-01-14 20:50:45 +01:00
1a14a67773 Rotate buildings and trees in Unity importer 2026-01-14 20:46:25 +01:00
73ec27e3b7 Add Unity importer scripts and handle CityJSON transform 2026-01-14 19:40:16 +01:00
81da307d65 Ignore generated outputs 2026-01-14 16:29:49 +01:00
4aaced0462 Update geodata pipeline and exports 2026-01-05 22:17:54 +01:00
3aed6333bc Fix tree warp and CityJSON handling 2025-12-20 00:00:29 +01:00