f03fd9c2cb
docs: fix _spawn_player — restore ROOM_COUNT modulo guard
2026-04-14 21:49:10 +02:00
530169cb79
docs: fix plan issues — RPC relay, lambda order, class_name, INTERACT_DISTANCE step
2026-04-14 21:46:02 +02:00
1cac787a8b
docs: add implementation plans for Schritt 7-9 (lighting, dice, interaction)
2026-04-14 21:35:43 +02:00
ea04a777d0
docs: rework development order — mechanics before rooms
2026-04-14 21:24:58 +02:00
3aa532efd9
docs: mark DM Regiepult Basics complete, Refectorium als nächstes
2026-04-14 03:30:04 +02:00
4f5cbdcc71
feat: dm_view — show EG and OG simultaneously as two side-by-side viewports
2026-04-14 03:27:46 +02:00
6edcc98d4e
fix: tavern.gd — explicit types for pos/rot in camera broadcast
2026-04-14 03:25:02 +02:00
62c2cb7a54
feat: tavern.gd — DM role check + camera broadcast to DM every 0.1s
2026-04-14 03:21:03 +02:00
e30c49d1d3
feat: dm_view — restore full implementation (top-down, markers, player cams, overlay panel)
2026-04-14 03:20:11 +02:00
3f8342539c
Merge branch 'feat/dm-regiepult'
2026-04-14 03:19:51 +02:00
fd6fa06a21
merge: feat/tavern-scene into main
2026-04-14 03:14:56 +02:00
30f5d57640
feat: dm_view — top-down map, floor switch, player markers, cam feeds, overlay toggles
2026-04-14 03:13:14 +02:00
cb4fe0befc
docs: mark scene switching complete, update STATUS
2026-04-14 03:12:11 +02:00
81eb602496
feat: dm_view stub scene
2026-04-14 03:11:37 +02:00
22b256a910
feat: tavern.gd — spawn player at assigned room SpawnPoint
2026-04-14 03:11:06 +02:00
fb189ef534
feat: include room assignments in start_game RPC
2026-04-14 03:10:36 +02:00
1970e51116
feat: tavern scene — upper floor blockout (8 rooms + Anna's room, SpawnPoints)
2026-04-14 03:10:04 +02:00
8ecce7e751
feat: network_manager — overlay RPC + player position sync
2026-04-14 03:10:01 +02:00
9efced2ac8
feat: add GameState autoload — overlay states and player positions
2026-04-14 03:08:04 +02:00
30bd407a25
feat: tavern scene — ground floor blockout (taproom, kitchen, exit, myzel trail)
2026-04-14 03:07:10 +02:00
a97be028b2
refactor: extract taproom as reusable sub-scene, update lobby
2026-04-14 03:05:57 +02:00
bc5e64083b
feat: update SceneManager — lobby/tavern/dm_view keys, game_started routing
2026-04-14 03:03:47 +02:00
8583c27586
refactor: rename tavern → tavern_lobby (scene + script)
2026-04-14 03:03:04 +02:00
f847facd9e
chore: add .gitignore with .worktrees/
2026-04-14 03:01:38 +02:00
f5e3e36747
docs: add DM Regiepult Basics plan, update STATUS and CLAUDE.md
...
Plan covers: GameState autoload, overlay RPCs, camera transform broadcast,
top-down SubViewport (EG/OG), player position markers, live player cam feeds
per SubViewport, overlay-toggle panel.
2026-04-14 02:59:56 +02:00
0ff31813c8
docs: swap steps 6/7 — DM Regiepult vor Refectorium
2026-04-14 02:44:16 +02:00
7204a94e4d
docs: update CLAUDE.md — step 5/6/7 order, SceneManager, scene structure
2026-04-14 02:43:06 +02:00
984d867e95
docs: update STATUS — tavern scene plan ready
2026-04-14 02:31:25 +02:00
332fa93db5
docs: add tavern scene implementation plan
2026-04-14 02:30:38 +02:00
3d30664878
docs: update tavern scene spec, fix all review blockers
2026-04-14 02:17:52 +02:00
4764d4b039
docs: add tavern in-game scene design spec
2026-04-14 02:14:58 +02:00
8b9c946c9a
docs: update STATUS.md date, CLAUDE.md development order
2026-04-14 01:44:26 +02:00
4bd79b1230
fix: add server guard to _on_game_started, update stale comment in main.gd
2026-04-14 01:41:52 +02:00
623947632d
feat: replace lobby with 3D tavern, cleanup legacy files, update docs
2026-04-14 01:34:53 +02:00
b0c7cfa3d4
fix: disconnect NetworkManager signals in _exit_tree, reset UI on connection failure
2026-04-14 01:32:55 +02:00
8a5194252b
feat: replace lobby with 3D tavern scene and CanvasLayer UI
2026-04-14 01:26:24 +02:00
a8b787d273
fix: use ResourceLoader + remove_child before queue_free in SceneManager
2026-04-14 01:24:03 +02:00
2ee6d99505
docs: sync spec with approved plan (--server arg detection)
2026-04-14 01:21:50 +02:00
9813a6d02f
feat: add SceneManager autoload with scene registry
2026-04-14 01:20:54 +02:00
6d749fddb3
docs: fix tavern lobby plan after review
2026-04-14 01:12:35 +02:00
90fa17b8bb
docs: add tavern lobby implementation plan
2026-04-14 01:10:58 +02:00
d86d7cbf22
docs: fix tavern lobby spec after review
2026-04-14 01:04:09 +02:00
0455cf3180
docs: add tavern lobby design spec
2026-04-14 01:02:02 +02:00
de5651b185
docs: add Anna 3D model workflow and Anna_Model/ dir to CLAUDE.md
2026-04-13 22:55:56 +02:00
3862f25c9a
asset: add Anna 3D model (Meshy AI, textured), reference images, .gitignore
2026-04-13 22:41:33 +02:00
c7ab51a567
chore: add lobby.gd uid, update project.godot formatting
2026-04-13 22:29:28 +02:00
adb2dfcc67
fix: remove auto-connect from main.gd, lobby handles client connection
2026-04-13 22:24:21 +02:00
621b658973
fix: cast NameInput to LineEdit for GDScript type inference
2026-04-13 22:06:06 +02:00
c55259176f
docs: mark Lobby + Rollen as complete, archive plans, update STATUS
...
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-04-13 21:59:11 +02:00
04cc56c8ed
net: add lobby scene instance to main.tscn
2026-04-13 21:57:51 +02:00